#if wxUSE_STATUSBAR
m_frameStatusBar = NULL;
#endif // wxUSE_STATUSBAR
+
+ m_statusBarPane = 0;
}
wxFrameBase::~wxFrameBase()
if (item->IsCheckable())
{
item->Toggle();
+
// use the new value
commandEvent.SetInt(item->IsChecked());
}
PositionStatusBar();
}
-bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId)
+void wxFrameBase::PushStatusText(const wxString& text, int number)
{
-#if wxUSE_MENUS
- if ( !statbar )
- return FALSE;
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+ m_frameStatusBar->PushStatusText(text, number);
+}
+
+void wxFrameBase::PopStatusText(int number)
+{
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+ m_frameStatusBar->PopStatusText(number);
+}
+
+void wxFrameBase::DoGiveHelp(const wxString& text, bool show)
+{
+#if wxUSE_STATUSBAR
+ if ( m_statusBarPane < 0 ) return;
+ wxStatusBar* statbar = GetStatusBar();
+ if ( !statbar ) return;
+
+ wxString help = show ? text : wxString();
+ statbar->SetStatusText( help, m_statusBarPane );
+#endif // wxUSE_STATUSBAR
+}
+
+bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
+{
+#if wxUSE_MENUS
// if no help string found, we will clear the status bar text
wxString helpString;
+ bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */;
- if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ )
+ if ( show )
{
wxMenuBar *menuBar = GetMenuBar();
if ( menuBar )
}
}
- // set status text even if the string is empty - this will at least
- // remove the string from the item which was previously selected
- statbar->SetStatusText(helpString);
+ DoGiveHelp(helpString, show);
return !helpString.IsEmpty();
#else // !wxUSE_MENUS