// Create a new application object: this macro will allow wxWindows to create
// the application object during program execution (it's better than using a
-// static object for many reasons) and also declares the accessor function
+// static object for many reasons) and also implements the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
- msg.Printf( _T("This is the about dialog of minimal sample.\n")
+ msg.Printf( _T("This is the About dialog of the minimal sample.\n")
_T("Welcome to %s"), wxVERSION_STRING);
wxMessageBox(msg, _T("About Minimal"), wxOK | wxICON_INFORMATION, this);