#pragma hdrstop
#endif
-#include "wx/window.h"
-#include "wx/frame.h"
-#include "wx/button.h"
#include "wx/app.h"
-#include "wx/utils.h"
-#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
-#include "wx/intl.h"
-#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
-#include "wx/dialog.h"
-#include "wx/msgdlg.h"
-#include "wx/log.h"
-#include "wx/module.h"
-#include "wx/memory.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/frame.h"
+ #include "wx/dc.h"
+ #include "wx/button.h"
+ #include "wx/menu.h"
+ #include "wx/pen.h"
+ #include "wx/brush.h"
+ #include "wx/palette.h"
+ #include "wx/icon.h"
+ #include "wx/cursor.h"
+ #include "wx/dialog.h"
+ #include "wx/msgdlg.h"
+ #include "wx/textctrl.h"
+ #include "wx/memory.h"
+ #include "wx/gdicmn.h"
+ #include "wx/module.h"
+#endif
+
#include "wx/tooltip.h"
-#include "wx/textctrl.h"
-#include "wx/menu.h"
#include "wx/docview.h"
#include "wx/filename.h"
// mac
#ifndef __DARWIN__
- #if __option(profile)
- #include <profiler.h>
- #endif
+ #if __option(profile)
+ #include <profiler.h>
+ #endif
#endif
#include "apprsrc.h"
// VZ: we could find the menu from its handle here by examining all
// the menus in the menu bar recursively but knowing that neither
// wxMSW nor wxGTK do it why bother...
- #if 0
+#if 0
MenuRef menuRef;
GetEventParameter(event,
typeMenuRef, NULL,
sizeof(menuRef), NULL,
&menuRef);
- #endif // 0
+#endif // 0
wxEventType type=0;
MenuCommand cmd=0;
// backdoor handler for default return and command escape
if ( !handled && (!focus->IsKindOf(CLASSINFO(wxControl) ) || !focus->MacCanFocus() ) )
{
- // if window is not having a focus still testing for default enter or cancel
- // TODO add the UMA version for ActiveNonFloatingWindow
- wxWindow* focus = wxFindWinFromMacWindow( (WXWindow) FrontWindow() ) ;
- if ( focus )
- {
+ // if window is not having a focus still testing for default enter or cancel
+ // TODO add the UMA version for ActiveNonFloatingWindow
+ wxWindow* focus = wxFindWinFromMacWindow( (WXWindow) FrontWindow() ) ;
+ if ( focus )
+ {
if ( keyval == WXK_RETURN )
{
- wxButton *def = wxDynamicCast(focus->GetDefaultItem(),
- wxButton);
- if ( def && def->IsEnabled() )
- {
- wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, def->GetId() );
- event.SetEventObject(def);
- def->Command(event);
- return true ;
+ wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
+ if ( tlw && tlw->GetDefaultItem() )
+ {
+ wxButton *def = wxDynamicCast(tlw->GetDefaultItem(), wxButton);
+ if ( def && def->IsEnabled() )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, def->GetId() );
+ event.SetEventObject(def);
+ def->Command(event);
+ return true ;
+ }
}
}
/* generate wxID_CANCEL if command-. or <esc> has been pressed (typically in dialogs) */
else if (keyval == WXK_ESCAPE || (keyval == '.' && modifiers & cmdKey ) )
{
- wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
- new_event.SetEventObject( focus );
- handled = focus->GetEventHandler()->ProcessEvent( new_event );
+ wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
+ new_event.SetEventObject( focus );
+ handled = focus->GetEventHandler()->ProcessEvent( new_event );
}
- }
+ }
}
return handled ;
}