]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/src/windows3.i
Added VC++ project files for remaining Gizmo samples
[wxWidgets.git] / wxPython / src / windows3.i
index 43651aea53ebaff350ab8173464364c021d6860d..8b8ad5fb9a7054bed64653ccb7b4ddfd9bdc36ea 100644 (file)
 #include "helpers.h"
 #include <wx/sashwin.h>
 #include <wx/laywin.h>
+#ifndef __WXMAC__
 #include <wx/popupwin.h>
+#include <wx/tipwin.h>
+#endif
 %}
 
 //----------------------------------------------------------------------
@@ -203,6 +206,7 @@ public:
 
 
 //---------------------------------------------------------------------------
+#ifndef __WXMAC__
 
 // wxPopupWindow: a special kind of top level window used for popup menus,
 // combobox popups and such.
@@ -216,6 +220,7 @@ public:
 
     bool Create(wxWindow *parent, int flags = wxBORDER_NONE);
 
+    // the point must be given in screen coordinates!
     void Position(const wxPoint& ptOrigin,
                   const wxSize& size);
 };
@@ -230,11 +235,12 @@ public:
         : wxPopupTransientWindow(parent, style) {}
 
     DEC_PYCALLBACK_BOOL_ME(ProcessLeftDown);
+    DEC_PYCALLBACK__(OnDismiss);
     PYPRIVATE;
 };
 
 IMP_PYCALLBACK_BOOL_ME(wxPyPopupTransientWindow, wxPopupTransientWindow, ProcessLeftDown);
-
+IMP_PYCALLBACK__(wxPyPopupTransientWindow, wxPopupTransientWindow, OnDismiss);
 %}
 
 
@@ -263,3 +269,31 @@ public:
 
 //---------------------------------------------------------------------------
 
+class wxTipWindow : public wxPyPopupTransientWindow
+{
+public:
+    %addmethods {
+        wxTipWindow(wxWindow *parent,
+                    const wxString* text,
+                    wxCoord maxLength = 100,
+                    wxRect* rectBound = NULL) {
+            wxString tmp = *text;
+            return new wxTipWindow(parent, tmp, maxLength, NULL, rectBound);
+        }
+    }
+
+    %pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
+
+    // If rectBound is not NULL, the window will disappear automatically when
+    // the mouse leave the specified rect: note that rectBound should be in the
+    // screen coordinates!
+    void SetBoundingRect(const wxRect& rectBound);
+
+    // Hide and destroy the window
+    void Close();
+};
+
+
+//---------------------------------------------------------------------------
+
+#endif