#define _WX_FRAME_H_
#ifdef __GNUG__
-#pragma interface "frame.h"
+ #pragma interface "frame.h"
#endif
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/msw/accel.h"
+#include "wx/icon.h"
-WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame : public wxWindow
{
-DECLARE_DYNAMIC_CLASS(wxFrame)
+ DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame();
virtual bool Destroy();
- void SetClientSize(int width, int height);
- void SetClientSize(const wxSize& sz) { wxWindow::SetClientSize(sz); }
-
- void GetClientSize(int *width, int *height) const;
- wxSize GetClientSize() const { return wxWindow::GetClientSize(); }
-
- void GetSize(int *width, int *height) const ;
- wxSize GetSize() const { return wxWindow::GetSize(); }
-
- void GetPosition(int *x, int *y) const ;
- wxPoint GetPosition() const { return wxWindow::GetPosition(); }
-
- virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
-
virtual void ClientToScreen(int *x, int *y) const;
-
virtual void ScreenToClient(int *x, int *y) const;
void OnSize(wxSizeEvent& event);
bool Show(bool show);
+ void DetachMenuBar();
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar() const ;
+ virtual wxMenuBar *GetMenuBar() const;
- // Set title
- void SetTitle(const wxString& title);
- wxString GetTitle() const ;
+ // Call this to simulate a menu command
+ bool Command(int id) { return ProcessCommand(id); }
- void Centre(int direction = wxBOTH);
+ // process menu command: returns TRUE if processed
+ bool ProcessCommand(int id);
- // Call this to simulate a menu command
- virtual void Command(int id);
- virtual void ProcessCommand(int id);
+ // make the window modal (all other windows unresponsive)
+ virtual void MakeModal(bool modal = TRUE);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Toolbar
+#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual void PositionToolBar();
+#endif // wxUSE_TOOLBAR
+#if wxUSE_STATUSBAR
// Status bar
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
-
- // Fit frame around subwindows
- virtual void Fit();
+#endif // wxUSE_STATUSBAR
// Iconize
virtual void Iconize(bool iconize);
- virtual bool IsIconized() const ;
+ virtual bool IsIconized() const;
// Is it maximized?
- virtual bool IsMaximized() const ;
+ virtual bool IsMaximized() const;
// Compatibility
bool Iconized() const { return IsIconized(); }
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
- void DoMenuUpdates(wxMenu* menu);
+ void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
- WXHMENU GetWinMenu() const ;
+ WXHMENU GetWinMenu() const { return m_hMenu; }
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
// Implementation only from here
// event handlers
- bool MSWOnPaint();
- WXHICON MSWOnQueryDragIcon();
- void MSWOnSize(int x, int y, WXUINT flag);
- bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
- bool MSWOnClose();
- void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
- bool MSWProcessMessage(WXMSG *msg);
- bool MSWTranslateMessage(WXMSG *msg);
- void MSWCreate(int id, wxWindow *parent, const char *wclass,
- wxWindow *wx_win, const char *title,
+ bool HandlePaint();
+ bool HandleSize(int x, int y, WXUINT flag);
+ bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
+ bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
+
+ bool MSWCreate(int id, wxWindow *parent, const wxChar *wclass,
+ wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style);
// tooltip management
#if wxUSE_TOOLTIPS
- WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
- void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
+ WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
+ void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
protected:
+ // override base class virtuals
+ virtual void DoGetClientSize(int *width, int *height) const;
+ virtual void DoGetSize(int *width, int *height) const;
+ virtual void DoGetPosition(int *x, int *y) const;
+
+ virtual void DoSetClientSize(int width, int height);
+
+ // a plug in for MDI frame classes which need to do something special when
+ // the menubar is set
+ virtual void InternalSetMenuBar();
+
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
+ // we add menu bar accel processing
+ bool MSWTranslateMessage(WXMSG* pMsg);
+
+ // window proc for the frames
+ long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+
wxMenuBar * m_frameMenuBar;
- wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
- wxToolBar * m_frameToolBar ;
+
+#if wxUSE_STATUSBAR
+ wxStatusBar * m_frameStatusBar;
static bool m_useNativeStatusBar;
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+ wxToolBar * m_frameToolBar;
+#endif // wxUSE_TOOLBAR
+private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
-private:
DECLARE_EVENT_TABLE()
};