/////////////////////////////////////////////////////////////////////////////
/*
- FIXME for virtual list controls
+ TODO
- +1. clicking on the item with a mouse is awfully slow, what is going on?
- note that selecting with keyboard seems to be much faster
- => fixed HighlightAll() - iterating over 1000000 items *is* slow
-
- 2. background colour is wrong?
- */
-
-/*
- TODO for better virtual list control support:
-
- 1. less dumb line caching, we should cache at least all those visible
- in the control itself and probably twice as many (we might also need to
- cache the first one always for geometry calculations?)
-
- +2. storing selections: we can't use an array to store the selected indices
- like right now as selecting all in a control with 1000000 items is not
- doable like this - instead, store selections as collection of individual
- items and ranges
-
- => wxSelectionStore
-
- 3. we need to implement searching/sorting somehow
-
- 4. the idea of storing the line index in the line itself is really stupid,
- we shouldn't need it - but for this we have to get rid of all calles to
- wxListLineData::GetFoo() and replace them with something like
- if ( IsVirtual()
- ... we have it ourselves ...
- else
- line->GetFoo();
+ 1. we need to implement searching/sorting for virtual controls somehow
+ ?2. when changing selection the lines are refreshed twice
*/
// ============================================================================
#ifdef __GNUG__
#pragma implementation "listctrl.h"
#pragma implementation "listctrlbase.h"
-#endif
+#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_LISTCTRL
-#include "wx/dcscreen.h"
-#include "wx/app.h"
-#include "wx/listctrl.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+
+ #include "wx/dynarray.h"
+
+ #include "wx/dcscreen.h"
+
+ #include "wx/textctrl.h"
+#endif
+
#include "wx/imaglist.h"
-#include "wx/dynarray.h"
+#include "wx/listctrl.h"
-#ifdef __WXGTK__
-#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
+#if defined(__WXGTK__)
+ #include <gtk/gtk.h>
+ #include "wx/gtk/win_gtk.h"
#endif
// ----------------------------------------------------------------------------
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_KEY_DOWN)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_INSERT_ITEM)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_RIGHT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_DRAGGING)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_END_DRAG)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_ACTIVATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_FOCUSED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_CACHE_HINT)
// ----------------------------------------------------------------------------
// constants
static const int WIDTH_COL_DEFAULT = 80;
static const int WIDTH_COL_MIN = 10;
+// the space between the image and the text in the report mode
+static const int IMAGE_MARGIN_IN_REPORT_MODE = 5;
+
// ============================================================================
// private classes
// ============================================================================
int CMPFUNC_CONV wxSizeTCmpFn(size_t n1, size_t n2) { return n1 - n2; }
-WX_DEFINE_SORTED_EXPORTED_ARRAY(size_t, wxIndexArray);
+WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(size_t, wxIndexArray);
// this class is used to store the selected items in the virtual list control
// (but it is not tied to list control and so can be used with other controls
bool SelectItem(size_t item, bool select = TRUE);
// select the range of items
- void SelectRange(size_t itemFrom, size_t itemTo, bool select = TRUE);
+ //
+ // return true and fill the itemsChanged array with the indices of items
+ // which have changed state if "few" of them did, otherwise return false
+ // (meaning that too many items changed state to bother counting them
+ // individually)
+ bool SelectRange(size_t itemFrom, size_t itemTo,
+ bool select = TRUE,
+ wxArrayInt *itemsChanged = NULL);
// return true if the given item is selected
bool IsSelected(size_t item) const;
{
public:
wxListItemData(wxListMainWindow *owner);
- ~wxListItemData() { delete m_attr; delete m_rect; }
+ ~wxListItemData();
void SetItem( const wxListItem &info );
void SetImage( int image ) { m_image = image; }
void GetItem( wxListItem &info ) const;
- wxListItemAttr *GetAttributes() const { return m_attr; }
+ void SetAttr(wxListItemAttr *attr) { m_attr = attr; }
+ wxListItemAttr *GetAttr() const { return m_attr; }
public:
// the item image or -1
class WXDLLEXPORT wxListHeaderData : public wxObject
{
-protected:
- long m_mask;
- int m_image;
- wxString m_text;
- int m_format;
- int m_width;
- int m_xpos,
- m_ypos;
- int m_height;
-
public:
wxListHeaderData();
wxListHeaderData( const wxListItem &info );
int GetWidth() const;
int GetFormat() const;
+protected:
+ long m_mask;
+ int m_image;
+ wxString m_text;
+ int m_format;
+ int m_width;
+ int m_xpos,
+ m_ypos;
+ int m_height;
+
private:
- DECLARE_DYNAMIC_CLASS(wxListHeaderData);
+ void Init();
};
//-----------------------------------------------------------------------------
wxString GetText(int index) const;
void SetText( int index, const wxString s );
+ wxListItemAttr *GetAttr() const;
+ void SetAttr(wxListItemAttr *attr);
+
// return true if the highlighting really changed
bool Highlight( bool on );
// get the mode (i.e. style) of the list control
inline int GetMode() const;
- void SetAttributes(wxDC *dc,
+ // prepare the DC for drawing with these item's attributes, return true if
+ // we need to draw the items background to highlight it, false otherwise
+ bool SetAttributes(wxDC *dc,
const wxListItemAttr *attr,
- const wxColour& colText,
- const wxFont& font,
bool highlight);
// these are only used by GetImage/SetImage above, we don't support images
wxCursor *m_resizeCursor;
bool m_isDragging;
- // column being resized
+ // column being resized or -1
int m_column;
// divider line position in logical (unscrolled) coords
public:
wxListHeaderWindow();
- virtual ~wxListHeaderWindow();
wxListHeaderWindow( wxWindow *win,
wxWindowID id,
long style = 0,
const wxString &name = "wxlistctrlcolumntitles" );
+ virtual ~wxListHeaderWindow();
+
void DoDrawRect( wxDC *dc, int x, int y, int w, int h );
void DrawCurrent();
void AdjustDC(wxDC& dc);
bool m_dirty;
private:
+ // common part of all ctors
+ void Init();
+
+ void SendListEvent(wxEventType type, wxPoint pos);
+
DECLARE_DYNAMIC_CLASS(wxListHeaderWindow)
DECLARE_EVENT_TABLE()
};
wxString *m_res;
wxListMainWindow *m_owner;
wxString m_startValue;
+ bool m_finished;
public:
wxListTextCtrl() {}
void OnKillFocus( wxFocusEvent &event );
private:
- DECLARE_DYNAMIC_CLASS(wxListTextCtrl);
+ DECLARE_DYNAMIC_CLASS(wxListTextCtrl)
DECLARE_EVENT_TABLE()
};
void RefreshLine( size_t line );
void RefreshLines( size_t lineFrom, size_t lineTo );
+ // refresh all selected items
+ void RefreshSelected();
+
// refresh all lines below the given one: the difference with
// RefreshLines() is that the index here might not be a valid one (happens
// when the last line is deleted)
// return the hit code for the corresponding position (in this line)
long HitTestLine(size_t line, int x, int y) const;
+ // bring the selected item into view, scrolling to it if necessary
+ void MoveToItem(size_t item);
+
+ // bring the current item into view
+ void MoveToFocus() { MoveToItem(m_current); }
+
+ // start editing the label of the given item
void EditLabel( long item );
+
+ // suspend/resume redrawing the control
+ void Freeze();
+ void Thaw();
+
+ void SetFocus();
+
void OnRenameTimer();
void OnRenameAccept();
void OnMouse( wxMouseEvent &event );
- void MoveToFocus();
// called to switch the selection from the current item to newCurrent,
void OnArrowChar( size_t newCurrent, const wxKeyEvent& event );
int GetSelectedItemCount();
// set the scrollbars and update the positions of the items
- void RecalculatePositions();
+ void RecalculatePositions(bool noRefresh = FALSE);
// refresh the window and the header
void RefreshAll();
bool IsEmpty() const { return GetItemCount() == 0; }
void SetItemCount(long count);
- void ResetCurrent() { m_current = (size_t)-1; }
+ // change the current (== focused) item, send a notification event
+ void ChangeCurrent(size_t current);
+ void ResetCurrent() { ChangeCurrent((size_t)-1); }
bool HasCurrent() const { return m_current != (size_t)-1; }
// send out a wxListEvent
// get the y position of the given line (only for report view)
wxCoord GetLineY(size_t line) const;
+ // get the brush to use for the item highlighting
+ wxBrush *GetHighlightBrush() const
+ {
+ return m_hasFocus ? m_highlightBrush : m_highlightUnfocusedBrush;
+ }
+
//protected:
// the array of all line objects for a non virtual list control
wxListLineDataArray m_lines;
// call
bool m_dirty;
- wxBrush *m_highlightBrush;
wxColour *m_highlightColour;
int m_xScroll,
m_yScroll;
#ifdef __WXMAC__
return *wxWHITE;
#else
- return wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT);
+ return wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT);
#endif
}
// initialize the current item if needed
void UpdateCurrent();
- // called when an item is [un]focuded, i.e. becomes [not] current
- //
- // currently unused
- void OnFocusLine( size_t line );
- void OnUnfocusLine( size_t line );
+ // delete all items but don't refresh: called from dtor
+ void DoDeleteAllItems();
// the height of one line using the current font
wxCoord m_lineHeight;
size_t m_lineFrom,
m_lineTo;
- DECLARE_DYNAMIC_CLASS(wxListMainWindow);
+ // the brushes to use for item highlighting when we do/don't have focus
+ wxBrush *m_highlightBrush,
+ *m_highlightUnfocusedBrush;
+
+ // if this is > 0, the control is frozen and doesn't redraw itself
+ size_t m_freezeCount;
+
+ DECLARE_DYNAMIC_CLASS(wxListMainWindow)
DECLARE_EVENT_TABLE()
};
return FALSE;
}
-void wxSelectionStore::SelectRange(size_t itemFrom, size_t itemTo, bool select)
+bool wxSelectionStore::SelectRange(size_t itemFrom, size_t itemTo,
+ bool select,
+ wxArrayInt *itemsChanged)
{
+ // 100 is hardcoded but it shouldn't matter much: the important thing is
+ // that we don't refresh everything when really few (e.g. 1 or 2) items
+ // change state
+ static const size_t MANY_ITEMS = 100;
+
wxASSERT_MSG( itemFrom <= itemTo, _T("should be in order") );
// are we going to have more [un]selected items than the other ones?
