#ifndef _WX_VALIDATE_H_
#define _WX_VALIDATE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "validate.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_VALIDATORS
// Called when the value in the window must be validated.
// This function can pop up an error message.
- virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; };
+ virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; }
// Called to transfer data to the window
virtual bool TransferToWindow() { return false; }
// Called to transfer data from the window
- virtual bool TransferFromWindow() { return false; };
+ virtual bool TransferFromWindow() { return false; }
// accessors
wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }