m_arrowCursor = new wxCursor(wxCURSOR_ARROW);
wxString name = wxTheApp->GetAppName();
- if (name.Length() <= 0) name = "forty";
+ if (name.Length() <= 0) name = _T("forty");
m_scoreFile = new ScoreFile(name);
m_game = new Game(0, 0, 0);
m_game->Deal();
bool FortyCanvas::OnCloseCanvas()
{
if (m_game->InPlay() &&
- wxMessageBox("Are you sure you want to\nabandon the current game?",
- "Warning", wxYES_NO | wxICON_QUESTION) == wxNO)
+ wxMessageBox(_T("Are you sure you want to\nabandon the current game?"),
+ _T("Warning"), wxYES_NO | wxICON_QUESTION) == wxNO)
{
return FALSE;
}