- if ( itemTo - itemFrom > m_count / 2 )
+ if ( itemTo - itemFrom > m_count/2 )
{
if ( select != m_defaultState )
{
if ( selOld.Index(item) == wxNOT_FOUND )
m_itemsSel.Add(item);
}
+
+ // many items (> half) changed state
+ itemsChanged = NULL;
}
else // select == m_defaultState
{
// delete all of them (from end to avoid changing indices)
for ( int i = end; i >= (int)start; i-- )
{
+ if ( itemsChanged )
+ {
+ if ( itemsChanged->GetCount() > MANY_ITEMS )
+ {
+ // stop counting (see comment below)
+ itemsChanged = NULL;
+ }
+ else
+ {
+ itemsChanged->Add(m_itemsSel[i]);
+ }
+ }
+
m_itemsSel.RemoveAt(i);
}
}
}
else // "few" items change state
{
+ if ( itemsChanged )
+ {
+ itemsChanged->Empty();
+ }
+
// just add the items to the selection
for ( size_t item = itemFrom; item <= itemTo; item++ )
{
- SelectItem(item, select);
+ if ( SelectItem(item, select) && itemsChanged )
+ {
+ itemsChanged->Add(item);
+
+ if ( itemsChanged->GetCount() > MANY_ITEMS )
+ {
+ // stop counting them, we'll just eat gobs of memory
+ // for nothing at all - faster to refresh everything in
+ // this case
+ itemsChanged = NULL;
+ }
+ }
}
}
+
+ // we set it to NULL if there are many items changing state
+ return itemsChanged != NULL;
}
void wxSelectionStore::OnItemDelete(size_t item)
// wxListItemData
//-----------------------------------------------------------------------------
+wxListItemData::~wxListItemData()
+{
+ // in the virtual list control the attributes are managed by the main
+ // program, so don't delete them
+ if ( !m_owner->IsVirtual() )
+ {
+ delete m_attr;
+ }
+
+ delete m_rect;
+}
+
void wxListItemData::Init()
{
m_image = -1;
m_owner = owner;
- if ( owner->HasFlag(wxLC_REPORT) )
+ if ( owner->InReportView() )
{
m_rect = NULL;
}
// wxListHeaderData
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListHeaderData,wxObject);
-
-wxListHeaderData::wxListHeaderData()
+void wxListHeaderData::Init()
{
m_mask = 0;
- m_image = 0;
+ m_image = -1;
m_format = 0;
m_width = 0;
m_xpos = 0;
m_height = 0;
}
+wxListHeaderData::wxListHeaderData()
+{
+ Init();
+}
+
wxListHeaderData::wxListHeaderData( const wxListItem &item )
{
+ Init();
+
SetItem( item );
- m_xpos = 0;
- m_ypos = 0;
- m_height = 0;
}
void wxListHeaderData::SetItem( const wxListItem &item )
{
m_mask = item.m_mask;
- m_text = item.m_text;
- m_image = item.m_image;
- m_format = item.m_format;
- SetWidth(item.m_width);
+ if ( m_mask & wxLIST_MASK_TEXT )
+ m_text = item.m_text;
+
+ if ( m_mask & wxLIST_MASK_IMAGE )
+ m_image = item.m_image;
+
+ if ( m_mask & wxLIST_MASK_FORMAT )
+ m_format = item.m_format;
+
+ if ( m_mask & wxLIST_MASK_WIDTH )
+ SetWidth(item.m_width);
}
void wxListHeaderData::SetPosition( int x, int y )
m_width = w;
if (m_width < 0)
m_width = WIDTH_COL_DEFAULT;
- if (m_width < WIDTH_COL_MIN)
+ else if (m_width < WIDTH_COL_MIN)
m_width = WIDTH_COL_MIN;
}
bool wxListHeaderData::HasImage() const
{
- return (m_image != 0);
+ return m_image != -1;
}
bool wxListHeaderData::IsHit( int x, int y ) const
return ((x >= m_xpos) && (x <= m_xpos+m_width) && (y >= m_ypos) && (y <= m_ypos+m_height));
}
-void wxListHeaderData::GetItem( wxListItem &item )
+void wxListHeaderData::GetItem( wxListItem& item )
{
item.m_mask = m_mask;
item.m_text = m_text;
if ( item->HasImage() )
{
- m_gi->m_rectIcon.x = m_gi->m_rectAll.x + 4
- + (spacing - m_gi->m_rectIcon.width)/2;
+ m_gi->m_rectIcon.x = m_gi->m_rectAll.x + 4 +
+ (m_gi->m_rectAll.width - m_gi->m_rectIcon.width) / 2;
m_gi->m_rectIcon.y = m_gi->m_rectAll.y + 4;
}
return item->GetImage();
}
-void wxListLineData::SetAttributes(wxDC *dc,
+wxListItemAttr *wxListLineData::GetAttr() const
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_MSG( node, NULL, _T("invalid column index in GetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ return item->GetAttr();
+}
+
+void wxListLineData::SetAttr(wxListItemAttr *attr)
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_RET( node, _T("invalid column index in SetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ item->SetAttr(attr);
+}
+
+bool wxListLineData::SetAttributes(wxDC *dc,
const wxListItemAttr *attr,
- const wxColour& colText,
- const wxFont& font,
- bool highlight)
+ bool highlighted)
{
- // don't use foregroud colour for drawing highlighted items - this might
+ wxWindow *listctrl = m_owner->GetParent();
+
+ // fg colour
+
+ // don't use foreground colour for drawing highlighted items - this might
// make them completely invisible (and there is no way to do bit
// arithmetics on wxColour, unfortunately)
- if ( !highlight && attr && attr->HasTextColour() )
+ wxColour colText;
+ if ( highlighted )
{
- dc->SetTextForeground(attr->GetTextColour());
+ colText = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
}
else
{
- dc->SetTextForeground(colText);
+ if ( attr && attr->HasTextColour() )
+ {
+ colText = attr->GetTextColour();
+ }
+ else
+ {
+ colText = listctrl->GetForegroundColour();
+ }
}
+ dc->SetTextForeground(colText);
+
+ // font
+ wxFont font;
if ( attr && attr->HasFont() )
{
- dc->SetFont(attr->GetFont());
+ font = attr->GetFont();
}
else
{
- dc->SetFont(font);
+ font = listctrl->GetFont();
}
+
+ dc->SetFont(font);
+
+ // bg colour
+ bool hasBgCol = attr && attr->HasBackgroundColour();
+ if ( highlighted || hasBgCol )
+ {
+ if ( highlighted )
+ {
+ dc->SetBrush( *m_owner->GetHighlightBrush() );
+ }
+ else
+ {
+ dc->SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
+ }
+
+ dc->SetPen( *wxTRANSPARENT_PEN );
+
+ return TRUE;
+ }
+
+ return FALSE;
}
void wxListLineData::Draw( wxDC *dc )
wxListItemDataList::Node *node = m_items.GetFirst();
wxCHECK_RET( node, _T("no subitems at all??") );
+ bool highlighted = IsHighlighted();
+
+ wxListItemAttr *attr = GetAttr();
+
+ if ( SetAttributes(dc, attr, highlighted) )
+ {
+ dc->DrawRectangle( m_gi->m_rectHighlight );
+ }
+
wxListItemData *item = node->GetData();
if (item->HasImage())
{
if (item->HasText())
{
wxRect rectLabel = m_gi->m_rectLabel;
+
+ wxDCClipper clipper(*dc, rectLabel);
dc->DrawText( item->GetText(), rectLabel.x, rectLabel.y );
}
}
const wxRect& rectHL,
bool highlighted )
{
- // use our own flag if we maintain it
- if ( !IsVirtual() )
- highlighted = m_highlighted;
-
- // default foreground colour
- wxWindow *listctrl = m_owner->GetParent();
- wxColour colText;
- if ( highlighted )
+ // TODO: later we should support setting different attributes for
+ // different columns - to do it, just add "col" argument to
+ // GetAttr() and move these lines into the loop below
+ wxListItemAttr *attr = GetAttr();
+ if ( SetAttributes(dc, attr, highlighted) )
{
- colText = wxSystemSettings::GetSystemColour( wxSYS_COLOUR_HIGHLIGHTTEXT );
- }
- else
- {
- colText = listctrl->GetForegroundColour();
- }
-
- // default font
- wxFont font = listctrl->GetFont();
-
- // VZ: currently we set the colours/fonts only once, but like this (i.e.
