-// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
-
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
- int right, int bottom, bool sel )
-{
- HPEN oldp;
- HPEN penHiLight;
- HPEN penLight;
- HPEN penShadow;
- HPEN penDkShadow;
- HBRUSH brushFace;
-
- // create needed pens and brush
- penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
- penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
- penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
- penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
- brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
-
- // draw the rectangle
- RECT rect;
- rect.left = left;
- rect.right = right;
- rect.top = top;
- rect.bottom = bottom;
- FillRect((HDC) dc, &rect, brushFace);
-
- // draw the border
- oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
-
- wxDrawLine((HDC) dc, left, top, right-1, top);
- wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
-
- SelectObject( (HDC) dc, sel? penShadow : penLight);
- wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
- wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
-
- SelectObject( (HDC) dc, sel? penLight : penShadow);
- wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
- wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
-
- SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
- wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
- wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
-
- // delete allocated resources
- SelectObject((HDC) dc,oldp);
- DeleteObject(penHiLight);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(penDkShadow);
- DeleteObject(brushFace);
-}
-
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
- int bottom, bool WXUNUSED(sel) )
-{
- RECT rect;
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
- InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
-
- // GRG: the focus rectangle should not move when the button is pushed!
-/*
- if ( sel )
- OffsetRect( &rect, 1, 1 );
-*/
-
- DrawFocusRect( (HDC) dc, &rect );
-}
-
-void
-wxBitmapButton::DrawButtonDisable( WXHDC dc,
- int left, int top, int right, int bottom,
- bool with_marg )
-{
- if ( !m_brushDisabled.Ok() )
- {
- // draw a bitmap with two black and two background colour pixels
- wxBitmap bmp(2, 2);
- wxMemoryDC dc;
- dc.SelectObject(bmp);
- dc.SetPen(*wxBLACK_PEN);
- dc.DrawPoint(0, 0);
- dc.DrawPoint(1, 1);
- dc.SetPen(GetBackgroundColour());
- dc.DrawPoint(0, 1);
- dc.DrawPoint(1, 0);
-
- m_brushDisabled = wxBrush(bmp);
- }
-
- SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
-
- // ROP for "dest |= pattern" operation -- as it doesn't have a standard
- // name, give it our own
- static const DWORD PATTERNPAINT = 0xFA0089UL;
-
- if ( with_marg )
- {
- left += m_marginX;
- top += m_marginY;
- right -= 2 * m_marginX;
- bottom -= 2 * m_marginY;
- }
-
- ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
-}
-
-void wxBitmapButton::SetDefault()