+#ifndef WX_TESTPREC_INCLUDED
+#define WX_TESTPREC_INCLUDED 1
+
#include "wx/wxprec.h"
+#include "wx/stopwatch.h"
+#include "wx/evtloop.h"
#include "wx/cppunit.h"
+// Custom test macro that is only defined when wxUIActionSimulator is available
+// this allows the tests that do not rely on it to run on platforms that don't
+// support it.
+//
+// FIXME: And while OS X does support it, more or less, too many tests
+// currently fail under it so disable all interactive tests there. They
+// should, of course, be reenabled a.s.a.p.
+#if wxUSE_UIACTIONSIMULATOR && !defined(__WXOSX__)
+ #define WXUISIM_TEST(test) CPPUNIT_TEST(test)
+#else
+ #define WXUISIM_TEST(test) (void)0
+#endif
+
// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
#if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
(defined(__GNUC__) && (__GNUC__ >= 3))
#define wxHAVE_U_ESCAPE
+
+ // and disable warning that using them results in with MSVC 8+
+ #if wxCHECK_VISUALC_VERSION(8)
+ // universal-character-name encountered in source
+ #pragma warning(disable:4428)
+ #endif
+#endif
+
+// Define wxUSING_VC_CRT_IO when using MSVC CRT STDIO library as its standard
+// functions give different results from glibc ones in several cases (of
+// course, any code relying on this is not portable and probably won't work,
+// i.e. will result in tests failures, with other platforms/compilers which
+// should have checks for them added as well).
+//
+// Notice that MinGW uses VC CRT by default but may use its own printf()
+// implementation if __USE_MINGW_ANSI_STDIO is defined. And finally also notice
+// that testing for __USE_MINGW_ANSI_STDIO directly results in a warning with
+// -Wundef if it involves an operation with undefined __MINGW_FEATURES__ so
+// test for the latter too to avoid it.
+#if defined(__VISUALC__) || \
+ (defined(__MINGW32__) && \
+ (!defined(__MINGW_FEATURES__) || !__USE_MINGW_ANSI_STDIO))
+ #define wxUSING_VC_CRT_IO
#endif
// thrown when assert fails in debug build
-class TestAssertFailure { };
+class TestAssertFailure
+{
+public:
+ TestAssertFailure(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg)
+ : m_file(file),
+ m_line(line),
+ m_func(func),
+ m_cond(cond),
+ m_msg(msg)
+ {
+ }
+
+ const wxString m_file;
+ const int m_line;
+ const wxString m_func;
+ const wxString m_cond;
+ const wxString m_msg;
+
+ wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
+};
// macro to use for the functions which are supposed to fail an assertion
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
// some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
// own
#define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
CPPUNIT_FAIL("expected assertion not generated"); \
}
#else
- // there are no assertions in non-debug build so just check that it fails
- #define WX_ASSERT_FAILS_WITH_ASSERT(cond) CPPUNIT_ASSERT(!(cond))
+ // there are no assertions in this build so we can't do anything (we used
+ // to check that the condition failed but this didn't work well as in
+ // normal build with wxDEBUG_LEVEL != 0 we can pass something not
+ // evaluating to a bool at all but it then would fail to compile in
+ // wxDEBUG_LEVEL == 0 case, so just don't do anything at all now).
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond)
#endif
+#define WX_ASSERT_EVENT_OCCURS(eventcounter, count) \
+{\
+ wxStopWatch sw; \
+ wxEventLoopBase* loop = wxEventLoopBase::GetActive(); \
+ while(eventcounter.GetCount() < count) \
+ { \
+ if(sw.Time() < 100) \
+ loop->Dispatch(); \
+ else \
+ { \
+ CPPUNIT_FAIL(wxString::Format("timeout reached with %d " \
+ "events received, %d expected", \
+ eventcounter.GetCount(), count).ToStdString()); \
+ break; \
+ } \
+ } \
+ eventcounter.Clear(); \
+}
+
// these functions can be used to hook into wxApp event processing and are
// currently used by the events propagation test
+class WXDLLIMPEXP_FWD_BASE wxEvent;
+
typedef int (*FilterEventFunc)(wxEvent&);
typedef bool (*ProcessEventFunc)(wxEvent&);
extern void SetFilterEventFunc(FilterEventFunc func);
extern void SetProcessEventFunc(ProcessEventFunc func);
+
+extern bool IsNetworkAvailable();
+
+// Helper class setting the locale to the given one for its lifetime.
+class LocaleSetter
+{
+public:
+ LocaleSetter(const char *loc) : m_locOld(setlocale(LC_ALL, loc)) { }
+ ~LocaleSetter() { setlocale(LC_ALL, m_locOld); }
+
+private:
+ const char * const m_locOld;
+
+ wxDECLARE_NO_COPY_CLASS(LocaleSetter);
+};
+
+// An even simpler helper for setting the locale to "C" one during its lifetime.
+class CLocaleSetter : private LocaleSetter
+{
+public:
+ CLocaleSetter() : LocaleSetter("C") { }
+
+private:
+ wxDECLARE_NO_COPY_CLASS(CLocaleSetter);
+};
+
+// Macro that can be used to register the test with the given name in both the
+// global unnamed registry so that it is ran by default and a registry with the
+// same name as this test to allow running just this test individually.
+//
+// Notice that the name shouldn't include the "TestCase" suffix, it's added
+// automatically by this macro.
+//
+// Implementation note: CPPUNIT_TEST_SUITE_[NAMED_]REGISTRATION macros can't be
+// used here because they both declare the variable with the same name (as the
+// "unique" name they generate is based on the line number which is the same
+// for both calls inside the macro), so we need to do it manually.
+#define wxREGISTER_UNIT_TEST(name) \
+ static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
+ CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterRegistry__ ); \
+ static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
+ CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterNamedRegistry__ )(#name "TestCase")
+
+#endif