#include "wx/control.h"
#include "wx/frame.h"
#include "wx/settings.h"
- #include "wx/image.h"
+ #if WXWIN_COMPATIBILITY_2_8
+ #include "wx/image.h"
+ #endif // WXWIN_COMPATIBILITY_2_8
+ #include "wx/menu.h"
#endif
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxToolBarToolBase, wxObject)
+wxToolBarToolBase::~wxToolBarToolBase()
+{
+ delete m_dropdownMenu;
+ if ( IsControl() )
+ GetControl()->Destroy();
+}
+
+
bool wxToolBarToolBase::Enable(bool enable)
{
if ( m_enabled == enable )
return true;
}
+
+void wxToolBarToolBase::SetDropdownMenu(wxMenu* menu)
+{
+ delete m_dropdownMenu;
+ m_dropdownMenu = menu;
+}
+
+
// ----------------------------------------------------------------------------
// wxToolBarBase adding/deleting items
// ----------------------------------------------------------------------------
m_defaultHeight = 15;
}
+void wxToolBarBase::FixupStyle()
+{
+ if ( !HasFlag(wxTB_TOP | wxTB_LEFT | wxTB_RIGHT | wxTB_BOTTOM) )
+ {
+ // this is the default
+ m_windowStyle |= wxTB_TOP;
+ }
+}
+
wxToolBarToolBase *wxToolBarBase::DoAddTool(int id,
const wxString& label,
const wxBitmap& bitmap,
}
m_tools.Insert(pos, tool);
+ tool->Attach(this);
return tool;
}
-wxToolBarToolBase *wxToolBarBase::AddControl(wxControl *control)
+wxToolBarToolBase *
+wxToolBarBase::AddControl(wxControl *control, const wxString& label)
{
- return InsertControl(GetToolsCount(), control);
+ return InsertControl(GetToolsCount(), control, label);
}
-wxToolBarToolBase *wxToolBarBase::InsertControl(size_t pos, wxControl *control)
+wxToolBarToolBase *
+wxToolBarBase::InsertControl(size_t pos,
+ wxControl *control,
+ const wxString& label)
{
wxCHECK_MSG( control, (wxToolBarToolBase *)NULL,
_T("toolbar: can't insert NULL control") );
wxCHECK_MSG( pos <= GetToolsCount(), (wxToolBarToolBase *)NULL,
_T("invalid position in wxToolBar::InsertControl()") );
- wxToolBarToolBase *tool = CreateTool(control);
+ wxToolBarToolBase *tool = CreateTool(control, label);
if ( !InsertTool(pos, tool) )
{
{
// don't give any error messages - sometimes we might call RemoveTool()
// without knowing whether the tool is or not in the toolbar
- return (wxToolBarToolBase *)NULL;
+ return NULL;
}
wxToolBarToolBase *tool = node->GetData();
+ wxCHECK_MSG( tool, NULL, "NULL tool in the tools list?" );
+
if ( !DoDeleteTool(pos, tool) )
- {
- return (wxToolBarToolBase *)NULL;
- }
+ return NULL;
m_tools.Erase(node);
+ tool->Detach();
+
return tool;
}
// nothing
}
+bool wxToolBarBase::IsVertical() const
+{
+ return HasFlag(wxTB_LEFT | wxTB_RIGHT);
+}
+
+
// ----------------------------------------------------------------------------
// event processing
// ----------------------------------------------------------------------------
event.SetInt(id);
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
- if( frame )
+ if ( frame )
{
wxString help;
- wxToolBarToolBase* tool = id == wxID_ANY ? (wxToolBarToolBase*)NULL : FindById(id);
- if(tool)
- help = tool->GetLongHelp();
- frame->DoGiveHelp( help, id != wxID_ANY );
+ if ( id != wxID_ANY )
+ {
+ const wxToolBarToolBase * const tool = FindById(id);
+ if ( tool )
+ help = tool->GetLongHelp();
+ }
+
+ // call DoGiveHelp() even if help string is empty to avoid showing the
+ // help for the previously selected tool when another one is selected
+ frame->DoGiveHelp(help, id != wxID_ANY);
}
(void)GetEventHandler()->ProcessEvent(event);
{
wxWindowBase::UpdateWindowUI(flags);
+ // don't waste time updating state of tools in a hidden toolbar
+ if ( !IsShown() )
+ return;
+
// There is no sense in updating the toolbar UI
// if the parent window is about to get destroyed
wxWindow *tlw = wxGetTopLevelParent( this );
}
}
-#if wxUSE_IMAGE
-
-/*
- * Make a greyed-out image suitable for disabled buttons.
- * This code is adapted from wxNewBitmapButton in FL.
- */
-
-bool wxCreateGreyedImage(const wxImage& src, wxImage& dst)
+bool wxToolBarBase::SetDropdownMenu(int toolid, wxMenu* menu)
{
- dst = src.Copy();
+ wxToolBarToolBase * const tool = FindById(toolid);
+ wxCHECK_MSG( tool, false, _T("invalid tool id") );
- unsigned char rBg, gBg, bBg;
- if ( src.HasMask() )
- {
- src.GetOrFindMaskColour(&rBg, &gBg, &bBg);
- dst.SetMaskColour(rBg, gBg, bBg);
- }
- else // assuming the pixels along the edges are of the background color
- {
- rBg = src.GetRed(0, 0);
- gBg = src.GetGreen(0, 0);
- bBg = src.GetBlue(0, 0);
- }
+ wxCHECK_MSG( tool->GetKind() == wxITEM_DROPDOWN, false,
+ _T("menu can be only associated with drop down tools") );
- const wxColour colBg(rBg, gBg, bBg);
-
- const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
- const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT);
-
- // Second attempt, just making things monochrome
- const int width = src.GetWidth();
- const int height = src.GetHeight();
-
- for ( int x = 0; x < width; x++ )
- {
- for ( int y = 0; y < height; y++ )
- {
- const int r = src.GetRed(x, y);
- const int g = src.GetGreen(x, y);
- const int b = src.GetBlue(x, y);
-
- if ( r == rBg && g == gBg && b == bBg )
- {
- // Leave the background colour as-is
- continue;
- }
-
- // Change light things to the background colour
- wxColour col;
- if ( r >= (colLight.Red() - 50) &&
- g >= (colLight.Green() - 50) &&
- b >= (colLight.Blue() - 50) )
- {
- col = colBg;
- }
- else // Change dark things to really dark
- {
- col = colDark;
- }
-
- dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue());
- }
- }
+ tool->SetDropdownMenu(menu);
return true;
}
+#if WXWIN_COMPATIBILITY_2_8
+
+bool wxCreateGreyedImage(const wxImage& in, wxImage& out)
+{
+#if wxUSE_IMAGE
+ out = in.ConvertToGreyscale();
+ if ( out.Ok() )
+ return true;
#endif // wxUSE_IMAGE
+ return false;
+}
+
+#endif // WXWIN_COMPATIBILITY_2_8
#endif // wxUSE_TOOLBAR