// Purpose: interface of wxPGProperty
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
*/
#define wxPG_ATTR_UNITS wxS("Units")
-/** Universal, string. When set, will be shown in property's value cell
- when displayed value string is empty, or value is unspecified.
+/** When set, will be shown as 'greyed' text in property's value cell when
+ the actual displayed value is blank.
+*/
+#define wxPG_ATTR_HINT wxS("Hint")
+
+/**
+ @deprecated Use "Hint" (wxPG_ATTR_HINT) instead.
*/
#define wxPG_ATTR_INLINE_HELP wxS("InlineHelp")
-/** wxBoolProperty specific, int, default 0. When 1 sets bool property to
- use checkbox instead of choice.
+/** Universal, wxArrayString. Set to enable auto-completion in any
+ wxTextCtrl-based property editor.
+*/
+#define wxPG_ATTR_AUTOCOMPLETE wxS("AutoComplete")
+
+/** wxBoolProperty and wxFlagsProperty specific. Value type is bool.
+ Default value is False.
+
+ When set to True, bool property will use check box instead of a
+ combo box as its editor control. If you set this attribute
+ for a wxFlagsProperty, it is automatically applied to child
+ bool properties.
*/
#define wxPG_BOOL_USE_CHECKBOX wxS("UseCheckbox")
-/** wxBoolProperty specific, int, default 0. When 1 sets bool property value
- to cycle on double click (instead of showing the popup listbox).
+/** wxBoolProperty and wxFlagsProperty specific. Value type is bool.
+ Default value is False.
+
+ Set to True for the bool property to cycle value on double click
+ (instead of showing the popup listbox). If you set this attribute
+ for a wxFlagsProperty, it is automatically applied to child
+ bool properties.
*/
#define wxPG_BOOL_USE_DOUBLE_CLICK_CYCLING wxS("UseDClickCycling")
*/
#define wxPG_DIR_DIALOG_MESSAGE wxS("DialogMessage")
+/**
+ wxArrayStringProperty's string delimiter character. If this is a quotation
+ mark or hyphen, then strings will be quoted instead (with given
+ character).
+
+ Default delimiter is quotation mark.
+*/
+#define wxPG_ARRAY_DELIMITER wxS("Delimiter")
+
/** Sets displayed date format for wxDateProperty.
*/
#define wxPG_DATE_FORMAT wxS("DateFormat")
/** Sets wxDatePickerCtrl window style used with wxDateProperty. Default
- is wxDP_DEFAULT | wxDP_SHOWCENTURY.
+ is wxDP_DEFAULT | wxDP_SHOWCENTURY. Using wxDP_ALLOWNONE will enable
+ better unspecified value support in the editor.
*/
#define wxPG_DATE_PICKER_STYLE wxS("PickerStyle")
/** SpinCtrl editor, int or double. How much number changes when button is
- pressed (or up/down on keybard).
+ pressed (or up/down on keyboard).
*/
#define wxPG_ATTR_SPINCTRL_STEP wxS("Step")
*/
#define wxPG_COLOUR_ALLOW_CUSTOM wxS("AllowCustom")
+/**
+ wxColourProperty and its kind: Set to True in order to support editing
+ alpha colour component.
+*/
+#define wxPG_COLOUR_HAS_ALPHA wxS("HasAlpha")
+
/** @}
*/
+/** @section propgrid_propflags wxPGProperty Flags
+ @{
+*/
+
+enum wxPGPropertyFlags
+{
+
+/** Indicates bold font.
+*/
+wxPG_PROP_MODIFIED = 0x0001,
+
+/** Disables ('greyed' text and editor does not activate) property.
+*/
+wxPG_PROP_DISABLED = 0x0002,
+
+/** Hider button will hide this property.
+*/
+wxPG_PROP_HIDDEN = 0x0004,
+
+/** This property has custom paint image just in front of its value.
+ If property only draws custom images into a popup list, then this
+ flag should not be set.
+*/
+wxPG_PROP_CUSTOMIMAGE = 0x0008,
+
+/** Do not create text based editor for this property (but button-triggered
+ dialog and choice are ok).
+*/
+wxPG_PROP_NOEDITOR = 0x0010,
+
+/** Property is collapsed, ie. it's children are hidden.
+*/
+wxPG_PROP_COLLAPSED = 0x0020,
+
+/**
+ If property is selected, then indicates that validation failed for pending
+ value.