- // using SetAttributes() inside the loop), it will be trivial to
- // customize the subitems (in report mode) too.
- wxListItemData *item = m_items.GetFirst()->GetData();
- wxListItemAttr *attr = item->GetAttributes();
- SetAttributes(dc, attr, colText, font, highlighted);
-
- bool hasBgCol = attr && attr->HasBackgroundColour();
- if ( highlighted || hasBgCol )
- {
- if ( highlighted )
- {
- dc->SetBrush( *m_owner->m_highlightBrush );
- }
- else
- {
- if ( hasBgCol )
- dc->SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
- else
- dc->SetBrush( * wxWHITE_BRUSH );
- }
-
- dc->SetPen( * wxTRANSPARENT_PEN );
dc->DrawRectangle( rectHL );
}
{
wxListItemData *item = node->GetData();
+ int width = m_owner->GetColumnWidth(col++);
int xOld = x;
+ x += width;
if ( item->HasImage() )
{
int ix, iy;
- m_owner->DrawImage( item->GetImage(), dc, x, y );
+ m_owner->DrawImage( item->GetImage(), dc, xOld, y );
m_owner->GetImageSize( item->GetImage(), ix, iy );
- x += ix + 5; // FIXME: what is "5"?
- }
- int width = m_owner->GetColumnWidth(col++);
+ ix += IMAGE_MARGIN_IN_REPORT_MODE;
- wxDCClipper clipper(*dc, x, y, width, rect.height);
+ xOld += ix;
+ width -= ix;
+ }
+
+ wxDCClipper clipper(*dc, xOld, y, width, rect.height);
if ( item->HasText() )
{
- dc->DrawText( item->GetText(), x, y );
+ dc->DrawText( item->GetText(), xOld, y );
}
- x = xOld + width;
-
node = node->GetNext();
}
}
// wxListHeaderWindow
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListHeaderWindow,wxWindow);
+IMPLEMENT_DYNAMIC_CLASS(wxListHeaderWindow,wxWindow)
BEGIN_EVENT_TABLE(wxListHeaderWindow,wxWindow)
EVT_PAINT (wxListHeaderWindow::OnPaint)
EVT_SET_FOCUS (wxListHeaderWindow::OnSetFocus)
END_EVENT_TABLE()
-wxListHeaderWindow::wxListHeaderWindow( void )
+void wxListHeaderWindow::Init()
{
- m_owner = (wxListMainWindow *) NULL;
m_currentCursor = (wxCursor *) NULL;
- m_resizeCursor = (wxCursor *) NULL;
m_isDragging = FALSE;
+ m_dirty = FALSE;
+}
+
+wxListHeaderWindow::wxListHeaderWindow()
+{
+ Init();
+
+ m_owner = (wxListMainWindow *) NULL;
+ m_resizeCursor = (wxCursor *) NULL;
}
-wxListHeaderWindow::wxListHeaderWindow( wxWindow *win, wxWindowID id, wxListMainWindow *owner,
- const wxPoint &pos, const wxSize &size,
- long style, const wxString &name ) :
- wxWindow( win, id, pos, size, style, name )
+wxListHeaderWindow::wxListHeaderWindow( wxWindow *win,
+ wxWindowID id,
+ wxListMainWindow *owner,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString &name )
+ : wxWindow( win, id, pos, size, style, name )
{
+ Init();
+
m_owner = owner;
-// m_currentCursor = wxSTANDARD_CURSOR;
- m_currentCursor = (wxCursor *) NULL;
m_resizeCursor = new wxCursor( wxCURSOR_SIZEWE );
- m_isDragging = FALSE;
- m_dirty = FALSE;
- SetBackgroundColour( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_BTNFACE ) );
+ SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNFACE ) );
}
-wxListHeaderWindow::~wxListHeaderWindow( void )
+wxListHeaderWindow::~wxListHeaderWindow()
{
delete m_resizeCursor;
}
void wxListHeaderWindow::DoDrawRect( wxDC *dc, int x, int y, int w, int h )
{
-#ifdef __WXGTK__
+#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
GtkStateType state = m_parent->IsEnabled() ? GTK_STATE_NORMAL
: GTK_STATE_INSENSITIVE;
gtk_paint_box (m_wxwindow->style, GTK_PIZZA(m_wxwindow)->bin_window,
state, GTK_SHADOW_OUT,
- (GdkRectangle*) NULL, m_wxwindow, "button",
+ (GdkRectangle*) NULL, m_wxwindow,
+ (char *)"button", // const_cast
x-1, y-1, w+2, h+2);
#elif defined( __WXMAC__ )
const int m_corner = 1;
dc->SetBrush( *wxTRANSPARENT_BRUSH );
- dc->SetPen( wxPen( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
+ dc->SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
- wxPen pen( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
+ wxPen pen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
dc->SetPen( pen );
dc->DrawLine( x+w-m_corner, y, x+w-1, y+h ); // right (inner)
void wxListHeaderWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
-#ifdef __WXGTK__
+#if defined(__WXGTK__)
wxClientDC dc( this );
#else
wxPaintDC dc( this );
int numColumns = m_owner->GetColumnCount();
wxListItem item;
- for (int i = 0; i < numColumns; i++)
+ for ( int i = 0; i < numColumns && x < w; i++ )
{
m_owner->GetColumn( i, item );
int wCol = item.m_width;
- int cw = wCol - 2; // the width of the rect to draw
- int xEnd = x + wCol;
+ // the width of the rect to draw: make it smaller to fit entirely
+ // inside the column rect
+ int cw = wCol - 2;
dc.SetPen( *wxWHITE_PEN );
DoDrawRect( &dc, x, HEADER_OFFSET_Y, cw, h-2 );
- dc.SetClippingRegion( x, HEADER_OFFSET_Y, cw-5, h-4 );
- dc.DrawText( item.GetText(), x + EXTRA_WIDTH, HEADER_OFFSET_Y + EXTRA_HEIGHT );
- dc.DestroyClippingRegion();
- x += wCol;
- if (xEnd > w+5)
- break;
+ // if we have an image, draw it on the right of the label
+ int image = item.m_image;
+ if ( image != -1 )
+ {
+ wxImageList *imageList = m_owner->m_small_image_list;
+ if ( imageList )
+ {
+ int ix, iy;
+ imageList->GetSize(image, ix, iy);
+
+ imageList->Draw
+ (
+ image,
+ dc,
+ x + cw - ix - 1,
+ HEADER_OFFSET_Y + (h - 4 - iy)/2,
+ wxIMAGELIST_DRAW_TRANSPARENT
+ );
+
+ cw -= ix + 2;
+ }
+ //else: ignore the column image
+ }
+
+ // draw the text clipping it so that it doesn't overwrite the column
+ // boundary
+ wxDCClipper clipper(dc, x, HEADER_OFFSET_Y, cw, h - 4 );
+
+ dc.DrawText( item.GetText(),
+ x + EXTRA_WIDTH, HEADER_OFFSET_Y + EXTRA_HEIGHT );
+
+ x += wCol;
}
+
dc.EndDrawing();
}
{
int x1 = m_currentX;
int y1 = 0;
- ClientToScreen( &x1, &y1 );
+ m_owner->ClientToScreen( &x1, &y1 );
- int x2 = m_currentX-1;
+ int x2 = m_currentX;
int y2 = 0;
m_owner->GetClientSize( NULL, &y2 );
m_owner->ClientToScreen( &x2, &y2 );
if (m_isDragging)
{
+ SendListEvent(wxEVT_COMMAND_LIST_COL_DRAGGING,
+ event.GetPosition());
+
// we don't draw the line beyond our window, but we allow dragging it
// there
int w = 0;
m_isDragging = FALSE;
m_dirty = TRUE;
m_owner->SetColumnWidth( m_column, m_currentX - m_minX );
+ SendListEvent(wxEVT_COMMAND_LIST_COL_END_DRAG,
+ event.GetPosition());
}
else
{
int xpos = 0;
// find the column where this event occured
- int countCol = m_owner->GetColumnCount();
- for (int col = 0; col < countCol; col++)
+ int col,
+ countCol = m_owner->GetColumnCount();
+ for (col = 0; col < countCol; col++)
{
xpos += m_owner->GetColumnWidth( col );
m_column = col;
m_minX = xpos;
}
- if (event.LeftDown())
+ if ( col == countCol )
+ m_column = -1;
+
+ if (event.LeftDown() || event.RightUp())
{
- if (hit_border)
+ if (hit_border && event.LeftDown())
{
m_isDragging = TRUE;
m_currentX = x;
DrawCurrent();
CaptureMouse();
+ SendListEvent(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG,
+ event.GetPosition());
}
- else
+ else // click on a column
{
- wxWindow *parent = GetParent();
- wxListEvent le( wxEVT_COMMAND_LIST_COL_CLICK, parent->GetId() );
- le.SetEventObject( parent );
- le.m_col = m_column;
- parent->GetEventHandler()->ProcessEvent( le );
+ SendListEvent( event.LeftDown()
+ ? wxEVT_COMMAND_LIST_COL_CLICK
+ : wxEVT_COMMAND_LIST_COL_RIGHT_CLICK,
+ event.GetPosition());
}
}
else if (event.Moving())
m_owner->SetFocus();
}
+void wxListHeaderWindow::SendListEvent(wxEventType type, wxPoint pos)
+{
+ wxWindow *parent = GetParent();
+ wxListEvent le( type, parent->GetId() );
+ le.SetEventObject( parent );
+ le.m_pointDrag = pos;
+
+ // the position should be relative to the parent window, not
+ // this one for compatibility with MSW and common sense: the
+ // user code doesn't know anything at all about this header
+ // window, so why should it get positions relative to it?
