// check if to use precompiled headers
#if (defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)
- #if !NOPCH
+ #if !defined(NOPCH)
#define WX_PRECOMP
#endif
#endif
// include the wx definitions
#ifdef WX_PRECOMP
-#include "wx/wx.h"
-
-// Comment this out if you don't mind slower compilation of the wxWindows
-// library
-#if !defined(__WXMAC__) && !defined(__SALFORDC__)
-// #include <windows.h>
-#endif
-
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
-#ifdef GetClassName
-#undef GetClassName
-#endif
-
-#ifdef DrawText
-#undef DrawText
-#endif
-
-#ifdef GetCharWidth
-#undef GetCharWidth
-#endif
-
-#ifdef StartDoc
-#undef StartDoc
-#endif
-#ifdef FindWindow
-#undef FindWindow
+#ifdef __WXMSW__
+#include <windows.h>
+#include "wx/msw/winundef.h"
#endif
-#ifdef FindResource
-#undef FindResource
-#endif
+#include "wx/wx.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
#endif // WX_PRECOMP