else m_flags &= ~wxPG_PROP_COLLAPSED;
}
+ /**
+ Sets given property flag(s).
+ */
void SetFlag( FlagType flag ) { m_flags |= flag; }
+ /**
+ Sets or clears given property flag(s).
+ */
+ void ChangeFlag( FlagType flag, bool set )
+ {
+ if ( set )
+ m_flags |= flag;
+ else
+ m_flags &= ~flag;
+ }
+
void SetFlagRecursively( FlagType flag, bool set );
void SetHelpString( const wxString& helpString )