+ le.m_pointDrag.y -= GetSize().y;
+
+ le.m_col = m_column;
+ parent->GetEventHandler()->ProcessEvent( le );
+}
+
//-----------------------------------------------------------------------------
// wxListRenameTimer (internal)
//-----------------------------------------------------------------------------
// wxListTextCtrl (internal)
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListTextCtrl,wxTextCtrl);
+IMPLEMENT_DYNAMIC_CLASS(wxListTextCtrl,wxTextCtrl)
BEGIN_EVENT_TABLE(wxListTextCtrl,wxTextCtrl)
EVT_CHAR (wxListTextCtrl::OnChar)
(*m_accept) = FALSE;
(*m_res) = "";
m_startValue = value;
+ m_finished = FALSE;
}
void wxListTextCtrl::OnChar( wxKeyEvent &event )
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
- if ((*m_accept) && ((*m_res) != m_startValue))
+ if ((*m_res) != m_startValue)
m_owner->OnRenameAccept();
+ m_finished = TRUE;
+ m_owner->SetFocus();
+
return;
}
if (event.m_keyCode == WXK_ESCAPE)
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
+ m_finished = TRUE;
+ m_owner->SetFocus();
+
return;
}
void wxListTextCtrl::OnKeyUp( wxKeyEvent &event )
{
+ if (m_finished)
+ {
+ event.Skip();
+ return;
+ }
+
// auto-grow the textctrl:
wxSize parentSize = m_owner->GetSize();
wxPoint myPos = GetPosition();
wxSize mySize = GetSize();
int sx, sy;
- GetTextExtent(GetValue() + _T("MM"), &sx, &sy); // FIXME: MM??
+ GetTextExtent(GetValue() + _T("MM"), &sx, &sy);
if (myPos.x + sx > parentSize.x)
sx = parentSize.x - myPos.x;
if (mySize.x > sx)
event.Skip();
}
-void wxListTextCtrl::OnKillFocus( wxFocusEvent &WXUNUSED(event) )
+void wxListTextCtrl::OnKillFocus( wxFocusEvent &event )
{
+ if (m_finished)
+ {
+ event.Skip();
+ return;
+ }
+
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
- if ((*m_accept) && ((*m_res) != m_startValue))
+ (*m_accept) = TRUE;
+ (*m_res) = GetValue();
+
+ if ((*m_res) != m_startValue)
m_owner->OnRenameAccept();
}
// wxListMainWindow
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListMainWindow,wxScrolledWindow);
+IMPLEMENT_DYNAMIC_CLASS(wxListMainWindow,wxScrolledWindow)
BEGIN_EVENT_TABLE(wxListMainWindow,wxScrolledWindow)
EVT_PAINT (wxListMainWindow::OnPaint)
m_currentEdit =
m_lineLastClicked =
m_lineBeforeLastClicked = (size_t)-1;
+
+ m_freezeCount = 0;
}
void wxListMainWindow::InitScrolling()
{
Init();
- m_highlightBrush = (wxBrush *) NULL;
+ m_highlightBrush =
+ m_highlightUnfocusedBrush = (wxBrush *) NULL;
m_xScroll =
m_yScroll = 0;
{
Init();
- m_highlightBrush = new wxBrush( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_HIGHLIGHT), wxSOLID );
+ m_highlightBrush = new wxBrush
+ (
+ wxSystemSettings::GetColour
+ (
+ wxSYS_COLOUR_HIGHLIGHT
+ ),
+ wxSOLID
+ );
+
+ m_highlightUnfocusedBrush = new wxBrush
+ (
+ wxSystemSettings::GetColour
+ (
+ wxSYS_COLOUR_BTNSHADOW
+ ),
+ wxSOLID
+ );
+
wxSize sz = size;
sz.y = 25;
InitScrolling();
SetScrollbars( m_xScroll, m_yScroll, 0, 0, 0, 0 );
- SetBackgroundColour( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_LISTBOX ) );
+ SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_LISTBOX ) );
}
wxListMainWindow::~wxListMainWindow()
{
- DeleteEverything();
+ DoDeleteAllItems();
delete m_highlightBrush;
+ delete m_highlightUnfocusedBrush;
delete m_renameTimer;
}
}
ld->SetImage(listctrl->OnGetItemImage(line));
+ ld->SetAttr(listctrl->OnGetItemAttr(line));
}
wxListLineData *wxListMainWindow::GetDummyLine() const
long wxListMainWindow::HitTestLine(size_t line, int x, int y) const
{
+ wxASSERT_MSG( line < GetItemCount(), _T("invalid line in HitTestLine") );
+
wxListLineData *ld = GetLine(line);
if ( ld->HasImage() && GetLineIconRect(line).Inside(x, y) )
return wxLIST_HITTEST_ONITEMICON;
- if ( ld->HasText() )
+ // VS: Testing for "ld->HasText() || InReportView()" instead of
+ // "ld->HasText()" is needed to make empty lines in report view
+ // possible
+ if ( ld->HasText() || InReportView() )
{
wxRect rect = InReportView() ? GetLineRect(line)
: GetLineLabelRect(line);
}
}
-void wxListMainWindow::HighlightLines( size_t lineFrom, size_t lineTo, bool highlight )
+void wxListMainWindow::HighlightLines( size_t lineFrom,
+ size_t lineTo,
+ bool highlight )
{
if ( IsVirtual() )
{
- m_selStore.SelectRange(lineFrom, lineTo, highlight);
- RefreshLines(lineFrom, lineTo);
+ wxArrayInt linesChanged;
+ if ( !m_selStore.SelectRange(lineFrom, lineTo, highlight,
+ &linesChanged) )
+ {
+ // meny items changed state, refresh everything
+ RefreshLines(lineFrom, lineTo);
+ }
+ else // only a few items changed state, refresh only them
+ {
+ size_t count = linesChanged.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ RefreshLine(linesChanged[n]);
+ }
+ }
}
- else
+ else // iterate over all items in non report view
{
- // do it the dumb way
- bool needsRefresh = FALSE;
for ( size_t line = lineFrom; line <= lineTo; line++ )
{
if ( HighlightLine(line, highlight) )
- needsRefresh = TRUE;
+ {
+ RefreshLine(line);
+ }
}
-
- if ( needsRefresh )
- RefreshLines(lineFrom, lineTo);
}
}
else // !virtual
{
wxListLineData *ld = GetLine(line);
- wxCHECK_MSG( ld, FALSE, _T("invalid index in IsHighlighted") );
+ wxCHECK_MSG( ld, FALSE, _T("invalid index in HighlightLine") );
changed = ld->Highlight(highlight);
}
void wxListMainWindow::RefreshLine( size_t line )
{
+ if ( HasFlag(wxLC_REPORT) )
+ {
+ size_t visibleFrom, visibleTo;
+ GetVisibleLinesRange(&visibleFrom, &visibleTo);
+
+ if ( line < visibleFrom || line > visibleTo )
+ return;
+ }
+
wxRect rect = GetLineRect(line);
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
rect.x = 0;
rect.y = GetLineY(lineFrom);
rect.width = GetClientSize().x;
- rect.height = GetLineY(lineTo) - rect.y;
+ rect.height = GetLineY(lineTo) - rect.y + GetLineHeight();
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
RefreshRect( rect );
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
RefreshRect( rect );
-
}
else // !report
{
- // TODO: how to do it more efficiently?
