+// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
+// _before_ including <windows.h>
+#include "wx/chartype.h"
+
+// include standard Windows headers
+#if defined(__WXMSW__)
+ #include "wx/msw/wrapwin.h"
+ #include "wx/msw/wrapcctl.h"
+ #include "wx/msw/wrapcdlg.h"
+ #include "wx/msw/private.h"
+ #include "wx/msw/missing.h"