#include "wx/dcscreen.h"
#include "wx/window.h"
+#include "gdk/gdk.h"
+#include "gtk/gtk.h"
+
//-----------------------------------------------------------------------------
// global data initialization
//-----------------------------------------------------------------------------
wxScreenDC::wxScreenDC(void)
{
- m_ok = FALSE;
- m_window = (GdkWindow *) NULL;
- m_cmap = gdk_colormap_get_system();
+ m_ok = FALSE;
+ m_window = (GdkWindow *) NULL;
+ m_cmap = gdk_colormap_get_system();
- if (sm_overlayWindow)
- {
- m_window = sm_overlayWindow;
- m_deviceOriginX = - sm_overlayWindowX;
- m_deviceOriginY = - sm_overlayWindowY;
- }
- else
- m_window = GDK_ROOT_PARENT();
+ if (sm_overlayWindow)
+ {
+ m_window = sm_overlayWindow;
+ m_deviceOriginX = - sm_overlayWindowX;
+ m_deviceOriginY = - sm_overlayWindowY;
+ }
+ else
+ {
+ m_window = GDK_ROOT_PARENT();
+ }
- SetUpDC();
+ SetUpDC();
- gdk_gc_set_subwindow( m_penGC, GDK_INCLUDE_INFERIORS );
- gdk_gc_set_subwindow( m_brushGC, GDK_INCLUDE_INFERIORS );
- gdk_gc_set_subwindow( m_textGC, GDK_INCLUDE_INFERIORS );
- gdk_gc_set_subwindow( m_bgGC, GDK_INCLUDE_INFERIORS );
+ gdk_gc_set_subwindow( m_penGC, GDK_INCLUDE_INFERIORS );
+ gdk_gc_set_subwindow( m_brushGC, GDK_INCLUDE_INFERIORS );
+ gdk_gc_set_subwindow( m_textGC, GDK_INCLUDE_INFERIORS );
+ gdk_gc_set_subwindow( m_bgGC, GDK_INCLUDE_INFERIORS );
}
wxScreenDC::~wxScreenDC(void)
{
- EndDrawingOnTop();
+ EndDrawingOnTop();
}
bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
{
- if (!window) return StartDrawingOnTop();
+ if (!window) return StartDrawingOnTop();
- int x = 0;
- int y = 0;
- window->GetPosition( &x, &y );
- int w = 0;
- int h = 0;
- window->GetSize( &w, &h );
- window->ClientToScreen( &x, &y );
+ int x = 0;
+ int y = 0;
+ window->GetPosition( &x, &y );
+ int w = 0;
+ int h = 0;
+ window->GetSize( &w, &h );
+ window->ClientToScreen( &x, &y );
- wxRect rect;
- rect.x = x;
- rect.y = y;
- rect.width = 0;
- rect.height = 0;
+ wxRect rect;
+ rect.x = x;
+ rect.y = y;
+ rect.width = 0;
+ rect.height = 0;
- return StartDrawingOnTop( &rect );
+ return StartDrawingOnTop( &rect );
}
bool wxScreenDC::StartDrawingOnTop( wxRect *rect )
bool wxScreenDC::EndDrawingOnTop(void)
{
- if (sm_overlayWindow) gdk_window_destroy( sm_overlayWindow );
+ if (sm_overlayWindow) gdk_window_destroy( sm_overlayWindow );
- sm_overlayWindow = NULL;
- sm_overlayWindowX = 0;
- sm_overlayWindowY = 0;
+ sm_overlayWindow = NULL;
+ sm_overlayWindowX = 0;
+ sm_overlayWindowY = 0;
- return TRUE;
+ return TRUE;
}