+
+ If property is not selected, then indicates that the actual property
+ value has failed validation (NB: this behaviour is not currently supported,
+ but may be used in the future).
+*/
+wxPG_PROP_INVALID_VALUE = 0x0040,
+
+// 0x0080,
+
+/** Switched via SetWasModified(). Temporary flag - only used when
+ setting/changing property value.
+*/
+wxPG_PROP_WAS_MODIFIED = 0x0200,
+
+/**
+ If set, then child properties (if any) are private, and should be
+ "invisible" to the application.
+*/
+wxPG_PROP_AGGREGATE = 0x0400,
+
+/** If set, then child properties (if any) are copies and should not
+ be deleted in dtor.
+*/
+wxPG_PROP_CHILDREN_ARE_COPIES = 0x0800,
+
+/**
+ Classifies this item as a non-category.
+
+ Used for faster item type identification.
+*/
+wxPG_PROP_PROPERTY = 0x1000,
+
+/**
+ Classifies this item as a category.
+
+ Used for faster item type identification.
+*/
+wxPG_PROP_CATEGORY = 0x2000,
+
+/** Classifies this item as a property that has children, but is not aggregate
+ (ie children are not private).
+*/
+wxPG_PROP_MISC_PARENT = 0x4000,
+
+/** Property is read-only. Editor is still created for wxTextCtrl-based
+ property editors. For others, editor is not usually created because
+ they do implement wxTE_READONLY style or equivalent.
+*/
+wxPG_PROP_READONLY = 0x8000,
+
+//
+// NB: FLAGS ABOVE 0x8000 CANNOT BE USED WITH PROPERTY ITERATORS
+//
+
+/** Property's value is composed from values of child properties.
+ @remarks
+ This flag cannot be used with property iterators.
+*/
+wxPG_PROP_COMPOSED_VALUE = 0x00010000,
+
+/** Common value of property is selectable in editor.
+ @remarks
+ This flag cannot be used with property iterators.
+*/
+wxPG_PROP_USES_COMMON_VALUE = 0x00020000,
+
+/** Property can be set to unspecified value via editor.
+ Currently, this applies to following properties:
+ - wxIntProperty, wxUIntProperty, wxFloatProperty, wxEditEnumProperty:
+ Clear the text field
+
+ @remarks
+ This flag cannot be used with property iterators.
+
+ @see wxPGProperty::SetAutoUnspecified()
+*/
+wxPG_PROP_AUTO_UNSPECIFIED = 0x00040000,
+
+/** Indicates the bit useable by derived properties.
+*/
+wxPG_PROP_CLASS_SPECIFIC_1 = 0x00080000,
+
+/** Indicates the bit useable by derived properties.
+*/
+wxPG_PROP_CLASS_SPECIFIC_2 = 0x00100000,
+
+/** Indicates that the property is being deleted and should be ignored.
+*/
+wxPG_PROP_BEING_DELETED = 0x00200000
+
+};
+
+/** Topmost flag.
+*/
+#define wxPG_PROP_MAX wxPG_PROP_AUTO_UNSPECIFIED
+
+/** Property with children must have one of these set, otherwise iterators
+ will not work correctly.
+ Code should automatically take care of this, however.
+*/
+#define wxPG_PROP_PARENTAL_FLAGS \
+ ((wxPGPropertyFlags)(wxPG_PROP_AGGREGATE | \
+ wxPG_PROP_CATEGORY | \
+ wxPG_PROP_MISC_PARENT))
+
+/** @}
+*/
+
/**
@class wxPGProperty
@subsection wxPropertyCategory
Not an actual property per se, but a header for a group of properties.
- Regardless inherits from wxPGProperty.
+ Regardless inherits from wxPGProperty, and supports displaying 'labels'
+ for columns other than the first one. Easiest way to set category's
+ label for second column is to call wxPGProperty::SetValue() with string
+ argument.
@subsection wxStringProperty
Simple string property. wxPG_STRING_PASSWORD attribute may be used
to echo value as asterisks and use wxTE_PASSWORD for wxTextCtrl.
+ wxPG_ATTR_AUTOCOMPLETE attribute may be used to enable auto-completion
+ (use a wxArrayString value), and is also supported by any property that
+ happens to use a wxTextCtrl-based editor.
