// multiple selection logic
virtual bool IsSelected(int n) const = 0;
- virtual void SetSelection(int n, bool select = true) = 0;
- virtual void Select(int n) { SetSelection(n, true); }
- void Deselect(int n) { SetSelection(n, false); }
+ virtual void SetSelection(int n) { DoSetSelection(n, true); }
+ void SetSelection(int n, bool select) { DoSetSelection(n, select); }
+ void Deselect(int n) { DoSetSelection(n, false); }
void DeselectAll(int itemToLeaveSelected = -1);
- virtual bool SetStringSelection(const wxString& s, bool select = true);
+ virtual bool SetStringSelection(const wxString& s, bool select);
+ virtual bool SetStringSelection(const wxString& s)
+ {
+ return SetStringSelection(s, true);
+ }
// works for single as well as multiple selection listboxes (unlike
// GetSelection which only works for listboxes with single selection)
virtual void DoSetFirstItem(int n) = 0;
+ virtual void DoSetSelection(int n, bool select) = 0;
+
+
DECLARE_NO_COPY_CLASS(wxListBoxBase)
};