-# All common UNIX compiler flags and options are now in
-# this central makefile.
-include $(WXDIR)/src/makeg95.env
-
-OBJECTS = $(OBJDIR)/forty.$(OBJSUFF) $(OBJDIR)/canvas.$(OBJSUFF) $(OBJDIR)/card.$(OBJSUFF)\
- $(OBJDIR)/game.$(OBJSUFF) $(OBJDIR)/pile.$(OBJSUFF) $(OBJDIR)/playerdg.$(OBJSUFF)\
- $(OBJDIR)/scoredg.$(OBJSUFF) $(OBJDIR)/scorefil.$(OBJSUFF)\
- $(OBJDIR)/forty_resources.$(OBJSUFF)
-
-all: $(OBJDIR) forty$(GUISUFFIX)$(EXESUFF)
-
-wx:
-
-$(OBJDIR):
- mkdir $(OBJDIR)
-
-forty$(GUISUFFIX)$(EXESUFF): $(OBJECTS) $(WXLIB)
- $(CC) $(LDFLAGS) -o forty$(GUISUFFIX)$(EXESUFF) $(OBJECTS) $(LDLIBS)
-
-$(OBJDIR)/forty.$(OBJSUFF): forty.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ forty.$(SRCSUFF)
-
-$(OBJDIR)/canvas.$(OBJSUFF): canvas.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ canvas.$(SRCSUFF)
-
-$(OBJDIR)/card.$(OBJSUFF): card.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ card.$(SRCSUFF)
-
-$(OBJDIR)/playerdg.$(OBJSUFF): playerdg.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ playerdg.$(SRCSUFF)
-
-$(OBJDIR)/scoredg.$(OBJSUFF): scoredg.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ scoredg.$(SRCSUFF)
-
-$(OBJDIR)/scorefil.$(OBJSUFF): scorefil.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ scorefil.$(SRCSUFF)
-
-$(OBJDIR)/pile.$(OBJSUFF): pile.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ pile.$(SRCSUFF)
-
-$(OBJDIR)/game.$(OBJSUFF): game.$(SRCSUFF)
- $(CC) -c $(CPPFLAGS) -o $@ game.$(SRCSUFF)