@remarks wxStringProperty has a special trait: if it has value of
"<composed>", and also has child properties, then its displayed
Default float-to-text precision is 6 decimals, but this can be changed
by modifying wxPG_FLOAT_PRECISION attribute.
+ Note that when displaying the value, sign is omitted if the resulting
+ textual representation is effectively zero (for example, -0.0001 with
+ precision of 3 will become 0.0 instead of -0.0). This behaviour is unlike
+ what C standard library does, but should result in better end-user
+ experience in almost all cases.
+
@subsection wxBoolProperty
Represents a boolean value. wxChoice is used as editor control, by the
- default. wxPG_BOOL_USE_CHECKBOX attribute can be set to true inorder to use
+<<<<<<< .mine
+ default. wxPG_BOOL_USE_CHECKBOX attribute can be set to true in order to
+ use check box instead.
+=======
+ default. wxPG_BOOL_USE_CHECKBOX attribute can be set to true in order to use
check box instead.
+>>>>>>> .r67279
@subsection wxLongStringProperty
Like wxLongStringProperty, but the button triggers file selector instead.
Default wildcard is "All files..." but this can be changed by setting
wxPG_FILE_WILDCARD attribute (see wxFileDialog for format details).
- Attribute wxPG_FILE_SHOW_FULL_PATH can be set to @false inorder to show
+ Attribute wxPG_FILE_SHOW_FULL_PATH can be set to @false in order to show
only the filename, not the entire path.
@subsection wxEnumProperty
@subsection wxFlagsProperty
- Represents a bit set that fits in a long integer. wxBoolProperty sub-properties
- are created for editing individual bits. Textctrl is created to manually edit
- the flags as a text; a continous sequence of spaces, commas and semicolons
- is considered as a flag id separator.
- <b>Note: </b> When changing "choices" (ie. flag labels) of wxFlagsProperty, you
- will need to use wxPGProperty::SetChoices() - otherwise they will not get updated
- properly.
+ Represents a bit set that fits in a long integer. wxBoolProperty sub-
+ properties are created for editing individual bits. Textctrl is created to
+ manually edit the flags as a text; a continuous sequence of spaces, commas
+ and semicolons are considered as a flag id separator.
+
+ <b>Note:</b> When changing "choices" (ie. flag labels) of wxFlagsProperty,
+ you will need to use wxPGProperty::SetChoices() - otherwise they will not
+ get updated properly.
+
+ wxFlagsProperty supports the same attributes as wxBoolProperty.
@subsection wxArrayStringProperty
- Allows editing of a list of strings in wxTextCtrl and in a separate dialog.
+ Allows editing of a list of strings in wxTextCtrl and in a separate
+ dialog. Supports "Delimiter" attribute, which defaults to comma (',').
@subsection wxDateProperty
- wxDateTime property. Default editor is DatePickerCtrl, altough TextCtrl
+ wxDateTime property. Default editor is DatePickerCtrl, although TextCtrl
should work as well. wxPG_DATE_FORMAT attribute can be used to change
- string wxDateTime::Format uses (altough default is recommended as it is
+ string wxDateTime::Format uses (although default is recommended as it is
locale-dependant), and wxPG_DATE_PICKER_STYLE allows changing window
style given to DatePickerCtrl (default is wxDP_DEFAULT|wxDP_SHOWCENTURY).
+ Using wxDP_ALLOWNONE will enable better unspecified value support.
@subsection wxEditEnumProperty
There are various sub-classing opportunities with this class. See
below in wxSystemColourProperty section for details.
+ Setting "HasAlpha" attribute to @true for this property allows user to
+ edit the alpha colour component.
+
@subsection wxFontProperty
Represents wxFont. Various sub-properties are used to edit individual
@endcode
in wxSystemColourProperty, and its derived class wxColourProperty, there
- are various sub-classing features. To set basic list list of colour
+ are various sub-classing features. To set a basic list of colour
names, call wxPGProperty::SetChoices().
@code
class MyProperty : public wxPGProperty
{
public:
- // All arguments of ctor must have a default value -
+ // Default constructor
+ MyProperty() { }
+
+ // All arguments of this ctor must have a default value -
// use wxPG_LABEL for label and name
MyProperty( const wxString& label = wxPG_LABEL,
const wxString& name = wxPG_LABEL,
const wxString& value = wxEmptyString )
+ : wxPGProperty(label, name)
{
// m_value is wxVariant
m_value = value;
@endcode
Since wxPGProperty derives from wxObject, you can use standard
- DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS macros. From the
+ wxDECLARE_DYNAMIC_CLASS and wxIMPLEMENT_DYNAMIC_CLASS macros. From the
above example they were omitted for sake of simplicity, and besides,
they are only really needed if you need to use wxRTTI with your
property class.
