s.reserve(512);
s = GetSymbolName(pSym);
-#if !wxUSE_STL
+#if !wxUSE_STD_STRING
// special handling for ubiquitous wxString: although the code below works
// for it as well, it shows the wxStringBase class and takes 4 lines
// instead of only one as this branch
s << _T("(\"") << (p ? p : _T("???")) << _T(")\"");
}
else // any other UDT
-#endif // !wxUSE_STL
+#endif // !wxUSE_STD_STRING
{
// Determine how many children this type has.
DWORD dwChildrenCount = 0;