#include "wx/colordlg.h"
#ifndef WX_PRECOMP
+ #include "wx/msw/wrapcdlg.h"
#include <stdio.h>
#include "wx/colour.h"
#include "wx/gdicmn.h"
#endif
#include "wx/msw/private.h"
-#include "wx/msw/wrapcdlg.h"
#include <stdlib.h>
#include <string.h>
+// ----------------------------------------------------------------------------
+// globals
+// ----------------------------------------------------------------------------
+
+// standard colors dialog size for the Windows systems
+// this is ok if color dialog created with standart color
+// and "Define Custom Colors" extension not shown
+static wxRect gs_rectDialog(0, 0, 222, 324);
+
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
if ( uiMsg == WM_INITDIALOG )
{
CHOOSECOLOR *pCC = (CHOOSECOLOR *)lParam;
- wxColourDialog *dialog = (wxColourDialog *)pCC->lCustData;
+ wxColourDialog * const
+ dialog = wx_reinterpret_cast(wxColourDialog *, pCC->lCustData);
- ::SetWindowText(hwnd, dialog->GetTitle());
+ const wxString title = dialog->GetTitle();
+ if ( !title.empty() )
+ ::SetWindowText(hwnd, title.wx_str());
- wxPoint pos = dialog->GetPosition();
- if ( pos != wxDefaultPosition )
- {
- ::SetWindowPos(hwnd, NULL /* Z-order: ignored */,
- pos.x, pos.y, -1, -1,
- SWP_NOSIZE | SWP_NOZORDER);
- }
+ dialog->MSWOnInitDone((WXHWND)hwnd);
}
return 0;
// wxColourDialog
// ----------------------------------------------------------------------------
-wxColourDialog::wxColourDialog()
+void wxColourDialog::Init()
{
- m_pos = wxDefaultPosition;
-}
-
-wxColourDialog::wxColourDialog(wxWindow *parent, wxColourData *data)
-{
- m_pos = wxDefaultPosition;
-
- Create(parent, data);
+ m_movedWindow = false;
+ m_centreDir = 0;
+
+ // reset to zero, otherwise the wx routines won't size the window the
+ // second time the dialog is shown, because they would believe it already
+ // has the requested size/position
+ gs_rectDialog.x =
+ gs_rectDialog.y = 0;
}
bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
void wxColourDialog::DoGetPosition(int *x, int *y) const
{
if ( x )
- *x = m_pos.x;
+ *x = gs_rectDialog.x;
if ( y )
- *y = m_pos.y;
+ *y = gs_rectDialog.y;
}
-void wxColourDialog::DoSetSize(int x, int y,
- int WXUNUSED(width), int WXUNUSED(height),
- int WXUNUSED(sizeFlags))
+void wxColourDialog::DoCentre(int dir)
{
- if ( x != wxDefaultCoord )
- m_pos.x = x;
+ m_centreDir = dir;
+
+ // it's unnecessary to do anything else at this stage as we'll redo it in
+ // MSWOnInitDone() anyhow
+}
- if ( y != wxDefaultCoord )
- m_pos.y = y;
+void wxColourDialog::DoMoveWindow(int x, int y, int WXUNUSED(w), int WXUNUSED(h))
+{
+ gs_rectDialog.x = x;
+ gs_rectDialog.y = y;
- // ignore the size params - we can't change the size of a standard dialog
- return;
+ // our HWND is only set when we're called from MSWOnInitDone(), test if
+ // this is the case
+ HWND hwnd = GetHwnd();
+ if ( hwnd )
+ {
+ // size of the dialog can't be changed because the controls are not
+ // laid out correctly then
+ ::SetWindowPos(hwnd, HWND_TOP, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
+ }
+ else // just remember that we were requested to move the window
+ {
+ m_movedWindow = true;
+
+ // if Centre() had been called before, it shouldn't be taken into
+ // account now
+ m_centreDir = 0;
+ }
}
-// NB: of course, both of these functions are completely bogus, but it's better
-// than nothing
void wxColourDialog::DoGetSize(int *width, int *height) const
{
- // the standard dialog size
if ( width )
- *width = 225;
+ *width = gs_rectDialog.width;
if ( height )
- *height = 324;
+ *height = gs_rectDialog.height;
}
void wxColourDialog::DoGetClientSize(int *width, int *height) const
{
- // the standard dialog size
if ( width )
- *width = 219;
+ *width = gs_rectDialog.width;
if ( height )
- *height = 299;
+ *height = gs_rectDialog.height;
+}
+
+void wxColourDialog::MSWOnInitDone(WXHWND hDlg)
+{
+ // set HWND so that our DoMoveWindow() works correctly
+ SetHWND(hDlg);
+
+ if ( m_centreDir )
+ {
+ // now we have the real dialog size, remember it
+ RECT rect;
+ ::GetWindowRect((HWND)hDlg, &rect);
+ gs_rectDialog = wxRectFromRECT(rect);
+
+ // and position the window correctly: notice that we must use the base
+ // class version as our own doesn't do anything except setting flags
+ wxDialog::DoCentre(m_centreDir);
+ }
+ else if ( m_movedWindow ) // need to just move it to the correct place
+ {
+ SetPosition(GetPosition());
+ }
+
+ // we shouldn't destroy hDlg, so disassociate from it
+ SetHWND(NULL);
}
#endif // wxUSE_COLOURDLG && !(__SMARTPHONE__ && __WXWINCE__)