#include "wx/defs.h" // everybody should include this
+#ifndef __WXPALMOS5__
#if defined(__WXMAC__) || defined(__VISAGECPP__)
#include <ctype.h>
#endif
#ifdef HAVE_STRCASECMP_IN_STRINGS_H
#include <strings.h> // for strcasecmp()
#endif // HAVE_STRCASECMP_IN_STRINGS_H
-
-#ifdef __WXPALMOS__
- #include <StringMgr.h>
-#endif
+#endif // ! __WXPALMOS5__
#include "wx/wxcrtbase.h" // for wxChar, wxStrlen() etc.
#include "wx/strvararg.h"
{ return *this = cstr.AsString(); }
// from a character
wxString& operator=(wxUniChar ch)
- { m_impl = wxStringOperations::EncodeChar(ch); return *this; }
+ {
+#if wxUSE_UNICODE_UTF8
+ if ( !ch.IsAscii() )
+ m_impl = wxStringOperations::EncodeChar(ch);
+ else
+#endif
+ m_impl = (wxStringCharType)ch;
+ return *this;
+ }
wxString& operator=(wxUniCharRef ch)
{ return operator=((wxUniChar)ch); }
wxString& operator=(char ch)
// find the first occurence of character ch after nStart
size_t find(wxUniChar ch, size_t nStart = 0) const
{
- return PosFromImpl(m_impl.find(wxStringOperations::EncodeChar(ch),
- PosToImpl(nStart)));
+#if wxUSE_UNICODE_UTF8
+ if ( !ch.IsAscii() )
+ return PosFromImpl(m_impl.find(wxStringOperations::EncodeChar(ch),
+ PosToImpl(nStart)));
+ else
+#endif
+ return PosFromImpl(m_impl.find((wxStringCharType)ch,
+ PosToImpl(nStart)));
+
}
size_t find(wxUniCharRef ch, size_t nStart = 0) const
{ return find(wxUniChar(ch), nStart); }
// as find, but from the end
size_t rfind(wxUniChar ch, size_t nStart = npos) const
{
- return PosFromImpl(m_impl.rfind(wxStringOperations::EncodeChar(ch),
- PosToImpl(nStart)));
+#if wxUSE_UNICODE_UTF8
+ if ( !ch.IsAscii() )
+ return PosFromImpl(m_impl.rfind(wxStringOperations::EncodeChar(ch),
+ PosToImpl(nStart)));
+ else
+#endif
+ return PosFromImpl(m_impl.rfind((wxStringCharType)ch,
+ PosToImpl(nStart)));
}
size_t rfind(wxUniCharRef ch, size_t nStart = npos) const
{ return rfind(wxUniChar(ch), nStart); }
{ return operator+=(s.data()); }
// string += char
wxString& operator+=(wxUniChar ch)
- { m_impl += wxStringOperations::EncodeChar(ch); return *this; }
+ {
+#if wxUSE_UNICODE_UTF8
+ if ( !ch.IsAscii() )
+ m_impl += wxStringOperations::EncodeChar(ch);
+ else
+#endif
+ m_impl += (wxStringCharType)ch;
+ return *this;
+ }
wxString& operator+=(wxUniCharRef ch) { return *this += wxUniChar(ch); }
wxString& operator+=(int ch) { return *this += wxUniChar(ch); }
wxString& operator+=(char ch) { return *this += wxUniChar(ch); }