int key = 0;
bool keyOk = true;
+#ifdef __WXGTK20__
+ // If it's a F-Key or other special key then it shouldn't start the
+ // editor.
+ if (event.GetKeyCode() >= WXK_START)
+ return false;
+#endif
#if wxUSE_UNICODE
// if the unicode key code is not really a unicode character (it may
// be a function key or etc., the platforms appear to always give us a
editor->SetCellAttr( attr );
editor->SetSize( rect );
- editor->GetControl()->Move(
- editor->GetControl()->GetPosition().x + nXMove,
- editor->GetControl()->GetPosition().y );
+ if (nXMove != 0)
+ editor->GetControl()->Move(
+ editor->GetControl()->GetPosition().x + nXMove,
+ editor->GetControl()->GetPosition().y );
editor->Show( true, attr );
- int colXPos = 0;
- for (int i = 0; i < m_currentCellCoords.GetCol(); i++)
- {
- colXPos += GetColSize( i );
- }
-
- int xUnit = 1, yUnit = 1;
- GetScrollPixelsPerUnit( &xUnit, &yUnit );
- if (m_currentCellCoords.GetCol() != 0)
- Scroll( colXPos / xUnit - 1, GetScrollPos( wxVERTICAL ) );
- else
- Scroll( colXPos / xUnit, GetScrollPos( wxVERTICAL ) );
-
// recalc dimensions in case we need to
// expand the scrolled window to account for editor
CalcDimensions();