// wxWindow declaration for MGL
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxWindowMGL : public wxWindowBase
+class WXDLLIMPEXP_CORE wxWindowMGL : public wxWindowBase
{
public:
wxWindowMGL() { Init(); }
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = (int *) NULL,
- int *externalLeading = (int *) NULL,
- const wxFont *theFont = (const wxFont *) NULL)
- const;
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget(wxDropTarget *dropTarget);
// implementation from now on
// --------------------------
- void OnInternalIdle();
-
protected:
virtual void DoFreeze();
virtual void DoThaw();
int m_eraseBackground;
// implement the base class pure virtuals
+ virtual void DoGetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
friend class wxPaintDC;
DECLARE_DYNAMIC_CLASS(wxWindowMGL)
- DECLARE_NO_COPY_CLASS(wxWindowMGL)
+ wxDECLARE_NO_COPY_CLASS(wxWindowMGL);
DECLARE_EVENT_TABLE()
public: