int x, y;
// constructors
- wxSize() { x = y = 0; }
- wxSize(int xx, int yy) { Set(xx, yy); }
+ wxSize() : x(0), y(0) { }
+ wxSize(int xx, int yy) : x(xx), y(yy) { }
// no copy ctor or assignment operator - the defaults are ok
double x;
double y;
- wxRealPoint() { x = y = 0.0; };
- wxRealPoint(double xx, double yy) { x = xx; y = yy; };
+ wxRealPoint() : x(0.0), y(0.0) { }
+ wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
public:
int x, y;
- wxPoint() { x = y = 0; };
- wxPoint(int xx, int yy) { x = xx; y = yy; };
+ wxPoint() : x(0), y(0) { }
+ wxPoint(int xx, int yy) : x(xx), y(yy) { }
// no copy ctor or assignment operator - the defaults are ok
class WXDLLEXPORT wxRect
{
public:
- wxRect() { x = y = width = height = 0; }
+ wxRect()
+ : x(0), y(0), width(0), height(0)
+ { }
wxRect(int xx, int yy, int ww, int hh)
- { x = xx; y = yy; width = ww; height = hh; }
+ : x(xx), y(yy), width(ww), height(hh)
+ { }
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRect(const wxPoint& pos, const wxSize& size);