};
-extern WXDLLEXPORT_DATA(const wxChar *) wxCheckBoxNameStr;
+extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[];
// ----------------------------------------------------------------------------
// wxCheckBox: a control which shows a label and a box which may be checked
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxCheckBoxBase : public wxControl
+class WXDLLIMPEXP_CORE wxCheckBoxBase : public wxControl
{
public:
wxCheckBoxBase() { }
virtual bool HasTransparentBackground() { return true; }
+ // wxCheckBox-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
+ {
+ wxControl::DoUpdateWindowUI(event);
+
+ if ( event.GetSetChecked() )
+ SetValue(event.GetChecked());
+ }
+
protected:
+ // choose the default border for this window
+ virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
+
virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }
virtual wxCheckBoxState DoGet3StateValue() const
#include "wx/msw/checkbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/checkbox.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/checkbox.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/checkbox.h"
#elif defined(__WXMAC__)
- #include "wx/mac/checkbox.h"
+ #include "wx/osx/checkbox.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/checkbox.h"
#elif defined(__WXPM__)
#include "wx/os2/checkbox.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/checkbox.h"
#endif
#endif // wxUSE_CHECKBOX