- wxWindow();
- inline wxWindow(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
- {
- m_children = new wxList;
- Create(parent, id, pos, size, style, name);
- }
-
- virtual ~wxWindow();
-
- bool Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
-
- // Fit the window around the items
- virtual void Fit();
-
- // Show or hide the window
- virtual bool Show(bool show);
-
- // Is the window shown?
- virtual bool IsShown() const;
-
- // Raise the window to the top of the Z order
- virtual void Raise();
-
- // Lower the window to the bottom of the Z order
- virtual void Lower();
-
- // Is the window enabled?
- virtual bool IsEnabled() const;
-
- // For compatibility
- inline bool Enabled() const { return IsEnabled(); }
-
- // Dialog support: override these and call
- // base class members to add functionality
- // that can't be done using validators.
-
- // Transfer values to controls. If returns FALSE,
- // it's an application error (pops up a dialog)
- virtual bool TransferDataToWindow();
-
- // Transfer values from controls. If returns FALSE,
- // transfer failed: don't quit
- virtual bool TransferDataFromWindow();
-
- // Validate controls. If returns FALSE,
- // validation failed: don't quit
- virtual bool Validate();
-
- // Return code for dialogs
- inline void SetReturnCode(int retCode);
- inline int GetReturnCode();
-
- // Set the cursor
- virtual void SetCursor(const wxCursor& cursor);
- inline virtual wxCursor *GetCursor() const { return (wxCursor *)& m_windowCursor; };
-
- // Get the window with the focus
- static wxWindow *FindFocus();
-
- // Get character size
- virtual int GetCharHeight() const;
- virtual int GetCharWidth() const;
-
- // Get overall window size
- virtual void GetSize(int *width, int *height) const;
-
- // Get window position, relative to parent (or screen if no parent)
- virtual void GetPosition(int *x, int *y) const;
-
- // Get client (application-useable) size
- virtual void GetClientSize(int *width, int *height) const;
-
- // Set overall size and position
- virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- inline virtual void SetSize(int width, int height) { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
- inline virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
-
- // Set client size
- virtual void SetClientSize(int width, int size);
-
- // Convert client to screen coordinates
- virtual void ClientToScreen(int *x, int *y) const;
-
- // Convert screen to client coordinates
- virtual void ScreenToClient(int *x, int *y) const;
-
- // Set the focus to this window
- virtual void SetFocus();
-
- // Capture/release mouse
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
-
- // Enable or disable the window
- virtual void Enable(bool enable);
-
-#if USE_DRAG_AND_DROP
- // Associate a drop target with this window (if the window already had a drop
- // target, it's deleted!) and return the current drop target (may be NULL).
- void SetDropTarget(wxDropTarget *pDropTarget);
- wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
-#endif
-
- // Accept files for dragging
- virtual void DragAcceptFiles(bool accept);
-
- // Update region access
- virtual wxRegion GetUpdateRegion() const;
- virtual bool IsExposed(int x, int y, int w, int h) const;
- virtual bool IsExposed(const wxPoint& pt) const;
- virtual bool IsExposed(const wxRect& rect) const;
-
- // Set/get the window title
- virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
- inline virtual wxString GetTitle() const { return wxString(""); };
- // Most windows have the concept of a label; for frames, this is the
- // title; for items, this is the label or button text.
- inline virtual wxString GetLabel() const { return GetTitle(); }
-
- // Set/get the window name (used for resource setting in X)
- inline virtual wxString GetName() const;
- inline virtual void SetName(const wxString& name);
-
- // Centre the window
- virtual void Centre(int direction) ;
- inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
-
- // Popup a menu
- virtual bool PopupMenu(wxMenu *menu, int x, int y);
-
- // Send the window a refresh event
- virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL);
-
- // New functions that will replace the above.
