else if (type == "bool")
{
oleVariant.vt = VT_BOOL;
-#ifdef __WATCOMC__
+ // 'bool' required for VC++ 4 apparently
+#if defined(__WATCOMC__) || (defined(_MSC_VER) && (_MSC_VER <= 1000))
oleVariant.bool = variant.GetBool();
#else
oleVariant.boolVal = variant.GetBool();
{
// get the size of required buffer
UINT lenAnsi = strlen(sz);
+ #ifdef __MWERKS__
+ UINT lenWide = lenAnsi * 2 ;
+ #else
UINT lenWide = mbstowcs(NULL, sz, lenAnsi);
+ #endif
if ( lenWide > 0 ) {
m_wzBuf = new OLECHAR[lenWide + 1];