return cwd;
}
-bool wxFileName::SetCwd()
+bool wxFileName::SetCwd() const
{
return wxFileName::SetCwd( GetPath() );
}
return dir;
}
-bool wxFileName::Mkdir( int perm, int flags )
+bool wxFileName::Mkdir( int perm, int flags ) const
{
return wxFileName::Mkdir(GetPath(), perm, flags);
}
return ::wxMkdir( dir, perm );
}
-bool wxFileName::Rmdir(int flags)
+bool wxFileName::Rmdir(int flags) const
{
return wxFileName::Rmdir( GetPath(), flags );
}
bool wxFileName::GetShortcutTarget(const wxString& shortcutPath,
wxString& targetFilename,
- wxString* arguments)
+ wxString* arguments) const
{
wxString path, file, ext;
wxFileName::SplitPath(shortcutPath, & path, & file, & ext);
bool wxFileName::SetTimes(const wxDateTime *dtAccess,
const wxDateTime *dtMod,
- const wxDateTime *dtCreate)
+ const wxDateTime *dtCreate) const
{
#if defined(__WIN32__)
FILETIME ftAccess, ftCreate, ftWrite;
return false;
}
-bool wxFileName::Touch()
+bool wxFileName::Touch() const
{
#if defined(__UNIX_LIKE__)
// under Unix touching file is simple: just pass NULL to utime()
return false ;
}
-bool wxFileName::MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator )
+bool wxFileName::MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) const
{
FSRef fsRef ;
FSCatalogInfo catInfo;