@code
MyProperty( const wxString& label, const wxString& name, const T& value )
- : wxPGProperty()
+ : wxPGProperty(label, name)
{
// Generally recommended way to set the initial value
// (as it should work in pretty much 100% of cases).
variant << value;
SetValue(variant);
- // If has private child properties then create them here. For example:
- // AddChild( new wxStringProperty( "Subprop 1", wxPG_LABEL, value.GetSubProp1() ) );
+ // If has private child properties then create them here.
+ // For example:
+ // AddPrivateChild( new wxStringProperty("Subprop 1",
+ // wxPG_LABEL,
+ // value.GetSubProp1()));
}
@endcode
You might want to take into account that m_value is Null variant
if property value is unspecified (which is usually only case if
- you explicitly enabled that sort behavior).
+ you explicitly enabled that sort behaviour).
*/
virtual bool StringToValue( wxVariant& variant, const wxString& text, int argFlags = 0 ) const;
instead of OnEvent.
- You might want to take into account that m_value is Mull variant if
property value is unspecified (which is usually only case if you
- explicitly enabled that sort behavior).
+ explicitly enabled that sort behaviour).
*/
virtual bool IntToValue( wxVariant& variant, int number, int argFlags = 0 ) const;
/**
Converts string to a value, and if successful, calls SetValue() on it.
- Default behavior is to do nothing.
+ Default behaviour is to do nothing.
@param text
String to get the value from.
bool SetValueFromString( const wxString& text, int flags = 0 );
/**
- Converts integer to a value, and if succesful, calls SetValue() on it.
+<<<<<<< .mine
+ Converts integer to a value, and if successful, calls SetValue() on it.
+ Default behaviour is to do nothing.
+=======
+ Converts integer to a value, and if successful, calls SetValue() on it.
Default behavior is to do nothing.
+>>>>>>> .r67279
@param value
Int to get the value from.
Normally -1, but can be an index to the property's list of items.
@remarks
- - Default behavior is to return wxSize(0,0), which means no image.
+ - Default behaviour is to return wxSize(0,0), which means no image.
- Default image width or height is indicated with dimension -1.
- You can also return wxPG_DEFAULT_IMAGE_SIZE which equals wxSize(-1, -1).
*/
usually processes most events. Some, such as button press events of
TextCtrlAndButton class, can be handled here. Also, if custom handling
for regular events is desired, then that can also be done (for example,
- wxSystemColourProperty custom handles wxEVT_COMMAND_CHOICE_SELECTED
+ wxSystemColourProperty custom handles @c wxEVT_COMMAND_CHOICE_SELECTED
to display colour picker dialog when 'custom' selection is made).
If the event causes value to be changed, SetValueInEvent() should be called
virtual bool OnEvent( wxPropertyGrid* propgrid, wxWindow* wnd_primary, wxEvent& event );
/**
- Called after value of a child property has been altered. Note that this function is
- usually called at the time that value of this property, or given child property, is
- still pending for change.
+ Called after value of a child property has been altered. Must return
+ new value of the whole property (after any alterations warranted by
+ child's new value).
+
+ Note that this function is usually called at the time that value of
+ this property, or given child property, is still pending for change,
+ and as such, result of GetValue() or m_value should not be relied
+ on.
Sample pseudo-code implementation:
@code
- void MyProperty::ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const
+ wxVariant MyProperty::ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const
{
// Acquire reference to actual type of data stored in variant
- // (TFromVariant only exists if wxPropertyGrid's wxVariant-macros were used to create
- // the variant class).
+ // (TFromVariant only exists if wxPropertyGrid's wxVariant-macros
+ // were used to create the variant class).
T& data = TFromVariant(thisValue);
// Copy childValue into data.
break;
...
}
+
+ // Return altered data
+ return data;
}
@endcode
@param thisValue
- Value of this property, that should be altered.
+ Value of this property. Changed value should be returned (in
+ previous versions of wxPropertyGrid it was only necessary to
+ write value back to this argument).
@param childIndex
- Index of child changed (you can use Item(childIndex) to get).
+ Index of child changed (you can use Item(childIndex) to get
+ child property).
