// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "mdi.h"
-#endif
-
#include "wx/wxprec.h"
#if wxUSE_MDI
-#include "wx/mdi.h"
-#include "wx/menu.h"
-#include "wx/settings.h"
-#include "wx/log.h"
+#ifndef WX_PRECOMP
+ #include "wx/mdi.h"
+ #include "wx/log.h"
+ #include "wx/menu.h"
+ #include "wx/settings.h"
+ #include "wx/statusbr.h"
+#endif
#include "wx/mac/private.h"
#include "wx/mac/uma.h"
extern wxWindowList wxModelessWindows;
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxMDIParentFrame, wxFrame)
IMPLEMENT_DYNAMIC_CLASS(wxMDIChildFrame, wxFrame)
IMPLEMENT_DYNAMIC_CLASS(wxMDIClientWindow, wxWindow)
EVT_SCROLL(wxMDIClientWindow::OnScroll)
END_EVENT_TABLE()
-#endif
-
static const wxChar *TRACE_MDI = _T("mdi");
static const int IDM_WINDOWTILE = 4001;
// Status border dimensions
static const int wxTHICK_LINE_BORDER = 3;
+// ----------------------------------------------------------------------------
// Parent frame
+// ----------------------------------------------------------------------------
-wxMDIParentFrame::wxMDIParentFrame()
+void wxMDIParentFrame::Init()
{
m_clientWindow = NULL;
m_currentChild = NULL;
m_windowMenu = (wxMenu*) NULL;
- m_parentFrameActive = TRUE;
+ m_parentFrameActive = true;
+ m_shouldBeShown = false;
}
bool wxMDIParentFrame::Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
- m_clientWindow = NULL;
- m_currentChild = NULL;
-
// this style can be used to prevent a window from having the standard MDI
// "Window" menu
if ( style & wxFRAME_NO_WINDOW_MENU )
}
wxFrame::Create( parent , id , title , pos , size , style , name ) ;
- m_parentFrameActive = TRUE;
+ m_parentFrameActive = true;
OnCreateClient();
- return TRUE;
+ return true;
}
wxMDIParentFrame::~wxMDIParentFrame()
wxDisplaySize(w,h);
}
+void wxMDIParentFrame::AddChild(wxWindowBase *child)
+{
+ if ( !m_currentChild )
+ {
+ m_currentChild = wxDynamicCast(child, wxMDIChildFrame);
+
+ if ( m_currentChild && IsShown() && !ShouldBeVisible() )
+ {
+ // we shouldn't remain visible any more
+ wxFrame::Show(false);
+ m_shouldBeShown = true;
+ }
+ }
+
+ wxFrame::AddChild(child);
+}
+
+void wxMDIParentFrame::RemoveChild(wxWindowBase *child)
+{
+ if ( child == m_currentChild )
+ {
+ // the current child isn't active any more, try to find another one
+ m_currentChild = NULL;
+
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxMDIChildFrame *
+ childCur = wxDynamicCast(node->GetData(), wxMDIChildFrame);
+ if ( childCur != child )
+ {
+ m_currentChild = childCur;
+ break;
+ }
+ }
+ }
+
+ wxFrame::RemoveChild(child);
+
+ // if there are no more children left we need to show the frame if we
+ // hadn't shown it before because there were active children and it was
+ // useless (note that we have to do it after fully removing the child, i.e.
+ // after calling the base class RemoveChild() as otherwise we risk to touch
+ // pointer to the child being deleted)
+ if ( !m_currentChild && m_shouldBeShown && !IsShown() )
+ {
+ // we have to show it, but at least move it out of sight and make it of
+ // smallest possible size (unfortunately (0, 0) doesn't work so that it
+ // doesn't appear in expose
+ SetSize(-10000, -10000, 1, 1);
+ Show();
+ }
+}
+
void wxMDIParentFrame::MacActivate(long timestamp, bool activating)
{
wxLogTrace(TRACE_MDI, wxT("MDI PARENT=%p MacActivate(0x%08lx,%s)"),this,timestamp,activating?wxT("ACTIV"):wxT("deact"));
// TODO
}
-void wxMDIParentFrame::Tile()
+void wxMDIParentFrame::Tile(wxOrientation WXUNUSED(orient))
{
// TODO
}
// TODO
}
+bool wxMDIParentFrame::ShouldBeVisible() const
+{
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ if ( win->IsShown()
+ && !wxDynamicCast(win, wxMDIChildFrame)
+#if wxUSE_STATUSBAR
+ && win != GetStatusBar()
+#endif // wxUSE_STATUSBAR
+ && win != GetClientWindow() )
+ {
+ // if we have a non-MDI child, do remain visible so that it could
+ // be used
+ return true;
+ }
+ }
+
+ return false;
+}
+
bool wxMDIParentFrame::Show( bool show )
{
+ m_shouldBeShown = false;
+
// don't really show the MDI frame unless it has any children other than
// MDI children as it is pretty useless in this case
if ( show )
{
- // TODO: check for other children
- if(!GetToolBar())
- Move(-10000, -10000);
+ if ( !ShouldBeVisible() && m_currentChild )
+ {
+ // don't make the window visible now but remember that we should
+ // have had done it
+ m_shouldBeShown = true;
+ return false;
+ }
}
- if ( !wxFrame::Show(show) )
- return false;
-
- return true;
+ return wxFrame::Show(show);
}
+// ----------------------------------------------------------------------------
// Child frame
+// ----------------------------------------------------------------------------
wxMDIChildFrame::wxMDIChildFrame()
{
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE));
wxModelessWindows.Append(this);
- return FALSE;
+ return false;
}
wxMDIChildFrame::~wxMDIChildFrame()
{
- wxMDIParentFrame *mdiparent = wxDynamicCast(m_parent, wxMDIParentFrame);
- wxASSERT(mdiparent);
- if(mdiparent->m_currentChild == this)
- mdiparent->m_currentChild = NULL;
DestroyChildren();
}
bool wxMDIClientWindow::CreateClient(wxMDIParentFrame *parent, long style)
{
if ( !wxWindow::Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, style))
- return FALSE;
+ return false;
wxModelessWindows.Append(this);
- return TRUE;
+ return true;
}
// Get size *available for subwindows* i.e. excluding menu bar.
{
}
-#endif
+#endif // wxUSE_MDI