double srcpixy, srcpixy1, srcpixy2, dy, dy1;
double srcpixx, srcpixx1, srcpixx2, dx, dx1;
- double r1, g1, b1, a1;
- double r2, g2, b2, a2;
+
+ // initialize alpha values to avoid g++ warnings about possibly
+ // uninitialized variables
+ double r1, g1, b1, a1 = 0;
+ double r2, g2, b2, a2 = 0;
for ( int dsty = 0; dsty < height; dsty++ )
{
image.SetRGB(wxRect(), r, g, b);
- wxRect subRect(pos.x, pos.y, width, height);
- wxRect finalRect(0, 0, size.GetWidth(), size.GetHeight());
- if (pos.x < 0)
- finalRect.width -= pos.x;
- if (pos.y < 0)
- finalRect.height -= pos.y;
+ // we have two coordinate systems:
+ // source: starting at 0,0 of source image
+ // destination starting at 0,0 of destination image
+ // Documentation says:
+ // "The image is pasted into a new image [...] at the position pos relative
+ // to the upper left of the new image." this means the transition rule is:
+ // "dest coord" = "source coord" + pos;
+
+ // calculate the intersection using source coordinates:
+ wxRect srcRect(0, 0, width, height);
+ wxRect dstRect(-pos, size);
- subRect.Intersect(finalRect);
+ srcRect.Intersect(dstRect);
- if (!subRect.IsEmpty())
+ if (!srcRect.IsEmpty())
{
- if ((subRect.GetWidth() == width) && (subRect.GetHeight() == height))
- image.Paste(*this, pos.x, pos.y);
+ // insertion point is needed in destination coordinates.
+ // NB: it is not always "pos"!
+ wxPoint ptInsert = srcRect.GetTopLeft() + pos;
+
+ if ((srcRect.GetWidth() == width) && (srcRect.GetHeight() == height))
+ image.Paste(*this, ptInsert.x, ptInsert.y);
else
- image.Paste(GetSubImage(subRect), pos.x, pos.y);
+ image.Paste(GetSubImage(srcRect), ptInsert.x, ptInsert.y);
}
return image;