+#include "wx/defs.h"
+
+#if wxUSE_ACCEL
+
+#include "wx/object.h"
+
+class WXDLLEXPORT wxAcceleratorTable;
+class WXDLLEXPORT wxMenuItem;
+class WXDLLEXPORT wxKeyEvent;
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorEntry flags
+enum
+{
+ wxACCEL_NORMAL = 0x0000, // no modifiers
+ wxACCEL_ALT = 0x0001, // hold Alt key down
+ wxACCEL_CTRL = 0x0002, // hold Ctrl key down
+ wxACCEL_SHIFT = 0x0004 // hold Shift key down
+};
+
+// ----------------------------------------------------------------------------
+// an entry in wxAcceleratorTable corresponds to one accelerator
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxAcceleratorEntry
+{
+public:
+ wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0,
+ wxMenuItem *item = NULL)
+ {
+ Set(flags, keyCode, cmd, item);
+ }
+
+ void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL)
+ {
+ m_flags = flags;
+ m_keyCode = keyCode;
+ m_command = cmd;
+ m_item = item;
+ }
+
+ void SetMenuItem(wxMenuItem *item) { m_item = item; }
+
+ int GetFlags() const { return m_flags; }
+ int GetKeyCode() const { return m_keyCode; }
+ int GetCommand() const { return m_command; }
+
+ wxMenuItem *GetMenuItem() const { return m_item; }
+
+ bool operator==(const wxAcceleratorEntry& entry) const
+ {
+ return m_flags == entry.m_flags &&
+ m_keyCode == entry.m_keyCode &&
+ m_command == entry.m_command &&
+ m_item == entry.m_item;
+ }
+
+ bool operator!=(const wxAcceleratorEntry& entry) const
+ { return !(*this == entry); }
+
+#if defined(__WXMOTIF__)
+ // Implementation use only
+ bool MatchesEvent(const wxKeyEvent& event) const;
+#endif
+
+private:
+ int m_flags; // combination of wxACCEL_XXX constants
+ int m_keyCode; // ASCII or virtual keycode
+ int m_command; // Command id to generate
+
+ // the menu item this entry corresponds to, may be NULL
+ wxMenuItem *m_item;
+
+ // for compatibility with old code, use accessors now!
+ friend class WXDLLEXPORT wxMenu;
+};
+
+// ----------------------------------------------------------------------------
+// include wxAcceleratorTable class declaration, it is only used by the library
+// and so doesn't have any published user visible interface
+// ----------------------------------------------------------------------------
+
+#if defined(__WXUNIVERSAL__)
+ #include "wx/generic/accel.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/accel.h"