virtual void SetSelection(int n);
virtual int GetSelection() const;
- virtual int GetCount() const { return (int) m_buttons.GetCount(); }
+ virtual unsigned int GetCount() const
+ { return (unsigned int)m_buttons.GetCount(); }
- virtual wxString GetString(int n) const;
- virtual void SetString(int n, const wxString& label);
+ virtual wxString GetString(unsigned int n) const;
+ virtual void SetString(unsigned int n, const wxString& label);
- virtual bool Enable(int n, bool enable = true);
- virtual bool Show(int n, bool show = true);
+ virtual bool Enable(unsigned int n, bool enable = true);
+ virtual bool Show(unsigned int n, bool show = true);
- virtual bool IsItemEnabled(int n) const;
- virtual bool IsItemShown(int n) const;
+ virtual bool IsItemEnabled(unsigned int n) const;
+ virtual bool IsItemShown(unsigned int n) const;
// we also override the wxControl methods to avoid virtual function hiding
virtual bool Enable(bool enable = true);
virtual wxString GetLabel() const;
virtual void SetLabel(const wxString& label);
- // we inherit a version returning false from wxStaticBox, override it again
- virtual bool AcceptsFocus() const { return true; }
+ // we inherit a version always returning false from wxStaticBox, override
+ // it to behave normally
+ virtual bool AcceptsFocus() const { return wxControl::AcceptsFocus(); }
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );