// headers
// ----------------------------------------------------------------------------
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#ifdef __VMS
#define XtParent XTPARENT
#define XtDisplay XTDISPLAY
#endif
-// For compilers that support precompilation, includes "wx.h".
-#include "wx/wxprec.h"
-
#ifndef WX_PRECOMP
#include "wx/event.h"
#include "wx/app.h"
// wxEventLoop running and exiting
// ----------------------------------------------------------------------------
-wxEventLoop::~wxEventLoop()
+wxGUIEventLoop::~wxGUIEventLoop()
{
wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") );
}
-int wxEventLoop::Run()
+int wxGUIEventLoop::Run()
{
// event loops are not recursive, you need to create another loop!
wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
return exitcode;
}
-void wxEventLoop::Exit(int rc)
+void wxGUIEventLoop::Exit(int rc)
{
wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
// wxEventLoop message processing dispatching
// ----------------------------------------------------------------------------
-bool wxEventLoop::Pending() const
+bool wxGUIEventLoop::Pending() const
{
return XtAppPending( (XtAppContext)wxTheApp->GetAppContext() ) != 0;
}
-bool wxEventLoop::Dispatch()
+bool wxGUIEventLoop::Dispatch()
{
XEvent event;
XtAppContext context = (XtAppContext)wxTheApp->GetAppContext();
// executes one main loop iteration (declared in include/wx/motif/private.h)
// ----------------------------------------------------------------------------
-bool wxDoEventLoopIteration( wxEventLoop& evtLoop )
+bool wxDoEventLoopIteration( wxGUIEventLoop& evtLoop )
{
bool moreRequested, pendingEvents;