image->Create(sz.GetWidth(), sz.GetHeight());
image->SetType(wxBITMAP_TYPE_GIF);
- if (!image->Ok())
+ if (!image->IsOk())
return false;
pal = GetPalette(frame);
ab_clr = (1 << bits);
ab_fin = (1 << bits) + 1;
- // these will change through the decompression proccess
+ // these will change through the decompression process
ab_bits = bits + 1;
ab_free = (1 << bits) + 2;
ab_max = (1 << ab_bits) - 1;