- m_dirty = TRUE;
+ // TODO: how to do it more efficiently?
+ m_dirty = TRUE;
+ }
+}
+
+void wxListMainWindow::RefreshSelected()
+{
+ if ( IsEmpty() )
+ return;
+
+ size_t from, to;
+ if ( InReportView() )
+ {
+ GetVisibleLinesRange(&from, &to);
+ }
+ else // !virtual
+ {
+ from = 0;
+ to = GetItemCount() - 1;
+ }
+
+ if ( HasCurrent() && m_current >= from && m_current <= to )
+ {
+ RefreshLine(m_current);
+ }
+
+ for ( size_t line = from; line <= to; line++ )
+ {
+ // NB: the test works as expected even if m_current == -1
+ if ( line != m_current && IsHighlighted(line) )
+ {
+ RefreshLine(line);
+ }
+ }
+}
+
+void wxListMainWindow::Freeze()
+{
+ m_freezeCount++;
+}
+
+void wxListMainWindow::Thaw()
+{
+ wxCHECK_RET( m_freezeCount > 0, _T("thawing unfrozen list control?") );
+
+ if ( !--m_freezeCount )
+ {
+ Refresh();
}
}
// done (a Windows requirement).
wxPaintDC dc( this );
- if ( IsEmpty() )
+ if ( IsEmpty() || m_freezeCount )
+ {
+ // nothing to draw or not the moment to draw it
+ return;
+ }
+
+ if ( m_dirty )
{
- // empty control. nothing to draw
+ // delay the repainting until we calculate all the items positions
return;
}
size_t visibleFrom, visibleTo;
GetVisibleLinesRange(&visibleFrom, &visibleTo);
+
+ wxRect rectLine;
+ wxCoord xOrig, yOrig;
+ CalcUnscrolledPosition(0, 0, &xOrig, &yOrig);
+
+ // tell the caller cache to cache the data
+ if ( IsVirtual() )
+ {
+ wxListEvent evCache(wxEVT_COMMAND_LIST_CACHE_HINT,
+ GetParent()->GetId());
+ evCache.SetEventObject( GetParent() );
+ evCache.m_oldItemIndex = visibleFrom;
+ evCache.m_itemIndex = visibleTo;
+ GetParent()->GetEventHandler()->ProcessEvent( evCache );
+ }
+
for ( size_t line = visibleFrom; line <= visibleTo; line++ )
{
+ rectLine = GetLineRect(line);
+
+ if ( !IsExposed(rectLine.x - xOrig, rectLine.y - yOrig,
+ rectLine.width, rectLine.height) )
+ {
+ // don't redraw unaffected lines to avoid flicker
+ continue;
+ }
+
GetLine(line)->DrawInReportMode( &dc,
- GetLineRect(line),
+ rectLine,
GetLineHighlightRect(line),
IsHighlighted(line) );
}
}
}
- if ( HasCurrent() && m_hasFocus )
+ if ( HasCurrent() )
{
+ // don't draw rect outline under Max if we already have the background
+ // color but under other platforms only draw it if we do: it is a bit
+ // silly to draw "focus rect" if we don't have focus!
#ifdef __WXMAC__
- // no rect outline, we already have the background color
-#else
- dc.SetPen( *wxBLACK_PEN );
- dc.SetBrush( *wxTRANSPARENT_BRUSH );
- dc.DrawRectangle( GetLineHighlightRect(m_current) );
-#endif
+ if ( !m_hasFocus )
+#else // !__WXMAC__
+ if ( m_hasFocus )
+#endif // __WXMAC__/!__WXMAC__
+ {
+ dc.SetPen( *wxBLACK_PEN );
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ dc.DrawRectangle( GetLineHighlightRect(m_current) );
+ }
}
dc.EndDrawing();
if ( point != wxDefaultPosition )
le.m_pointDrag = point;
- GetLine(line)->GetItem( 0, le.m_item );
+ // don't try to get the line info for virtual list controls: the main
+ // program has it anyhow and if we did it would result in accessing all
+ // the lines, even those which are not visible now and this is precisely
+ // what we're trying to avoid
+ if ( !IsVirtual() && (command != wxEVT_COMMAND_LIST_DELETE_ITEM) )
+ {
+ if ( line != (size_t)-1 )
+ {
+ GetLine(line)->GetItem( 0, le.m_item );
+ }
+ //else: this happens for wxEVT_COMMAND_LIST_ITEM_FOCUSED event
+ }
+ //else: there may be no more such item
+
GetParent()->GetEventHandler()->ProcessEvent( le );
}
-void wxListMainWindow::OnFocusLine( size_t WXUNUSED(line) )
+void wxListMainWindow::ChangeCurrent(size_t current)
{
-// SendNotify( line, wxEVT_COMMAND_LIST_ITEM_FOCUSSED );
-}
+ m_current = current;
-void wxListMainWindow::OnUnfocusLine( size_t WXUNUSED(line) )
-{
-// SendNotify( line, wxEVT_COMMAND_LIST_ITEM_UNFOCUSSED );
+ SendNotify(current, wxEVT_COMMAND_LIST_ITEM_FOCUSED);
}
void wxListMainWindow::EditLabel( long item )
if (m_dirty)
wxSafeYield();
- wxClientDC dc(this);
- PrepareDC( dc );
-
wxString s = data->GetText(0);
wxRect rectLabel = GetLineLabelRect(m_currentEdit);
- rectLabel.x = dc.LogicalToDeviceX( rectLabel.x );
- rectLabel.y = dc.LogicalToDeviceY( rectLabel.y );
+ CalcScrolledPosition(rectLabel.x, rectLabel.y, &rectLabel.x, &rectLabel.y);
wxListTextCtrl *text = new wxListTextCtrl
(
int y = event.GetY();
CalcUnscrolledPosition( x, y, &x, &y );
- /* Did we actually hit an item ? */
+ // where did we hit it (if we did)?
long hitResult = 0;
size_t count = GetItemCount(),
if ( HasFlag(wxLC_REPORT) )
{
current = y / GetLineHeight();
- hitResult = HitTestLine(current, x, y);
+ if ( current < count )
+ hitResult = HitTestLine(current, x, y);
}
else // !report
{
// TODO: optimize it too! this is less simple than for report view but
// enumerating all items is still not a way to do it!!
- for ( current = 0; current < count && !hitResult; current++ )
+ for ( current = 0; current < count; current++ )
{
hitResult = HitTestLine(current, x, y);
+ if ( hitResult )
+ break;
}
}
if (event.Dragging())
{
if (m_dragCount == 0)
- m_dragStart = wxPoint(x,y);
+ {
+ // we have to report the raw, physical coords as we want to be
+ // able to call HitTest(event.m_pointDrag) from the user code to
+ // get the item being dragged
+ m_dragStart = event.GetPosition();
+ }
m_dragCount++;
m_renameTimer->Stop();
m_lastOnSame = FALSE;
+#ifdef __WXGTK__
+ // FIXME: wxGTK generates bad sequence of events prior to doubleclick
+ // ("down, up, down, double, up" while other ports
+ // do "down, up, double, up"). We have to have this hack
+ // in place till somebody fixes wxGTK...
