+///////////////////////////////////////////////////////////////////////////////
+// Name: wx/menuitem.h
+// Purpose: wxMenuItem class
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 25.10.99
+// RCS-ID: $Id$
+// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+// Licence: wxWindows license
+///////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_MENUITEM_H_BASE_
#define _WX_MENUITEM_H_BASE_
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#include "wx/object.h" // base class
+
+// ----------------------------------------------------------------------------
+// forward declarations
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxAcceleratorEntry;
+class WXDLLEXPORT wxMenuItem;
+class WXDLLEXPORT wxMenu;
+
+// ----------------------------------------------------------------------------
+// wxMenuItem is an item in the menu which may be either a normal item, a sub
+// menu or a separator
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxMenuItemBase : public wxObject
+{
+public:
+
+ // creation
+ static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
+ int id = wxID_SEPARATOR,
+ const wxString& text = wxEmptyString,
+ const wxString& help = wxEmptyString,
+ bool isCheckable = FALSE,
+ wxMenu *subMenu = (wxMenu *)NULL);
+
+ // destruction: wxMenuItem will delete its submenu
+ virtual ~wxMenuItemBase();
+
+ // the menu we're in
+ wxMenu *GetMenu() const { return m_parentMenu; }
+
+ // get/set id
+ void SetId(int id) { m_id = id; }
+ int GetId() const { return m_id; }
+ bool IsSeparator() const { return m_id == wxID_SEPARATOR; }
+
+ // the item's text (or name)
+ //
+ // NB: the item's text includes the accelerators and mnemonics info (if
+ // any), i.e. it may contain '&' or '_' or "\t..." and thus is
+ // different from the item's label which only contains the text shown
+ // in the menu
+ virtual void SetText(const wxString& str) { m_text = str; }
+ virtual wxString GetLabel() const { return m_text; }
+ const wxString& GetText() const { return m_text; }
+
+ // what kind of menu item we are
+ virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
+ bool IsCheckable() const { return m_isCheckable; }
+
+ bool IsSubMenu() const { return m_subMenu != NULL; }
+ void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
+ wxMenu *GetSubMenu() const { return m_subMenu; }
+
+ // state
+ virtual void Enable(bool enable = TRUE) { m_isEnabled = enable; }
+ virtual bool IsEnabled() const { return m_isEnabled; }
+
+ virtual void Check(bool check = TRUE) { m_isChecked = check; }
+ virtual bool IsChecked() const { return m_isChecked; }
+ void Toggle() { Check(!m_isChecked); }
+
+ // help string (displayed in the status bar by default)
+ void SetHelp(const wxString& str) { m_help = str; }
+ const wxString& GetHelp() const { return m_help; }
+
+#if wxUSE_ACCEL
+ // get our accelerator or NULL (caller must delete the pointer)
+ virtual wxAcceleratorEntry *GetAccel() const { return NULL; }
+
+ // set the accel for this item - this may also be done indirectly with
+ // SetText()
+ virtual void SetAccel(wxAcceleratorEntry *accel);
+#endif // wxUSE_ACCEL
+
+ // compatibility only, use new functions in the new code
+ void SetName(const wxString& str) { SetText(str); }
+ const wxString& GetName() const { return GetText(); }
+
+protected:
+ int m_id; // numeric id of the item >= 0 or -1
+ wxMenu *m_parentMenu, // the menu we belong to
+ *m_subMenu; // our sub menu or NULL
+ wxString m_text, // label of the item
+ m_help; // the help string for the item
+ bool m_isCheckable; // can be checked?
+ bool m_isChecked; // is checked?
+ bool m_isEnabled; // is enabled?
+
+ // some compilers need a default constructor here, do not use
+ wxMenuItemBase()
+ { }
+};
+
+// ----------------------------------------------------------------------------
+// include the real class declaration
+// ----------------------------------------------------------------------------
+
+#ifdef wxUSE_BASE_CLASSES_ONLY
+ #define wxMenuItem wxMenuItemBase
+#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXMSW__)
-#include "wx/msw/menuitem.h"
+ #include "wx/msw/menuitem.h"
#elif defined(__WXMOTIF__)
-#include "wx/motif/menuitem.h"
+ #include "wx/motif/menuitem.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/menuitem.h"
+ #include "wx/gtk/menuitem.h"
#elif defined(__WXQT__)
-#include "wx/qt/menuitem.h"
+ #include "wx/qt/menuitem.h"
#elif defined(__WXMAC__)
-#include "wx/mac/menuitem.h"
+ #include "wx/mac/menuitem.h"
#elif defined(__WXPM__)
-#include "wx/os2/menuitem.h"
+ #include "wx/os2/menuitem.h"
#elif defined(__WXSTUBS__)
-#include "wx/stubs/menuitem.h"
+ #include "wx/stubs/menuitem.h"
#endif
+#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
#endif
// _WX_MENUITEM_H_BASE_