unsigned long m_owningThread;
wxMutexType m_type;
- DECLARE_NO_COPY_CLASS(wxMutexInternal)
+ wxDECLARE_NO_COPY_CLASS(wxMutexInternal);
};
// all mutexes are recursive under Win32 so we don't use mutexType
private:
HANDLE m_semaphore;
- DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
+ wxDECLARE_NO_COPY_CLASS(wxSemaphoreInternal);
};
wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
// reaches 0 we kill the owning wxThread -- and die ourselves with it
LONG m_nRef;
- DECLARE_NO_COPY_CLASS(wxThreadInternal)
+ wxDECLARE_NO_COPY_CLASS(wxThreadInternal);
};
// small class which keeps a thread alive during its lifetime