// Created: 21/07/97
// RCS-ID: $Id$
// Copyright: (c) 1993-1998 Chris Breeze
-// Licence: wxWindows licence
+// Licence: wxWindows licence
//---------------------------------------------------------------------------
-// Last modified: 22nd July 1998 - ported to wxWindows 2.0
+// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
//+-------------------------------------------------------------+
-//| Description: |
-//| A class for drawing playing cards. |
-//| InitCards() must be called before using the Card class, |
-//| otherwise the card bitmaps will not be loaded. |
-//| CloseCards() must be called before terminating the |
-//| program so that the bitmaps are deleted and the memory |
-//| given back to Windows. |
+//| Description: |
+//| A class for drawing playing cards. |
+//| InitCards() must be called before using the Card class, |
+//| otherwise the card bitmaps will not be loaded. |
+//| CloseCards() must be called before terminating the |
+//| program so that the bitmaps are deleted and the memory |
+//| given back to Windows. |
//+-------------------------------------------------------------+
#ifndef _CARD_H_
#define _CARD_H_
- // Constants
+// Constants
const int PackSize = 52;
#define CardHeight Card::GetHeight()
#define CardWidth Card::GetWidth()
- // Data types
+// Data types
enum Suit { clubs = 0, diamonds = 1, hearts = 2, spades = 3 };
enum SuitColour { red = 0, black = 1 };
enum WayUp { faceup, facedown };
static int m_width,m_height;
public:
- Card(int value, WayUp way_up = facedown);
- virtual ~Card();
+ Card(int value, WayUp way_up = facedown);
+ virtual ~Card();
- void Draw(wxDC& pDC, int x, int y);
- static void DrawNullCard(wxDC& pDC, int x, int y); // Draw card place-holder
- void Erase(wxDC& pDC, int x, int y);
+ void Draw(wxDC& pDC, int x, int y);
+ static void DrawNullCard(wxDC& pDC, int x, int y); // Draw card place-holder
+ void Erase(wxDC& pDC, int x, int y);
- void TurnCard(WayUp way_up = faceup) { m_wayUp = way_up; }
- WayUp GetWayUp() const { return m_wayUp; }
- int GetPipValue() const { return m_pipValue; }
- Suit GetSuit() const { return m_suit; }
- SuitColour GetColour() const { return m_colour; }
- static void SetScale(double scale);
- static int GetHeight() { return m_height; };
- static int GetWidth() { return m_width; };
- static double GetScale() { return m_scale; };
+ void TurnCard(WayUp way_up = faceup) { m_wayUp = way_up; }
+ WayUp GetWayUp() const { return m_wayUp; }
+ int GetPipValue() const { return m_pipValue; }
+ Suit GetSuit() const { return m_suit; }
+ SuitColour GetColour() const { return m_colour; }
+ static void SetScale(double scale);
+ static int GetHeight() { return m_height; };
+ static int GetWidth() { return m_width; };
+ static double GetScale() { return m_scale; };
private:
- Suit m_suit;
- int m_pipValue; // in the range 1 (Ace) to 13 (King)
- SuitColour m_colour; // red or black
- bool m_status;
- WayUp m_wayUp;
+ Suit m_suit;
+ int m_pipValue; // in the range 1 (Ace) to 13 (King)
+ SuitColour m_colour; // red or black
+ bool m_status;
+ WayUp m_wayUp;
- static wxBitmap* m_symbolBmap;
- static wxBitmap* m_pictureBmap;
+ static wxBitmap* m_symbolBmap;
+ static wxBitmap* m_pictureBmap;
};
#endif // _CARD_H_