// transparently.
class WXDLLEXPORT wxMask: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxMask)
+ DECLARE_DYNAMIC_CLASS(wxMask)
+ DECLARE_NO_COPY_CLASS(wxMask)
public:
wxMask();
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
{
+ DECLARE_NO_COPY_CLASS(wxBitmapRefData)
+
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
friend class WXDLLEXPORT wxCursor;
wxPalette m_bitmapPalette;
int m_quality;
- int m_bitmapType ;
- WXHMETAFILE m_hPict ;
- WXHBITMAP m_hBitmap;
- WXHICON m_hIcon ;
+ int m_bitmapType ;
+ WXHMETAFILE m_hPict ;
+ WXHBITMAP m_hBitmap;
+ WXHICON m_hIcon ;
wxMask * m_bitmapMask; // Optional mask
};
{
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-#ifdef __DARWIN__
- virtual ~wxBitmapHandler() { }
-#endif
+ wxBitmapHandler() : m_name(), m_extension(), m_type(0) { }
+ virtual ~wxBitmapHandler();
virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
- inline void SetName(const wxString& name) { m_name = name; }
- inline void SetExtension(const wxString& ext) { m_extension = ext; }
- inline void SetType(long type) { m_type = type; }
- inline wxString GetName() const { return m_name; }
- inline wxString GetExtension() const { return m_extension; }
- inline long GetType() const { return m_type; }
+ void SetName(const wxString& name) { m_name = name; }
+ void SetExtension(const wxString& ext) { m_extension = ext; }
+ void SetType(long type) { m_type = type; }
+ wxString GetName() const { return m_name; }
+ wxString GetExtension() const { return m_extension; }
+ long GetType() const { return m_type; }
+
protected:
wxString m_name;
wxString m_extension;
wxBitmap(); // Platform-specific
// Copy constructors
- inline wxBitmap(const wxBitmap& bitmap)
+ wxBitmap(const wxBitmap& bitmap)
+ : wxBitmapBase()
{ Ref(bitmap); }
// Initialize with raw data.