if ( current == m_lineBeforeLastClicked )
+#else
+ if ( current == m_lineLastClicked )
+#endif
{
SendNotify( current, wxEVT_COMMAND_LIST_ITEM_ACTIVATED );
if ( IsSingleSel() || !(event.ControlDown() || event.ShiftDown()) )
{
HighlightAll( FALSE );
- m_current = current;
+
+ ChangeCurrent(current);
ReverseHighlight(m_current);
}
{
if (event.ControlDown())
{
- m_current = current;
+ ChangeCurrent(current);
ReverseHighlight(m_current);
}
else if (event.ShiftDown())
{
- m_current = current;
+ ChangeCurrent(current);
size_t lineFrom = oldCurrent,
lineTo = current;
if (m_current != oldCurrent)
{
RefreshLine( oldCurrent );
- OnUnfocusLine( oldCurrent );
- OnFocusLine( m_current );
}
// forceClick is only set if the previous click was on another item
}
}
-void wxListMainWindow::MoveToFocus()
+void wxListMainWindow::MoveToItem(size_t item)
{
- if ( !HasCurrent() )
+ if ( item == (size_t)-1 )
return;
- wxRect rect = GetLineRect(m_current);
+ wxRect rect = GetLineRect(item);
int client_w, client_h;
GetClientSize( &client_w, &client_h );
// items anyhow
if ( event.ShiftDown() && !IsSingleSel() )
{
- m_current = newCurrent;
+ ChangeCurrent(newCurrent);
// select all the items between the old and the new one
if ( oldCurrent > newCurrent )
if ( !event.ControlDown() )
HighlightAll(FALSE);
- m_current = newCurrent;
+ ChangeCurrent(newCurrent);
HighlightLine( oldCurrent, FALSE );
RefreshLine( oldCurrent );
}
}
- OnUnfocusLine( oldCurrent );
- OnFocusLine( m_current );
RefreshLine( m_current );
MoveToFocus();
nevent.SetDirection( !event.ShiftDown() );
nevent.SetEventObject( GetParent()->GetParent() );
nevent.SetCurrentFocus( m_parent );
- if (GetParent()->GetParent()->GetEventHandler()->ProcessEvent( nevent )) return;
+ if (GetParent()->GetParent()->GetEventHandler()->ProcessEvent( nevent ))
+ return;
}
/* no item -> nothing to do */
case WXK_SPACE:
if ( IsSingleSel() )
{
- wxListEvent le( wxEVT_COMMAND_LIST_ITEM_ACTIVATED,
- GetParent()->GetId() );
- le.SetEventObject( GetParent() );
- le.m_itemIndex = m_current;
- GetLine(m_current)->GetItem( 0, le.m_item );
- GetParent()->GetEventHandler()->ProcessEvent( le );
- }
- else
- {
- ReverseHighlight(m_current);
+ SendNotify( m_current, wxEVT_COMMAND_LIST_ITEM_ACTIVATED );
+
+ if ( IsHighlighted(m_current) )
+ {
+ // don't unselect the item in single selection mode
+ break;
+ }
+ //else: select it in ReverseHighlight() below if unselected
}
+
+ ReverseHighlight(m_current);
break;
case WXK_RETURN:
case WXK_EXECUTE:
- {
- wxListEvent le( wxEVT_COMMAND_LIST_ITEM_ACTIVATED,
- GetParent()->GetId() );
- le.SetEventObject( GetParent() );
- le.m_itemIndex = m_current;
- GetLine(m_current)->GetItem( 0, le.m_item );
- GetParent()->GetEventHandler()->ProcessEvent( le );
- }
+ SendNotify( m_current, wxEVT_COMMAND_LIST_ITEM_ACTIVATED );
break;
default:
// focus handling
// ----------------------------------------------------------------------------
-#ifdef __WXGTK__
-extern wxWindow *g_focusWindow;
-#endif
+void wxListMainWindow::SetFocus()
+{
+ // VS: wxListMainWindow derives from wxPanel (via wxScrolledWindow) and wxPanel
+ // overrides SetFocus in such way that it does never change focus from
+ // panel's child to the panel itself. Unfortunately, we must be able to change
+ // focus to the panel from wxListTextCtrl because the text control should
+ // disappear when the user clicks outside it.
+
+ wxWindow *oldFocus = FindFocus();
+
+ if ( oldFocus && oldFocus->GetParent() == this )
+ {
+ wxWindow::SetFocus();
+ }
+ else
+ {
+ wxScrolledWindow::SetFocus();
+ }
+}
void wxListMainWindow::OnSetFocus( wxFocusEvent &WXUNUSED(event) )
{
- m_hasFocus = TRUE;
+ // wxGTK sends us EVT_SET_FOCUS events even if we had never got
+ // EVT_KILL_FOCUS before which means that we finish by redrawing the items
+ // which are already drawn correctly resulting in horrible flicker - avoid
+ // it
+ if ( !m_hasFocus )
+ {
+ m_hasFocus = TRUE;
- if ( HasCurrent() )
- RefreshLine( m_current );
+ RefreshSelected();
+ }
- if (!GetParent())
+ if ( !GetParent() )
return;
-#ifdef __WXGTK__
- g_focusWindow = GetParent();
-#endif
-
wxFocusEvent event( wxEVT_SET_FOCUS, GetParent()->GetId() );
event.SetEventObject( GetParent() );
GetParent()->GetEventHandler()->ProcessEvent( event );
{
m_hasFocus = FALSE;
- if ( HasCurrent() )
- RefreshLine( m_current );
+ RefreshSelected();
}
void wxListMainWindow::DrawImage( int index, wxDC *dc, int x, int y )
_T("SetColumnWidth() can only be called in report mode.") );
m_dirty = TRUE;
+ wxListHeaderWindow *headerWin = GetListCtrl()->m_headerWin;
+ if ( headerWin )
+ headerWin->m_dirty = TRUE;
wxListHeaderDataList::Node *node = m_columns.Item( col );
wxCHECK_RET( node, _T("no column?") );
wxCHECK_RET( id >= 0 && (size_t)id < GetItemCount(),
_T("invalid item index in SetItem") );
- if ( IsVirtual() )
+ if ( !IsVirtual() )
+ {
+ wxListLineData *line = GetLine((size_t)id);
+ line->SetItem( item.m_col, item );
+ }
+
+ if ( InReportView() )
{
// just refresh the line to show the new value of the text/image
RefreshLine((size_t)id);
}
- else // !virtual
+ else // !report
{
+ // refresh everything (resulting in horrible flicker - FIXME!)
m_dirty = TRUE;
-
- wxListLineData *line = GetLine((size_t)id);
- if ( HasFlag(wxLC_REPORT) )
- item.m_width = GetColumnWidth( item.m_col );
- line->SetItem( item.m_col, item );
}
}
_T("invalid list ctrl item index in SetItem") );
size_t oldCurrent = m_current;
- size_t item = (size_t)litem; // sdafe because of the check above
+ size_t item = (size_t)litem; // safe because of the check above
+ // do we need to change the focus?
if ( stateMask & wxLIST_STATE_FOCUSED )
{
if ( state & wxLIST_STATE_FOCUSED )
// don't do anything if this item is already focused
if ( item != m_current )
{
- OnUnfocusLine( m_current );
- m_current = item;
- OnFocusLine( m_current );
+ ChangeCurrent(item);
- if ( IsSingleSel() && (oldCurrent != (size_t)-1) )
+ if ( oldCurrent != (size_t)-1 )
{
- HighlightLine(oldCurrent, FALSE);
+ if ( IsSingleSel() )
+ {
+ HighlightLine(oldCurrent, FALSE);
+ }
+
RefreshLine(oldCurrent);
}
// don't do anything if this item is not focused
if ( item == m_current )
{
- OnUnfocusLine( m_current );
- m_current = (size_t)-1;
+ ResetCurrent();
+
+ if ( IsSingleSel() )
+ {
+ // we must unselect the old current item as well or we
+ // might end up with more than one selected item in a
+ // single selection control
+ HighlightLine(oldCurrent, FALSE);
+ }
+
+ RefreshLine( oldCurrent );
}
}
}
+ // do we need to change the selection state?
if ( stateMask & wxLIST_STATE_SELECTED )
{
bool on = (state & wxLIST_STATE_SELECTED) != 0;
// single sel mode
if ( m_current != item )
{
- OnUnfocusLine( m_current );
- m_current = item;
- OnFocusLine( m_current );
+ ChangeCurrent(item);
if ( oldCurrent != (size_t)-1 )
{
m_selStore.SetItemCount(count);
m_countVirt = count;
- Refresh();
+ ResetVisibleLinesRange();
+
+ // scrollbars must be reset
+ m_dirty = TRUE;
}
int wxListMainWindow::GetSelectedItemCount()
// geometry calculation
// ----------------------------------------------------------------------------
-void wxListMainWindow::RecalculatePositions()
+void wxListMainWindow::RecalculatePositions(bool noRefresh)
{
- if ( IsEmpty() )
- return;
-
wxClientDC dc( this );
dc.SetFont( GetFont() );
else
iconSpacing = 0;
+ // Note that we do not call GetClientSize() here but
+ // GetSize() and substract the border size for sunken
+ // borders manually. This is technically incorrect,
+ // but we need to know the client area's size WITHOUT
+ // scrollbars here. Since we don't know if there are
+ // any scrollbars, we use GetSize() instead. Another
+ // solution would be to call SetScrollbars() here to
+ // remove the scrollbars and call GetClientSize() then,
+ // but this might result in flicker and - worse - will
+ // reset the scrollbars to 0 which is not good at all
+ // if you resize a dialog/window, but don't want to
+ // reset the window scrolling. RR.
