Node has a name and may have content and attributes.
Most common node types are @c wxXML_TEXT_NODE (name and attributes are irrelevant)
- and @c wxXML_ELEMENT_NODE (e.g. in @c \<title\>hi\</title\> there is an element
- with name="title", irrelevant content and one child @c wxXML_TEXT_NODE
- with content="hi").
+ and @c wxXML_ELEMENT_NODE.
+
+ Example: in <tt>\<title\>hi\</title\></tt> there is an element with the name
+ @c title and irrelevant content and one child of type @c wxXML_TEXT_NODE
+ with @c hi as content.
If @c wxUSE_UNICODE is 0, all strings are encoded in the encoding given to
wxXmlDocument::Load (default is UTF-8).
Represents a node attribute.
- Example: in @c "\<img src="hello.gif" id="3"/\>", @c "src" is attribute with value
- @c "hello.gif" and @c "id" is a attribute with value @c "3".
+ Example: in <tt>\<img src="hello.gif" id="3"/\></tt>, @c src is an attribute
+ with value @c hello.gif and @c id is an attribute with value @c 3.
@library{wxxml}
@category{xml}
@code
wxXmlDocument doc;
if (!doc.Load("myfile.xml"))
- return @false;
+ return false;
// start processing the XML file
if (doc.GetRoot()->GetName() != "myroot-node")
- return @false;
+ return false;
wxXmlNode *child = doc.GetRoot()->GetChildren();
while (child) {
- if (child-GetName() == "tag1") {
+ if (child->GetName() == "tag1") {
// process text enclosed by tag1/tag1
wxString content = child->GetNodeContent();
Loads the XML document from given stream using the given encoding. See Load().
*/
wxXmlDocument(wxInputStream& stream,
- const wxString& encoding = wxT("UTF-8"));
+ const wxString& encoding = "UTF-8");
/**
Virtual destructor. Frees the document root node.
Returns true on success, false otherwise.
*/
virtual bool Load(const wxString& filename,
- const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE);
+ const wxString& encoding = "UTF-8", int flags = wxXMLDOC_NONE);
/**
Like Load(const wxString&, const wxString&, int) but takes the data from
given input stream.
*/
virtual bool Load(wxInputStream& stream,
- const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE);
+ const wxString& encoding = "UTF-8", int flags = wxXMLDOC_NONE);
/**
Saves XML tree creating a file named with given string.