- To add a handler object to wxBitmap, your application needs to include the header which implements it, and
- then call the static function wxBitmap::AddHandler.
- @b Note: bitmap handlers are not implemented on all platforms, and new ones rarely need
- to be implemented since wxImage can be used for loading most formats, as noted earlier.
-
- */
-
-
+
+ To add a handler object to wxBitmap, your application needs to include the header
+ which implements it, and then call the static function wxBitmap::AddHandler.
+
+ @note bitmap handlers are not implemented on all platforms, and new ones rarely need
+ to be implemented since wxImage can be used for loading most formats, as noted
+ earlier.
+
+*/
+