average = (2 * score + games) / (2 * games);
}
list->SetCellValue(i,0,players[i]);
- string_value.Printf( _T("%u"), wins );
+ string_value.Printf( wxT("%u"), wins );
list->SetCellValue(i,1,string_value);
- string_value.Printf( _T("%u"), games );
+ string_value.Printf( wxT("%u"), games );
list->SetCellValue(i,2,string_value);
- string_value.Printf( _T("%u"), average );
+ string_value.Printf( wxT("%u"), average );
list->SetCellValue(i,3,string_value);
}
- list->SetColLabelValue(0, _T("Players"));
- list->SetColLabelValue(1, _T("Wins"));
- list->SetColLabelValue(2, _T("Games"));
- list->SetColLabelValue(3, _T("Score"));
+ list->SetColLabelValue(0, wxT("Players"));
+ list->SetColLabelValue(1, wxT("Wins"));
+ list->SetColLabelValue(2, wxT("Games"));
+ list->SetColLabelValue(3, wxT("Score"));
list->SetEditable(false);
list->AutoSizeColumns();
list->AutoSizeRows();