#ifdef __WXMSW__
WXDLLEXPORT extern const char* wxUserResourceStr;
WXDLLEXPORT char* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr);
+
+// Implemented in utils.cpp: VC++, Win95 only. Sets up a console for standard
+// input/output
+WXDLLEXPORT void wxRedirectIOToConsole();
+
#endif
// X only