virtual bool UpdatePropertyDisplayInList(wxProperty *property);
// Update the whole list
- virtual bool UpdatePropertyList(bool clearEditArea = TRUE);
+ virtual bool UpdatePropertyList(bool clearEditArea = true);
// Find the wxListBox index corresponding to this property
virtual int FindListIndexForProperty(wxProperty *property);
// Select and show string representation in editor the given
// property. NULL resets to show no property.
- virtual bool ShowProperty(wxProperty *property, bool select = TRUE);
+ virtual bool ShowProperty(wxProperty *property, bool select = true);
virtual bool EditProperty(wxProperty *property);
// Update the display from the property
public:
wxPropertyTextEdit(wxPropertyListView *v = NULL,
wxWindow *parent = NULL,
- const wxWindowID id = -1,
+ const wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
// cycling through possible values.
inline virtual bool OnDoubleClick(
wxProperty *WXUNUSED(property), wxPropertyListView *WXUNUSED(view), wxWindow *WXUNUSED(parentWindow) )
- { return TRUE; }
+ { return true; }
// Called when the value listbox is selected. Default behaviour is to copy
// string to text control, and retrieve the value into the property.
// Called when the property value is edited using standard text control
inline virtual bool OnPrepareControls(
wxProperty *WXUNUSED(property), wxPropertyListView *WXUNUSED(view), wxWindow *WXUNUSED(parentWindow) )
- { return TRUE; }
+ { return true; }
virtual bool OnClearControls(wxProperty *property, wxPropertyListView *view, wxWindow *parentWindow);
// Called when the property is edited in detail
inline virtual bool OnPrepareDetailControls(
wxProperty *WXUNUSED(property), wxPropertyListView *WXUNUSED(view), wxWindow *WXUNUSED(parentWindow) )
- { return TRUE; }
+ { return true; }
// Called if focus lost, IF we're in a modeless property editing situation.
inline virtual bool OnClearDetailControls(
wxProperty *WXUNUSED(property), wxPropertyListView *WXUNUSED(view), wxWindow *WXUNUSED(parentWindow) )
- { return TRUE; }
+ { return true; }
// Called when the edit (...) button is pressed. The default implementation
// calls view->BeginDetailedEditing; the filename validator (for example) overrides
// Return FALSE if value didn't check out; signal to restore old value.
inline virtual bool OnCheckValue(
wxProperty *WXUNUSED(property), wxPropertyListView *WXUNUSED(view), wxWindow *WXUNUSED(parentWindow) )
- { return TRUE; }
+ { return true; }
// Called when TICK is pressed or focus is lost or view wants to update
// the property list.
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxT("panel"))
- : wxPanel(parent, -1, pos, size, style, name)
+ : wxPanel(parent, wxID_ANY, pos, size, style, name)
{
m_view = v;
}
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = _T("frame"))
- : wxFrame(parent, -1, title, pos, size, style, name)
+ : wxFrame(parent, wxID_ANY, title, pos, size, style, name)
{
m_view = v;
m_propertyPanel = NULL;