@param childValue
- Value of the child property.
+ (Pending) value of the child property.
+
+ @return
+ Modified value of the whole property.
*/
- virtual void ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
/**
Returns pointer to an instance of used editor.
virtual void RefreshChildren();
/**
- Special handling for attributes of this property.
+ Reimplement this member function to add special handling for
+ attributes of this property.
- If returns @false, then the attribute will be automatically stored in
- m_attributes.
+ @return Return @false to have the attribute automatically stored in
+ m_attributes. Default implementation simply does that and
+ nothing else.
- Default implementation simply returns @false.
+ @remarks To actually set property attribute values from the
+ application, use wxPGProperty::SetAttribute() instead.
*/
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
*/
virtual wxPGEditorDialogAdapter* GetEditorDialog() const;
+ /**
+ Called whenever validation has failed with given pending value.
+
+ @remarks If you implement this in your custom property class, please
+ remember to call the baser implementation as well, since they
+ may use it to revert property into pre-change state.
+ */
+ virtual void OnValidationFailure( wxVariant& pendingValue );
+
/**
Append a new choice to property's list of choices.
int AddChoice( const wxString& label, int value = wxPG_INVALID_VALUE );
/**
- Adds a child property. If you use this instead of
- wxPropertyGridInterface::Insert() or
- wxPropertyGridInterface::AppendIn(), then you must set up
- property's parental type before making the call. To do this,
- call property's SetParentalType() function with either
- wxPG_PROP_MISC_PARENT (normal, public children) or with
- wxPG_PROP_AGGREGATE (private children for subclassed property).
- For instance:
+ Adds a private child property.
- @code
- wxPGProperty* prop = new wxStringProperty(wxS("Property"));
- prop->SetParentalType(wxPG_PROP_MISC_PARENT);
- wxPGProperty* prop2 = new wxStringProperty(wxS("Property2"));
- prop->AddChild(prop2);
- @endcode
+ @deprecated Use AddPrivateChild() instead.
+
+ @see AddPrivateChild()
*/
- void AddChild( wxPGProperty* property );
+ wxDEPRECATED( void AddChild( wxPGProperty* prop ) );
+
+ /**
+ Adds a private child property. If you use this instead of
+ wxPropertyGridInterface::Insert() or
+ wxPropertyGridInterface::AppendIn(), then property's parental
+ type will automatically be set up to wxPG_PROP_AGGREGATE. In other
+ words, all properties of this property will become private.
+ */
+ void AddPrivateChild( wxPGProperty* prop );
/**
Adapts list variant into proper value using consecutive
*/
void AdaptListToValue( wxVariant& list, wxVariant* value ) const;
+ /**
+ Use this member function to add independent (ie. regular) children to
+ a property.
+
+ @return Appended childProperty.
+
+ @remarks wxPropertyGrid is not automatically refreshed by this
+ function.
+
+ @see InsertChild(), AddPrivateChild()
+ */
+ wxPGProperty* AppendChild( wxPGProperty* childProperty );
+
/**
Determines, recursively, if all children are not unspecified.
*/
bool AreChildrenComponents() const;
+ /**
+ Sets or clears given property flag. Mainly for internal use.
+
+ @remarks Setting a property flag never has any side-effect, and is
+ intended almost exclusively for internal use. So, for
+ example, if you want to disable a property, call
+ Enable(false) instead of setting wxPG_PROP_DISABLED flag.
+
+ @see HasFlag(), GetFlags()
+ */
+ void ChangeFlag( wxPGPropertyFlags flag, bool set );
+
+ /**
+ Deletes children of the property.
+ */
+ void DeleteChildren();
+
/**
Removes entry from property's wxPGChoices and editor control (if it is active).
/** Deletes all child properties. */
void Empty();
+ /**
+ Enables or disables the property. Disabled property usually appears
+ as having grey text.
+
+ @param enable
+ If @false, property is disabled instead.
+
+ @see wxPropertyGridInterface::EnableProperty()
+ */
+ void Enable( bool enable = true );
+
/**
Composes text from values of child properties.
*/
/**
Returns wxPGCell of given column.
+
+ @remarks const version of this member function returns 'default'
+ wxPGCell object if the property itself didn't hold
+ cell data.
*/
const wxPGCell& GetCell( unsigned int column ) const;
+ /**
+ Returns wxPGCell of given column, creating one if necessary.
