// same as appname). The file name (strAppName parameter) may, in fact,
// contain the full path to the file. If it doesn't, the file is searched for
// in the Windows directory.
-class wxIniConfig : public wxConfigBase
+class WXDLLEXPORT wxIniConfig : public wxConfigBase
{
public:
// ctor & dtor
{ return wxConfigBase::Read(key, pl, defVal); }
long Read(const wxString& key, long defVal) const
{ return wxConfigBase::Read(key, defVal); }
+ bool Read(const wxString& key, int *pi, int defVal) const
+ { return wxConfigBase::Read(key, pi, defVal); }
+ bool Read(const wxString& key, int *pi) const
+ { return wxConfigBase::Read(key, pi); }
bool Read(const wxString& key, double* val) const
{ return wxConfigBase::Read(key, val); }
bool Read(const wxString& key, double* val, double defVal) const
virtual bool Flush(bool bCurrentOnly = FALSE);
- virtual bool DeleteEntry(const char *szKey, bool bGroupIfEmptyAlso);
- virtual bool DeleteGroup(const char *szKey);
+ virtual bool RenameEntry(const wxString& oldName, const wxString& newName);
+ virtual bool RenameGroup(const wxString& oldName, const wxString& newName);
+
+ virtual bool DeleteEntry(const wxString& Key, bool bGroupIfEmptyAlso);
+ virtual bool DeleteGroup(const wxString& szKey);
virtual bool DeleteAll();
private:
m_strPath; // the rest of the path (no trailing '_'!)
};
-#endif //_INICONF_H
\ No newline at end of file
+#endif //_INICONF_H