#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
-#ifdef __GNUG__
- #pragma interface "textctrl.h"
-#endif
-
class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase
{
public:
// creation
// --------
- wxTextCtrl();
+ wxTextCtrl() { Init(); }
wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
{
+ Init();
+
Create(parent, id, value, pos, size, style, validator, name);
}
+ virtual ~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
// ----------------------------------
virtual wxString GetValue() const;
- virtual void SetValue(const wxString& value);
+ virtual bool IsEmpty() const;
+
+ virtual wxString GetRange(long from, long to) const;
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual bool IsEditable() const;
virtual void GetSelection(long* from, long* to) const;
- virtual wxString GetSelection() const;
// operations
// ----------
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
- // load the controls contents from the file
- virtual bool LoadFile(const wxString& file);
+ // load the control's contents from the file
+ virtual bool DoLoadFile(const wxString& file, int fileType);
// clears the dirty flag
+ virtual void MarkDirty();
virtual void DiscardEdits();
virtual void SetMaxLength(unsigned long len);
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
+#ifdef __WIN32__
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+#endif // __WIN32__
+
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
+ virtual bool GetStyle(long position, wxTextAttr& style);
#endif // wxUSE_RICHEDIT
// translate between the position (which is just an index in the text ctrl
virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
+ virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
+ virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
+ wxTextCoord *col,
+ wxTextCoord *row) const
+ {
+ return wxTextCtrlBase::HitTest(pt, col, row);
+ }
// Clipboard operations
virtual void Copy();
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
- virtual long GetLastPosition() const;
+ virtual wxTextPos GetLastPosition() const;
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
+ // Caret handling (Windows only)
+
+ bool ShowNativeCaret(bool show = true);
+ bool HideNativeCaret() { return ShowNativeCaret(false); }
+
// Implementation from now on
// --------------------------
+ virtual void SetWindowStyleFlag(long style);
+
virtual void Command(wxCommandEvent& event);
virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
-
- // In WIN16, need to override normal erasing because
- // Ctl3D doesn't use the wxWindows background colour.
-#ifdef __WIN16__
- void OnEraseBackground(wxEraseEvent& event);
-#endif
+ virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
#if wxUSE_RICHEDIT
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
- bool IsRich() const { return m_isRich; }
- void SetRichEdit(bool isRich) { m_isRich = isRich; }
+ int GetRichVersion() const { return m_verRichEdit; }
+ bool IsRich() const { return m_verRichEdit != 0; }
// rich edit controls are not compatible with normal ones and wem ust set
// the colours for them otherwise
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
+#else
+ bool IsRich() const { return false; }
#endif // wxUSE_RICHEDIT
+#if wxUSE_INKEDIT && wxUSE_RICHEDIT
+ bool IsInkEdit() const { return m_isInkEdit != 0; }
+#else
+ bool IsInkEdit() const { return false; }
+#endif
+
virtual void AdoptAttributesFromHWND();
virtual bool AcceptsFocus() const;
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
+ void OnDelete(wxCommandEvent& event);
+ void OnSelectAll(wxCommandEvent& event);
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
+ void OnUpdateDelete(wxUpdateUIEvent& event);
+ void OnUpdateSelectAll(wxUpdateUIEvent& event);
+
+ // Show a context menu for Rich Edit controls (the standard
+ // EDIT control has one already)
+ void OnContextMenu(wxContextMenuEvent& event);
+
+ // be sure the caret remains invisible if the user
+ // called HideNativeCaret() before
+ void OnSetFocus(wxFocusEvent& event);
+
+ // intercept WM_GETDLGCODE
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+
+ virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+ virtual wxVisualAttributes GetDefaultAttributes() const;
protected:
+ // common part of all ctors
+ void Init();
+
+ // creates the control of appropriate class (plain or rich edit) with the
+ // styles corresponding to m_windowStyle
+ //
+ // this is used by ctor/Create() and when we need to recreate the control
+ // later
+ bool MSWCreateText(const wxString& value,
+ const wxPoint& pos,
+ const wxSize& size);
+
+ virtual void DoSetValue(const wxString &value, int flags = 0);
+
+ // return true if this control has a user-set limit on amount of text (i.e.
+ // the limit is due to a previous call to SetMaxLength() and not built in)
+ bool HasSpaceLimit(unsigned int *len) const;
+
// call this to increase the size limit (will do nothing if the current
// limit is big enough)
//
// false if we hit the limit set by SetMaxLength() and so didn't change it
bool AdjustSpaceLimit();
- // override some base class virtuals
- virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
+#if wxUSE_RICHEDIT && (!wxUSE_UNICODE || wxUSE_UNICODE_MSLU)
+ // replace the selection or the entire control contents with the given text
+ // in the specified encoding
+ bool StreamIn(const wxString& value, wxFontEncoding encoding, bool selOnly);
+
+ // get the contents of the control out as text in the given encoding
+ wxString StreamOut(wxFontEncoding encoding, bool selOnly = false) const;
+#endif // wxUSE_RICHEDIT
+
+ // replace the contents of the selection or of the entire control with the
+ // given text
+ void DoWriteText(const wxString& text,
+ int flags = SetValue_SendEvent | SetValue_SelectionOnly);
+
+ // set the selection possibly without scrolling the caret into view
+ void DoSetSelection(long from, long to, bool scrollCaret = true);
+
+ // return true if there is a non empty selection in the control
+ bool HasSelection() const;
+
+ // get the length of the line containing the character at the given
+ // position
+ long GetLengthOfLineContainingPos(long pos) const;
+
+ // send TEXT_UPDATED event, return true if it was handled, false otherwise
+ bool SendUpdateEvent();
+
virtual wxSize DoGetBestSize() const;
#if wxUSE_RICHEDIT
- bool m_isRich; // Are we using rich text edit to implement this?
-#endif
+ // we're using RICHEDIT (and not simple EDIT) control if this field is not
+ // 0, it also gives the version of the RICHEDIT control being used (1, 2 or
+ // 3 so far)
+ int m_verRichEdit;
+#endif // wxUSE_RICHEDIT
+
+ // number of EN_UPDATE events sent by Windows when we change the controls
+ // text ourselves: we want this to be exactly 1
+ int m_updatesCount;
private:
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxTextCtrl)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextCtrl)
+
+ wxMenu* m_privateContextMenu;
+
+ bool m_isNativeCaretShown;
+
+#if wxUSE_INKEDIT && wxUSE_RICHEDIT
+ int m_isInkEdit;
+#endif
+
};
#endif