- virtual void SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE);
-
- virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
- virtual int GetScrollPos(int orient) const;
- virtual int GetScrollRange(int orient) const;
- virtual int GetScrollThumb(int orient) const;
-
- virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL);
-
- // Caret manipulation
- virtual void CreateCaret(int w, int h);
- virtual void CreateCaret(const wxBitmap *bitmap);
- virtual void DestroyCaret();
- virtual void ShowCaret(bool show);
- virtual void SetCaretPos(int x, int y);
- virtual void GetCaretPos(int *x, int *y) const;
-
- // Tell window how much it can be sized
- virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
-
- // Set/get the window's identifier
- inline int GetId() const;
- inline void SetId(int id);
-
- virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
- inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
-
- // Make the window modal (all other windows unresponsive)
- virtual void MakeModal(bool modal);
-
- // Get the private handle (platform-dependent)
- inline void *GetHandle() const;
-
- // Set/get the window's relatives
- inline wxWindow *GetParent() const;
- inline void SetParent(wxWindow *p) ;
- inline wxWindow *GetGrandParent() const;
- inline wxList *GetChildren() const;
-
- // Set/get the window's font
- virtual void SetFont(const wxFont& f);
- inline virtual wxFont *GetFont() const;
-
- // Set/get the window's validator
- void SetValidator(const wxValidator& validator);
- inline wxValidator *GetValidator() const;
-
- // Set/get the window's style
- inline void SetWindowStyleFlag(long flag);
- inline long GetWindowStyleFlag() const;
-
- // Handle a control command
- virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
-
- // Set/get event handler
- inline void SetEventHandler(wxEvtHandler *handler);
- inline wxEvtHandler *GetEventHandler() const;
-
- // Push/pop event handler (i.e. allow a chain of event handlers
- // be searched)
- void PushEventHandler(wxEvtHandler *handler) ;
- wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
-
- // Close the window by calling OnClose, posting a deletion
- virtual bool Close(bool force = FALSE);
-
- // Destroy the window (delayed, if a managed window)
- virtual bool Destroy() ;
-
- // Mode for telling default OnSize members to
- // call Layout(), if not using Sizers, just top-down constraints
- inline void SetAutoLayout(bool a);
- inline bool GetAutoLayout() const;
-
- // Set/get constraints
- inline wxLayoutConstraints *GetConstraints() const;
- void SetConstraints(wxLayoutConstraints *c);
-
- // Set/get window background colour
- inline virtual void SetBackgroundColour(const wxColour& col);
- inline virtual wxColour GetBackgroundColour() const;
-
- // Set/get window foreground colour
- inline virtual void SetForegroundColour(const wxColour& col);
- inline virtual wxColour GetForegroundColour() const;
-
- // Set/get window default background colour (for children to inherit).
- // NOTE: these may be removed in later revisions.
- inline virtual void SetDefaultBackgroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultBackgroundColour(void) const;
-
- // Set/get window default foreground colour (for children to inherit)
- inline virtual void SetDefaultForegroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultForegroundColour(void) const;
-
- // Get the default button, if there is one
- inline virtual wxButton *GetDefaultItem() const;
- inline virtual void SetDefaultItem(wxButton *but);
-
- // Override to define new behaviour for default action (e.g. double clicking
- // on a listbox)
- virtual void OnDefaultAction(wxControl *initiatingItem);
-
- // Resource loading
-#if USE_WX_RESOURCES
- virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
- virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
-#endif
-
- virtual void GetTextExtent(const wxString& string, int *x, int *y,
- int *descent = NULL,
- int *externalLeading = NULL,
- const wxFont *theFont = NULL, bool use16 = FALSE) const;
-
- // Is the window retained?
- inline bool IsRetained() const;
-
- // Warp the pointer the given position
- virtual void WarpPointer(int x_pos, int y_pos) ;
-
- // Clear the window
- virtual void Clear();
-
- // Find a window by id or name
- virtual wxWindow *FindWindow(long id);
- virtual wxWindow *FindWindow(const wxString& name);
-
- // Constraint operations
- bool Layout();
- void SetSizer(wxSizer *sizer); // Adds sizer child to this window
- inline wxSizer *GetSizer() const ;
- inline wxWindow *GetSizerParent() const ;
- inline void SetSizerParent(wxWindow *win);
-
- // Do Update UI processing for controls
- void UpdateWindowUI();
-
- void OnEraseBackground(wxEraseEvent& event);
- void OnChar(wxKeyEvent& event);
- void OnPaint(wxPaintEvent& event);
- void OnIdle(wxIdleEvent& event);
-
- // Does this window want to accept keyboard focus?