+ // Furthermore, we actually do NOT subtract the border
+ // width as 2 pixels is just the extra space which we
+ // need around the actual content in the window. Other-
+ // wise the text would e.g. touch the upper border. RR.
int clientWidth,
clientHeight;
- GetClientSize( &clientWidth, &clientHeight );
+ GetSize( &clientWidth, &clientHeight );
if ( HasFlag(wxLC_REPORT) )
{
// fit into the window, we recalculate after subtracting an
// approximated 15 pt for the horizontal scrollbar
- clientHeight -= 4; // sunken frame
-
int entireWidth = 0;
for (int tries = 0; tries < 2; tries++)
{
- entireWidth = 0;
+ // We start with 4 for the border around all items
+ entireWidth = 4;
+
+ if (tries == 1)
+ {
+ // Now we have decided that the items do not fit into the
+ // client area. Unfortunately, wxWindows sometimes thinks
+ // that it does fit and therefore NO horizontal scrollbar
+ // is inserted. This looks ugly, so we fudge here and make
+ // the calculated width bigger than was actually has been
+ // calculated. This ensures that wxScrolledWindows puts
+ // a scrollbar at the bottom of its client area.
+ entireWidth += SCROLL_UNIT_X;
+ }
+
+ // Start at 2,2 so the text does not touch the border
int x = 2;
int y = 2;
int maxWidth = 0;
currentlyVisibleLines++;
wxListLineData *line = GetLine(i);
line->CalculateSize( &dc, iconSpacing );
- line->SetPosition( x, y, clientWidth, iconSpacing );
+ line->SetPosition( x, y, clientWidth, iconSpacing ); // Why clientWidth? (FIXME)
wxSize sizeLine = GetLineSize(i);
if (currentlyVisibleLines > m_linesPerPage)
m_linesPerPage = currentlyVisibleLines;
- // assume that the size of the next one is the same... (FIXME)
- if ( y + sizeLine.y - 6 >= clientHeight )
+ // Assume that the size of the next one is the same... (FIXME)
+ if ( y + sizeLine.y >= clientHeight )
{
currentlyVisibleLines = 0;
y = 2;
entireWidth += maxWidth+6;
maxWidth = 0;
}
+
+ // We have reached the last item.
if ( i == count - 1 )
entireWidth += maxWidth;
- if ((tries == 0) && (entireWidth > clientWidth))
+
+ if ( (tries == 0) && (entireWidth+SCROLL_UNIT_X > clientWidth) )
{
- clientHeight -= 15; // scrollbar height
+ clientHeight -= 15; // We guess the scrollbar height. (FIXME)
m_linesPerPage = 0;
currentlyVisibleLines = 0;
break;
}
+
if ( i == count - 1 )
- tries = 1; // everything fits, no second try required
+ tries = 1; // Everything fits, no second try required.
}
}
SetScrollbars( m_xScroll, m_yScroll, (entireWidth+SCROLL_UNIT_X) / m_xScroll, 0, scroll_pos, 0, TRUE );
}
- // FIXME: why should we call it from here?
- UpdateCurrent();
+ if ( !noRefresh )
+ {
+ // FIXME: why should we call it from here?
+ UpdateCurrent();
- RefreshAll();
+ RefreshAll();
+ }
}
void wxListMainWindow::RefreshAll()
Refresh();
wxListHeaderWindow *headerWin = GetListCtrl()->m_headerWin;
- if ( headerWin )
+ if ( headerWin && headerWin->m_dirty )
{
headerWin->m_dirty = FALSE;
headerWin->Refresh();
{
if ( !HasCurrent() && !IsEmpty() )
{
- m_current = 0;
- }
-
- if ( m_current != (size_t)-1 )
- {
- OnFocusLine( m_current );
+ ChangeCurrent(0);
}
}
size_t index = (size_t)lindex;
- m_dirty = TRUE;
-
- // select the next item when the selected one is deleted
- if ( m_current == index )
+ // we don't need to adjust the index for the previous items
+ if ( HasCurrent() && m_current >= index )
{
- // the last valid index after deleting the item will be count-2
- if ( m_current == count - 1 )
+ // if the current item is being deleted, we want the next one to
+ // become selected - unless there is no next one - so don't adjust
+ // m_current in this case
+ if ( m_current != index || m_current == count - 1 )
{
m_current--;
}
}
- SendNotify( index, wxEVT_COMMAND_LIST_DELETE_ITEM );
-
if ( InReportView() )
{
ResetVisibleLinesRange();
m_lines.RemoveAt( index );
}
+ // we need to refresh the (vert) scrollbar as the number of items changed
+ m_dirty = TRUE;
+
+ SendNotify( index, wxEVT_COMMAND_LIST_DELETE_ITEM );
+
RefreshAfter(index);
}
m_dirty = TRUE;
m_columns.DeleteNode( node );
+
+ // invalidate it as it has to be recalculated
+ m_headerWidth = 0;
}
-void wxListMainWindow::DeleteAllItems()
+void wxListMainWindow::DoDeleteAllItems()
{
if ( IsEmpty() )
{
return;
}
- m_dirty = TRUE;
-
ResetCurrent();
// to make the deletion of all items faster, we don't send the
{
m_countVirt = 0;
- ResetVisibleLinesRange();
+ m_selStore.Clear();
}
if ( InReportView() )
}
m_lines.Clear();
+}
+
+void wxListMainWindow::DeleteAllItems()
+{
+ DoDeleteAllItems();
- m_selStore.Clear();
+ RecalculatePositions();
}
void wxListMainWindow::DeleteEverything()
_T("invalid index in EnsureVisible") );
// We have to call this here because the label in question might just have
- // been added and no screen update taken place.
- if (m_dirty)
- wxSafeYield();
+ // been added and its position is not known yet
+ if ( m_dirty )
+ {
+ RecalculatePositions(TRUE /* no refresh */);
+ }
- size_t oldCurrent = m_current;
- m_current = (size_t)index;
- MoveToFocus();
- m_current = oldCurrent;
+ MoveToItem((size_t)index);
}
long wxListMainWindow::FindItem(long start, const wxString& str, bool WXUNUSED(partial) )
{
CalcUnscrolledPosition( x, y, &x, &y );
+ size_t count = GetItemCount();
+
if ( HasFlag(wxLC_REPORT) )
{
size_t current = y / GetLineHeight();
- flags = HitTestLine(current, x, y);
- if ( flags )
- return current;
+ if ( current < count )
+ {
+ flags = HitTestLine(current, x, y);
+ if ( flags )
+ return current;
+ }
}
else // !report
{
// TODO: optimize it too! this is less simple than for report view but
// enumerating all items is still not a way to do it!!
