// wxTopLevelWindowX11 maximize/minimize
// ----------------------------------------------------------------------------
-void wxTopLevelWindowX11::Maximize(bool maximize)
+void wxTopLevelWindowX11::Maximize(bool WXUNUSED(maximize))
{
// TODO
}
void wxTopLevelWindowX11::Iconize(bool iconize)
{
+ if ( !iconize )
+ {
+ Restore();
+ return;
+ }
+
if (!m_iconized && GetMainWindow())
{
if (XIconifyWindow(wxGlobalDisplay(),
{
if (icon.Ok() && GetMainWindow())
{
-#if wxUSE_NANOX
-#else
+#if !wxUSE_NANOX
XWMHints *wmHints = XAllocWMHints();
wmHints->icon_pixmap = (Pixmap) icon.GetPixmap();