]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/wxprec.h
Add new methods to transform coordinates expressed in Cocoa's bounds rect to
[wxWidgets.git] / include / wx / wxprec.h
index c79a641ffef0ffb328d1cc7621e666a708b32a88..5e34e7089cdb710fb2a64afef86fa1c890ff8b31 100644 (file)
@@ -9,11 +9,19 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#include "wx/setup.h"   // always include this file (under Unix it's generated by configure)
-#include "wx/defs.h"    // compiler definitions
+// compiler detection; includes setup.h
+#include "wx/defs.h"
+
+// check if to use precompiled headers: do it for most Windows compilers unless
+// explicitly disabled by defining NOPCH
+#if ( defined(__WXMSW__) && \
+       ( defined(__BORLANDC__)    || \
+         defined(__VISUALC__)     || \
+         defined(__DIGITALMARS__) || \
+         defined(__WATCOMC__) ) ) || \
+      defined(__VISAGECPP__) || \
+      defined(__MWERKS__)
 
-// check if to use precompiled headers
-#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__)
     #if !defined(NOPCH)
         #define WX_PRECOMP
     #endif
 
 // For some reason, this must be defined for common dialogs to work.
 #ifdef __WATCOMC__
-#define INCLUDE_COMMDLG_H  1
+    #define INCLUDE_COMMDLG_H  1
 #endif
 
-// include the wx definitions
 #ifdef WX_PRECOMP
 
-#ifdef __WXMSW__
-#include <windows.h>
-#include "wx/msw/winundef.h"
-#endif
+// include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
+// _before_ including <windows.h>
+#include "wx/wxchar.h"
 
-#ifdef __WXPM__
-#define INCL_OS2
-#include <os2.h>
+// include standard Windows headers
+#if defined(__WXMSW__)
+    #include "wx/msw/wrapwin.h"
 #endif
 
+// include the most common wx headers
 #include "wx/wx.h"
 
-
 #endif // WX_PRECOMP
-