#include "wx/log.h"
#include "wx/intl.h"
#include "wx/module.h"
+ #include "wx/wxcrtvararg.h"
#endif //WX_PRECOMP
#if defined(__WXMSW__)
{ wxT( "WINDOWS-1257" ),wxT( "CP-1257" ),wxT( "MS-1257" ),wxT( "IBM-1257" ),NULL },
{ wxT( "WINDOWS-437" ), wxT( "CP-437" ), wxT( "MS-437" ), wxT( "IBM-437" ), NULL },
- { wxT( "UTF-7" ), wxT("utf7"), NULL },
- { wxT( "UTF-8" ), wxT("utf8"), NULL },
+ { wxT( "UTF-7" ), NULL },
+ { wxT( "UTF-8" ), NULL },
#ifdef WORDS_BIGENDIAN
- { wxT( "UTF-16BE" ), wxT("UCS-2BE"), wxT( "UTF-16" ), wxT("UCS-2"), wxT("UCS2"), NULL },
+ { wxT( "UTF-16BE" ), wxT("UCS-2BE"), wxT( "UTF-16" ), wxT("UCS-2"), NULL },
{ wxT( "UTF-16LE" ), wxT("UCS-2LE"), NULL },
- { wxT( "UTF-32BE" ), wxT( "UCS-4BE" ), wxT( "UTF-32" ), wxT( "UCS-4" ), wxT("UCS4"), NULL },
+ { wxT( "UTF-32BE" ), wxT( "UCS-4BE" ), wxT( "UTF-32" ), wxT( "UCS-4" ), NULL },
{ wxT( "UTF-32LE" ), wxT( "UCS-4LE" ), NULL },
#else // WORDS_BIGENDIAN
{ wxT( "UTF-16BE" ), wxT("UCS-2BE"), NULL },
- { wxT( "UTF-16LE" ), wxT("UCS-2LE"), wxT( "UTF-16" ), wxT("UCS-2"), wxT("UCS2"), NULL },
+ { wxT( "UTF-16LE" ), wxT("UCS-2LE"), wxT( "UTF-16" ), wxT("UCS-2"), NULL },
{ wxT( "UTF-32BE" ), wxT( "UCS-4BE" ), NULL },
- { wxT( "UTF-32LE" ), wxT( "UCS-4LE" ), wxT( "UTF-32" ), wxT( "UCS-4" ), wxT("UCS4"), NULL },
+ { wxT( "UTF-32LE" ), wxT( "UCS-4LE" ), wxT( "UTF-32" ), wxT( "UCS-4" ), NULL },
#endif // WORDS_BIGENDIAN
{ wxT( "EUC-JP" ), wxT( "eucJP" ), wxT( "euc_jp" ), wxT( "IBM-eucJP" ), NULL },
// config usage customisation
// ----------------------------------------------------------------------------
+
+static wxString gs_defaultConfigPath(FONTMAPPER_ROOT_PATH);
+
/* static */
-const wxChar *wxFontMapperBase::GetDefaultConfigPath()
+const wxString& wxFontMapperBase::GetDefaultConfigPath()
{
- return FONTMAPPER_ROOT_PATH;
+ // NB: we return const wxString& and not wxString for compatibility
+ // with 2.8 that returned const wxChar*
+ return gs_defaultConfigPath;
}
void wxFontMapperBase::SetConfigPath(const wxString& prefix)
}
}
- for ( size_t i = 0; i < WXSIZEOF(gs_encodingNames); ++i )
- {
- for ( const wxChar** encName = gs_encodingNames[i]; *encName; ++encName )
- {
- if ( cs.CmpNoCase(*encName) == 0 )
- return gs_encodings[i];
- }
- }
+ // check for known encoding name
+ const wxFontEncoding e = GetEncodingFromName(cs);
+ if ( e != wxFONTENCODING_MAX )
+ return e;
+ // deal with general encoding names of the form FOO-xxx
cs.MakeUpper();
if ( cs.Left(3) == wxT("ISO") )
{
- // the dash is optional (or, to be exact, it is not, but
- // several brokenmails "forget" it)
+ // the dash is optional (or, to be exact, it is not, but many
+ // broken programs "forget" it in the output they generate)
const wxChar *p = cs.c_str() + 3;
if ( *p == wxT('-') )
p++;
- // printf( "iso %s\n", (const char*) cs.ToAscii() );
-
unsigned int value;
if ( wxSscanf(p, wxT("8859-%u"), &value) == 1 )
{
- // printf( "value %d\n", (int)value );
-
// make it 0 based and check that it is strictly positive in
// the process (no such thing as iso8859-0 encoding)
if ( (value-- > 0) &&
unsigned int value;
if ( wxSscanf(p, wxT("8859-%u"), &value) == 1 )
{
- // printf( "value %d\n", (int)value );
-
// make it 0 based and check that it is strictly positive in
// the process (no such thing as iso8859-0 encoding)
if ( (value-- > 0) &&
{
const size_t count = WXSIZEOF(gs_encodingNames);
+ // many charsets use hyphens in their names but some systems use the
+ // same names without hyphens (e.g. "UTF-8" and "UTF8" are both common)
+ // so to avoid bloating gs_encodingNames array too much recognize both
+ // versions with and without hyphens here
+ wxString nameNoHyphens(name);
+ if ( !nameNoHyphens.Replace(_T("-"), _T("")) )
+ {
+ // no replacement has been done, no need to compare twice
+ nameNoHyphens.clear();
+ }
+
+
for ( size_t i = 0; i < count; i++ )
{
for ( const wxChar** encName = gs_encodingNames[i]; *encName; ++encName )
{
- if ( name.CmpNoCase(*encName) == 0 )
+ if ( name.CmpNoCase(*encName) == 0 ||
+ (!nameNoHyphens.empty() &&
+ nameNoHyphens.CmpNoCase(*encName) == 0) )
+ {
return gs_encodings[i];
+ }
}
}