+ */
+ wxPGCell& GetCell( unsigned int column );
+
+ /**
+ Returns wxPGCell of given column, creating one if necessary.
+ */
+ wxPGCell& GetOrCreateCell( unsigned int column );
+
/**
Returns number of child properties.
*/
*/
const wxPGEditor* GetEditorClass() const;
+ /**
+ Returns property flags.
+ */
+ FlagType GetFlags() const;
+
/** Returns property grid where property lies. */
wxPropertyGrid* GetGrid() const;
*/
int GetY() const;
+ /**
+ Returns non-zero if property has given flag set.
+
+ @see propgrid_propflags
+ */
+ FlagType HasFlag( wxPGPropertyFlags flag ) const;
+
/**
Returns @true if property has even one visible child.
*/
*/
int Index( const wxPGProperty* p ) const;
+ /**
+ Use this member function to add independent (ie. regular) children to
+ a property.
+
+ @return Inserted childProperty.
+
+ @remarks wxPropertyGrid is not automatically refreshed by this
+ function.
+
+ @see AppendChild(), AddPrivateChild()
+ */
+ wxPGProperty* InsertChild( int index, wxPGProperty* childProperty );
+
/**
Inserts a new choice to property's list of choices.
/**
Returns true if property has editable wxTextCtrl when selected.
- @remarks Altough disabled properties do not displayed editor, they still
+ @remarks Although disabled properties do not displayed editor, they still
return @true here as being disabled is considered a temporary
condition (unlike being read-only or having limited editing enabled).
*/
*/
void SetAttribute( const wxString& name, wxVariant value );
+ /**
+ Set if user can change the property's value to unspecified by
+ modifying the value of the editor control (usually by clearing
+ it). Currently, this can work with following properties:
+ wxIntProperty, wxUIntProperty, wxFloatProperty, wxEditEnumProperty.
+
+ @param enable
+ Whether to enable or disable this behaviour (it is disabled by
+ default).
+ */
+ void SetAutoUnspecified( bool enable = true );
+
/**
Sets property's background colour.
@param colour
Background colour to use.
- @param recursively
- If @true, children are affected recursively, and any categories
- are not.
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
*/
void SetBackgroundColour( const wxColour& colour,
- bool recursively = false );
+ int flags = wxPG_RECURSE );
/**
Sets editor for a property.
void SetCell( int column, const wxPGCell& cell );
/**
- Sets new set of choices for property.
+ Sets new set of choices for the property.
- @remarks This operation clears the property value.
+ @remarks This operation deselects the property and clears its
+ value.
*/
bool SetChoices( wxPGChoices& choices );
- /**
- If property has choices and they are not yet exclusive, new such copy
- of them will be created.
- */
- void SetChoicesExclusive();
-
/**
Sets client data (void*) of a property.
*/
void SetChoiceSelection( int newValue );
+ /** Set default value of a property. Synonymous to
+
+ @code
+ SetAttribute("DefaultValue", value);
+ @endcode
+ */
+ void SetDefaultValue( wxVariant& value );
+
+ /**
+ Sets or clears given property flag, recursively. This function is
+ primarily intended for internal use.
+
+ @see ChangeFlag()
+ */
+ void SetFlagRecursively( wxPGPropertyFlags flag, bool set );
+
/**
Sets property's help string, which is shown, for example, in
wxPropertyGridManager's description text box.
wxPG_PROP_AGGREGATE (for derived property classes with private
children).
- @remarks You only need to call this if you use AddChild() to add
- child properties. Adding properties with
- wxPropertyGridInterface::Insert() or
- wxPropertyGridInterface::AppendIn() will automatically set
- property to use wxPG_PROP_MISC_PARENT style.
+ @remarks You generally do not need to call this function.
*/
void SetParentalType( int flag );
@param colour
Text colour to use.
- @param recursively
- If @true, children are affected recursively, and any categories
- are not.
+ @param flags
+ Default is wxPG_RECURSE which causes colour to be set recursively.
+ Omit this flag to only set colour for the property in question
+ and not any of its children.
*/
void SetTextColour( const wxColour& colour,
- bool recursively = false );
+ int flags = wxPG_RECURSE );
/** Sets wxValidator for a property */
void SetValidator( const wxValidator& validator );
Pointer to list variant that contains child values. Used to indicate
which children should be marked as modified. Usually you just use @NULL.