- size_t count = GetItemCount();
for ( size_t current = 0; current < count; current++ )
{
flags = HitTestLine(current, x, y);
m_lines.Insert( line, id );
+ m_dirty = TRUE;
RefreshLines(id, GetItemCount() - 1);
}
{
m_columns.Append( column );
}
+
+ // invalidate it as it has to be recalculated
+ m_headerWidth = 0;
}
}
wxListCtrl* lc = GetListCtrl();
wxCHECK_RET( lc, _T("no listctrl window?") );
- lc->m_headerWin->Refresh() ;
-#ifdef __WXMAC__
- lc->m_headerWin->MacUpdateImmediately() ;
-#endif
+ lc->m_headerWin->Refresh();
+ lc->m_headerWin->Update();
}
}
// this may happen if SetScrollbars() hadn't been called yet
if ( m_lineFrom >= count )
- m_lineFrom = count;
+ m_lineFrom = count - 1;
// we redraw one extra line but this is needed to make the redrawing
// logic work when there is a fractional number of lines on screen
}
}
- wxASSERT_MSG( m_lineFrom <= m_lineTo && m_lineTo < GetItemCount(),
+ wxASSERT_MSG( IsEmpty() ||
+ (m_lineFrom <= m_lineTo && m_lineTo < GetItemCount()),
_T("GetVisibleLinesRange() returns incorrect result") );
if ( from )
IMPLEMENT_DYNAMIC_CLASS(wxListItem, wxObject)
-wxListItem::wxListItem()
-{
- m_mask = 0;
- m_itemId = 0;
- m_col = 0;
- m_state = 0;
- m_stateMask = 0;
- m_image = 0;
- m_data = 0;
- m_format = wxLIST_FORMAT_CENTRE;
- m_width = 0;
-
- m_attr = NULL;
-}
-
-void wxListItem::Clear()
-{
- m_mask = 0;
- m_itemId = 0;
- m_col = 0;
- m_state = 0;
- m_stateMask = 0;
- m_image = 0;
- m_data = 0;
- m_format = wxLIST_FORMAT_CENTRE;
- m_width = 0;
- m_text = _T("");
-
- ClearAttributes();
-}
-
-void wxListItem::ClearAttributes()
-{
- if (m_attr)
- {
- delete m_attr;
- m_attr = NULL;
- }
-}
-
-// -------------------------------------------------------------------------------------
-// wxListEvent
-// -------------------------------------------------------------------------------------
-
-IMPLEMENT_DYNAMIC_CLASS(wxListEvent, wxNotifyEvent)
-
-wxListEvent::wxListEvent( wxEventType commandType, int id )
- : wxNotifyEvent( commandType, id )
-{
- m_code = 0;
- m_itemIndex = 0;
- m_oldItemIndex = 0;
- m_col = 0;
- m_cancelled = FALSE;
- m_pointDrag.x = 0;
- m_pointDrag.y = 0;
-}
-
-void wxListEvent::CopyObject(wxObject& object_dest) const
-{
- wxListEvent *obj = (wxListEvent *)&object_dest;
-
- wxNotifyEvent::CopyObject(object_dest);
-
- obj->m_code = m_code;
- obj->m_itemIndex = m_itemIndex;
- obj->m_oldItemIndex = m_oldItemIndex;
- obj->m_col = m_col;
- obj->m_cancelled = m_cancelled;
- obj->m_pointDrag = m_pointDrag;
- obj->m_item.m_mask = m_item.m_mask;
- obj->m_item.m_itemId = m_item.m_itemId;
- obj->m_item.m_col = m_item.m_col;
- obj->m_item.m_state = m_item.m_state;
- obj->m_item.m_stateMask = m_item.m_stateMask;
- obj->m_item.m_text = m_item.m_text;
- obj->m_item.m_image = m_item.m_image;
- obj->m_item.m_data = m_item.m_data;
- obj->m_item.m_format = m_item.m_format;
- obj->m_item.m_width = m_item.m_width;
-
- if ( m_item.HasAttributes() )
- {
- obj->m_item.SetTextColour(m_item.GetTextColour());
- }
-}
-
// -------------------------------------------------------------------------------------
// wxListCtrl
// -------------------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
+
+IMPLEMENT_DYNAMIC_CLASS(wxListEvent, wxNotifyEvent)
BEGIN_EVENT_TABLE(wxListCtrl,wxControl)
EVT_SIZE(wxListCtrl::OnSize)
wxListCtrl::~wxListCtrl()
{
- if ( m_mainWin )
- m_mainWin->ResetCurrent();
-
if (m_ownsImageListNormal)
delete m_imageListNormal;
if (m_ownsImageListSmall)
{
m_mainWin->DeleteEverything();
- int width = 0;
- int height = 0;
- GetClientSize( &width, &height );
+ // has the header visibility changed?
+ bool hasHeader = HasFlag(wxLC_REPORT) && !HasFlag(wxLC_NO_HEADER),
+ willHaveHeader = (flag & wxLC_REPORT) && !(flag & wxLC_NO_HEADER);
- if (flag & wxLC_REPORT)
+ if ( hasHeader != willHaveHeader )
{
- if (!HasFlag(wxLC_REPORT))
+ // toggle it
+ if ( hasHeader )
+ {
+ if ( m_headerWin )
+ {
+ // don't delete, just hide, as we can reuse it later
+ m_headerWin->Show(FALSE);
+ }
+ //else: nothing to do
+ }
+ else // must show header
{
if (!m_headerWin)
{
CreateHeaderWindow();
-
- if (HasFlag(wxLC_NO_HEADER))
- m_headerWin->Show( FALSE );
}
- else
+ else // already have it, just show
{
- if (flag & wxLC_NO_HEADER)
- m_headerWin->Show( FALSE );
- else
- m_headerWin->Show( TRUE );
+ m_headerWin->Show( TRUE );
}
}
- }
- else // !report
- {
- if ( m_mainWin->HasHeader() )
- {
- m_headerWin->Show( FALSE );
- }
+
+ ResizeReportView(willHaveHeader);
}
}
return m_mainWin->GetItemSpacing( isSmall );
}
+void wxListCtrl::SetItemTextColour( long item, const wxColour &col )
+{
+ wxListItem info;
+ info.m_itemId = item;
+ info.SetTextColour( col );
+ m_mainWin->SetItem( info );
+}
+
+wxColour wxListCtrl::GetItemTextColour( long item ) const
+{
+ wxListItem info;
+ info.m_itemId = item;
+ m_mainWin->GetItem( info );
+ return info.GetTextColour();
+}
+
+void wxListCtrl::SetItemBackgroundColour( long item, const wxColour &col )
+{
+ wxListItem info;
+ info.m_itemId = item;
+ info.SetBackgroundColour( col );
+ m_mainWin->SetItem( info );
+}
+
+wxColour wxListCtrl::GetItemBackgroundColour( long item ) const
+{
+ wxListItem info;
+ info.m_itemId = item;
+ m_mainWin->GetItem( info );
+ return info.GetBackgroundColour();
+}
+
int wxListCtrl::GetSelectedItemCount() const
{
return m_mainWin->GetSelectedItemCount();
{
size_t count = m_mainWin->m_columns.GetCount();
for ( size_t n = 0; n < count; n++ )
- DeleteColumn(n);
+ DeleteColumn(0);
return TRUE;
}
// event handlers
// ----------------------------------------------------------------------------
-void wxListCtrl::OnSize(wxSizeEvent& event)
+void wxListCtrl::OnSize(wxSizeEvent& WXUNUSED(event))
{
if ( !m_mainWin )
return;
+ ResizeReportView(m_mainWin->HasHeader());
+
+ m_mainWin->RecalculatePositions();
+}
+
+void wxListCtrl::ResizeReportView(bool showHeader)
+{
int cw, ch;
GetClientSize( &cw, &ch );
- if ( m_mainWin->HasHeader() )
+ if ( showHeader )
{
m_headerWin->SetSize( 0, 0, cw, HEADER_HEIGHT );
m_mainWin->SetSize( 0, HEADER_HEIGHT + 1, cw, ch - HEADER_HEIGHT - 1 );
{
m_mainWin->SetSize( 0, 0, cw, ch );
}
-
- m_mainWin->RecalculatePositions();
}
void wxListCtrl::OnIdle( wxIdleEvent & event )
// virtual list control support
// ----------------------------------------------------------------------------
-wxString wxListCtrl::OnGetItemText(long item, long col) const
+wxString wxListCtrl::OnGetItemText(long WXUNUSED(item), long WXUNUSED(col)) const
{
// this is a pure virtual function, in fact - which is not really pure
// because the controls which are not virtual don't need to implement it
- wxFAIL_MSG( _T("not supposed to be called") );
+ wxFAIL_MSG( _T("wxListCtrl::OnGetItemText not supposed to be called") );
return wxEmptyString;
}
-int wxListCtrl::OnGetItemImage(long item) const
+int wxListCtrl::OnGetItemImage(long WXUNUSED(item)) const
{
// same as above
- wxFAIL_MSG( _T("not supposed to be called") );
+ wxFAIL_MSG( _T("wxListCtrl::OnGetItemImage not supposed to be called") );
return -1;
}
+wxListItemAttr *wxListCtrl::OnGetItemAttr(long item) const
+{
+ wxASSERT_MSG( item >= 0 && item < GetItemCount(),
+ _T("invalid item index in OnGetItemAttr()") );
+
+ // no attributes by default
+ return NULL;
+}
+
void wxListCtrl::SetItemCount(long count)
{
wxASSERT_MSG( IsVirtual(), _T("this is for virtual controls only") );
m_mainWin->SetItemCount(count);
}
+void wxListCtrl::RefreshItem(long item)
+{
+ m_mainWin->RefreshLine(item);
+}
+
+void wxListCtrl::RefreshItems(long itemFrom, long itemTo)
+{
+ m_mainWin->RefreshLines(itemFrom, itemTo);
+}
+
+void wxListCtrl::Freeze()
+{
+ m_mainWin->Freeze();
+}
+
+void wxListCtrl::Thaw()
+{
+ m_mainWin->Thaw();
+}
+
#endif // wxUSE_LISTCTRL
+
+// vi:sts=4:sw=4:et