return true;
}
+#ifndef __WXOSX__
+
bool wxUIActionSimulator::MouseDblClick(int button)
{
MouseDown(button);
return true;
}
-bool
-wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
+bool wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
int button)
{
MouseMove(x1, y1);
MouseDown(button);
MouseMove(x2, y2);
MouseUp(button);
-
+
return true;
}
+#endif
+
bool
wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown)
{