@param flags
- Use wxPG_SETVAL_REFRESH_EDITOR to update editor control, if it
- was selected.
+ wxPG_SETVAL_REFRESH_EDITOR is set by default, to refresh editor
+ and redraw properties.
*/
- void SetValue( wxVariant value, wxVariant* pList = NULL, int flags = 0 );
+ void SetValue( wxVariant value, wxVariant* pList = NULL,
+ int flags = wxPG_SETVAL_REFRESH_EDITOR );
/**
Set wxBitmap in front of the value. This bitmap may be ignored
};
+/**
+ @class wxPGCell
+
+ Base class for wxPropertyGrid cell information.
+
+ @library{wxpropgrid}
+ @category{propgrid}
+*/
+class wxPGCell : public wxObject
+{
+public:
+ wxPGCell();
+ wxPGCell(const wxPGCell& other);
+ wxPGCell( const wxString& text,
+ const wxBitmap& bitmap = wxNullBitmap,
+ const wxColour& fgCol = wxNullColour,
+ const wxColour& bgCol = wxNullColour );
+
+ virtual ~wxPGCell();
+
+ const wxPGCellData* GetData() const;
+
+ /**
+ Returns @true if this cell has custom text stored within.
+ */
+ bool HasText() const;
+
+ /**
+ Merges valid data from srcCell into this.
+ */
+ void MergeFrom( const wxPGCell& srcCell );
+
+ void SetText( const wxString& text );
+ void SetBitmap( const wxBitmap& bitmap );
+ void SetFgCol( const wxColour& col );
+
+ /**
+ Sets font of the cell.
+
+ @remarks Because wxPropertyGrid does not support rows of
+ different height, it makes little sense to change
+ size of the font. Therefore it is recommended
+ to use return value of wxPropertyGrid::GetFont()
+ or wxPropertyGrid::GetCaptionFont() as a basis
+ for the font that, after modifications, is passed
+ to this member function.
+ */
+ void SetFont( const wxFont& font );
+
+ void SetBgCol( const wxColour& col );
+
+ const wxString& GetText() const;
+ const wxBitmap& GetBitmap() const;
+ const wxColour& GetFgCol() const;
+
+ /**
+ Returns font of the cell. If no specific font is set for this
+ cell, then the font will be invalid.
+ */
+ const wxFont& GetFont() const;
+
+ const wxColour& GetBgCol() const;
+
+ wxPGCell& operator=( const wxPGCell& other );
+};
+
+
/**
@class wxPGChoices
Helper class for managing choices of wxPropertyGrid properties.
- Each entry can have label, value, bitmap, text colour, and background colour.
+ Each entry can have label, value, bitmap, text colour, and background
+ colour.
+
+ wxPGChoices uses reference counting, similar to other wxWidgets classes.
+ This means that assignment operator and copy constructor only copy the
+ reference and not the actual data. Use Copy() member function to create a
+ real copy.
+
+ @remarks If you do not specify value for entry, index is used.
@library{wxpropgrid}
@category{propgrid}
*/
-class WXDLLIMPEXP_PROPGRID wxPGChoices
+class wxPGChoices
{
public:
typedef long ValArrItem;
*/
wxPGChoices();
- /** Copy constructor. */
+ /**
+ Copy constructor, uses reference counting. To create a real copy,
+ use Copy() member function instead.
+ */
wxPGChoices( const wxPGChoices& a );
/** Constructor. */
wxPGChoiceEntry& AddAsSorted( const wxString& label, int value = wxPG_INVALID_VALUE );
/**
- Assigns data from another set of choices.
+ Assigns choices data, using reference counting. To create a real copy,
+ use Copy() member function instead.
*/
void Assign( const wxPGChoices& a );
void Clear();
/**
- Returns labe of item.
+ Returns a real copy of the choices.
+ */
+ wxPGChoices Copy() const;
+
+ /**
+ Returns label of item.
*/
const wxString& GetLabel( unsigned int ind ) const;
wxArrayInt GetIndicesForStrings( const wxArrayString& strings,
wxArrayString* unmatched = NULL ) const;
+ /** Returns property at given virtual y coordinate.
+ */
+ wxPGProperty* GetItemAtY( unsigned int y ) const;
+
/**
Returns @true if item at given index has a valid value;
*/
/**
Creates exclusive copy of current choices.
*/
- void SetExclusive();
+ void AllocExclusive();
/**
Returns array of choice labels.