- virtual bool AcceptsFocus() const;
-
- virtual void PrepareDC( wxDC &dc ) {};
-
-
+ wxWindow() { Init(); }
+
+ wxWindow(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+ Create(parent, id, pos, size, style, name);
+ }
+
+ virtual ~wxWindow();
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+
+ // implement base class pure virtuals
+ virtual void SetTitle( const wxString& title);
+ virtual wxString GetTitle() const;
+
+ virtual void Raise();
+ virtual void Lower();
+
+ virtual bool Show( bool show = TRUE );
+ virtual bool Enable( bool enable = TRUE );
+
+ virtual void SetFocus();
+
+ virtual void WarpPointer(int x, int y);
+
+ virtual void Refresh( bool eraseBackground = TRUE,
+ const wxRect *rect = (const wxRect *) NULL );
+ virtual void Clear();
+
+ virtual bool SetBackgroundColour( const wxColour &colour );
+ virtual bool SetForegroundColour( const wxColour &colour );
+
+ virtual bool SetCursor( const wxCursor &cursor );
+ virtual bool SetFont( const wxFont &font );
+
+ virtual int GetCharHeight() const;
+ virtual int GetCharWidth() const;
+ virtual void GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = (int *) NULL,
+ int *externalLeading = (int *) NULL,
+ const wxFont *theFont = (const wxFont *) NULL)
+ const;
+
+ virtual void SetScrollbar( int orient, int pos, int thumbVisible,
+ int range, bool refresh = TRUE );
+ virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
+ virtual int GetScrollPos( int orient ) const;
+ virtual int GetScrollThumb( int orient ) const;
+ virtual int GetScrollRange( int orient ) const;
+ virtual void ScrollWindow( int dx, int dy,
+ const wxRect* rect = (wxRect *) NULL );
+
+ virtual void SetSizeHints(int minW, int minH,
+ int maxW = -1, int maxH = -1,
+ int incW = -1, int incH = -1);
+#if wxUSE_DRAG_AND_DROP
+ virtual void SetDropTarget( wxDropTarget *dropTarget );
+#endif // wxUSE_DRAG_AND_DROP
+
+ // Accept files for dragging
+ virtual void DragAcceptFiles(bool accept);
+
+ // Get the unique identifier of a window
+ virtual WXWidget GetHandle() const { return GetMainWidget(); }
+
+ // implementation from now on
+ // --------------------------
+
+ // accessors
+ // ---------
+
+ // Get main widget for this window, e.g. a text widget
+ virtual WXWidget GetMainWidget() const;
+ // Get the widget that corresponds to the label (for font setting, label setting etc.)
+ virtual WXWidget GetLabelWidget() const;
+ // Get the client widget for this window (something we can create other
+ // windows on)
+ virtual WXWidget GetClientWidget() const;
+ // Get the top widget for this window, e.g. the scrolled widget parent of a
+ // multi-line text widget. Top means, top in the window hierarchy that
+ // implements this window.
+ virtual WXWidget GetTopWidget() const;
+
+ // Get the underlying X window and display
+ WXWindow GetXWindow() const;
+ WXDisplay *GetXDisplay() const;
+
+ // called from Motif callbacks - and should only be called from there
+
+ void SetButton1(bool pressed) { m_button1Pressed = pressed; }
+ void SetButton2(bool pressed) { m_button2Pressed = pressed; }
+ void SetButton3(bool pressed) { m_button3Pressed = pressed; }
+
+ void SetLastClick(int button, long timestamp)
+ { m_lastButton = button; m_lastTS = timestamp; }
+
+ int GetLastClickedButton() const { return m_lastButton; }
+ long GetLastClickTime() const { return m_lastTS; }
+
+ // Gives window a chance to do something in response to a size message, e.g.
+ // arrange status bar, toolbar etc.
+ virtual bool PreResize();
+
+ // Generates a paint event
+ virtual void DoPaint();
+
+ // update rectangle/region manipulation
+ // (for wxWindowDC and Motif callbacks only)
+ // -----------------------------------------
+
+ // read/write access to the update rect list
+ const wxRectList& GetUpdateRects() const { return m_updateRects; }
+
+ // Adds a recangle to the updates list
+ void AddUpdateRect(int x, int y, int w, int h)
+ { m_updateRects.Append(new wxRect(x, y, w, h)); }
+
+ // Empties the m_updateRects list
+ void ClearUpdateRects();
+
+ void ClearUpdateRegion() { m_updateRegion.Clear(); }
+ void SetUpdateRegion(const wxRegion& region) { m_updateRegion = region; }
+
+ // sets the fore/background colour for the given widget
+ static void DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour);
+ static void DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
+
+ // For implementation purposes - sometimes decorations make the client area
+ // smaller
+ virtual wxPoint GetClientAreaOrigin() const;
+
+protected:
+ // event handlers (not virtual by design)
+ void OnIdle(wxIdleEvent& event);
+
+ // Makes an adjustment to the window position (for example, a frame that has
+ // a toolbar that it manages itself).
+ virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
+
+ wxWindow *GetChild(int number) const
+ { return GetChildren().Item(number)->GetData(); }
+
+ // Responds to colour changes: passes event on to children.
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
+ // Motif-specific
+
+ // CanvasXXXSiize functions
+ void CanvasGetSize(int* width, int* height) const; // If have drawing area
+ void CanvasGetClientSize(int *width, int *height) const;
+ void CanvasGetPosition(int *x, int *y) const; // If have drawing area
+ void CanvasSetClientSize(int width, int size);
+ void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
+
+ void SetMainWidget(WXWidget w) { m_mainWidget = w; }
+
+ bool CanAddEventHandler() const { return m_canAddEventHandler; }
+ void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; }
+