* Use OpenGL
*/
#define wxUSE_OPENGL 1
-
+#define wxUSE_GLCANVAS 1
/*
* Use GUI
*/
* Use this control
*/
#define wxUSE_LISTCTRL 1
+/*
+ * Use wxPlot class
+ */
+ #define wxUSE_PLOT 1
/*
* Use this control
*/
*/
#define wxUSE_TOOLBAR_SIMPLE 1
-#if defined(__WXWINE__) || defined(__GNUWIN32__)
+#if defined(__WXWINE__) || defined(__GNUWIN32__) || defined(__WXPM__)
#define wxUSE_OWNER_DRAWN 1
#if wxUSE_TOOLBAR
#define wxUSE_BUTTONBAR 1
/*
* (virtual) filesystems code
*/
+#define wxUSE_FILESYSTEM 1
#define wxUSE_FS_INET 1
#define wxUSE_FS_ZIP 1